Player Matchup

Guan Yu
Guan Yu
Biblajang
Guan Yu
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 36L
1,544 Elo+
Party 1
Agni
Agni
Jhawk301
Agni
Level 144
God Stats
2W - 1L
1,593 SR
Queue Stats
3W - 4L
1,570 Elo+
Party 1
Baron Samedi
Baron Samedi
TheTrueLordDeath
Baron Samedi
Level 146
God Stats
1W - 0L
1,485 SR
Queue Stats
11W - 12L
1,507 Elo+
Party 1
Rama
Rama
VillainsTheme
Rama
Level 88
God Stats
1W - 2L
1,571 SR
Queue Stats
15W - 19L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
zMuRd3R_4L
Cthulhu
Level 148
God Stats
12W - 12L
1,609 SR
Queue Stats
55W - 64L
1,595 Elo+
Party 1
Team Averages
Level 137
1,552 SR
1,549 Elo+

VS

Team Averages
Level 107
1,490 SR
1,476 Elo+
Izanami
Izanami
DonPocho96
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,319 Elo+
Solo
Xing Tian
Xing Tian
MREPICVENOM
Xing Tian
Level 153
God Stats
25W - 19L
1,674 SR
Queue Stats
136W - 118L
1,535 Elo+
Solo
Chiron
Chiron
Malicious778
Chiron
Level 104
God Stats
1W - 1L
1,356 SR
Queue Stats
95W - 113L
1,509 Elo+
Solo
Loki
Loki
WRATH-DJ
Loki
Level 148
God Stats
5W - 6L
1,421 SR
Queue Stats
10W - 8L
1,517 Elo+
Solo
Nu Wa
Nu Wa
anamacha5
Nu Wa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Biblajang
Guan Yu
15
5 / 1 / 7
10,126
1,125
5,232
12,912
14,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
16
3 / 1 / 8
9,344
1,038
5,452
4,624
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
TheTrueLordDeath
Baron Samedi
15
4 / 0 / 10
9,298
1,033
7,870
4,037
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 2 / 10
9,250
1,028
9,119
8,721
2,864
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
zMuRd3R_4L
Cthulhu
16
5 / 0 / 6
9,635
1,071
6,305
7,547
5,422
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DonPocho96
Izanami
11
0 / 5 / 1
7,251
806
3,780
9,146
2,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
MREPICVENOM
Xing Tian
12
2 / 5 / 0
7,818
869
3,466
9,535
7,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
14
2 / 2 / 1
8,277
920
5,218
8,562
2,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
12
0 / 6 / 1
7,302
811
3,525
6,703
1,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
anamacha5
Nu Wa
13
0 / 4 / 0
7,476
831
4,043
6,132
1,712
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
22
Kills
4
4
Deaths
22
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Biblajang
Guan Yu
5
1
7
8.5
L
Izanami
DonPocho96
Izanami
0
5
1
0.1
W
Agni
3
1
8
7
L
Xing Tian
MREPICVENOM
Xing Tian
2
5
0
0.4
L
Chiron
2
2
1
1.25
W
Baron Samedi
TheTrueLordDeath
Baron Samedi
4
0
10
9
W
5
2
10
5
L
Loki
0
6
1
0.08
L
Nu Wa
anamacha5
Nu Wa
0
4
0
0
W
Cthulhu
zMuRd3R_4L
Cthulhu
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,978
Damage
20,032
37,841
Taken
40,078
26,538
Mitigated
15,845
16,720
Healing
3,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Biblajang
Guan Yu
5,232
549
3,336
5,822
12,912
14,986
754
2,226
10,628
0
19,420
L
Izanami
DonPocho96
Izanami
3,780
2,439
0
888
9,146
2,602
0
4,573
4,573
0
11,603
W
Agni
5,452
50
0
560
4,624
1,574
2,027
801
3,787
30,332
0
L
Xing Tian
MREPICVENOM
Xing Tian
3,466
59
0
628
9,535
7,353
0
4,231
5,304
7,874
237
L
Chiron
5,218
876
238
1,204
8,562
2,597
0
4,722
3,840
0
17,336
W
Baron Samedi
TheTrueLordDeath
Baron Samedi
7,870
79
1,509
1,046
4,037
1,692
367
610
3,410
23,699
0
W
9,119
6,508
0
1,863
8,721
2,864
496
2,006
6,533
0
23,436
L
Loki
3,525
692
0
41
6,703
1,581
0
2,147
4,556
0
9,897
L
Nu Wa
anamacha5
Nu Wa
4,043
662
0
852
6,132
1,712
0
3,863
2,269
15,718
0
W
Cthulhu
zMuRd3R_4L
Cthulhu
6,305
282
0
2,584
7,547
5,422
206
1,258
6,211
29,221
562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,653
Gold Earned
38,124
236
Minions Killed
102
0
Camps Cleared
0
1,045,926
Distance Traveled
711,230
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,126
1,125
30
3
0
244,077
2
L
Izanami
7,251
806
19
2
0
122,146
0
W
Agni
9,344
1,038
68
8
0
204,813
0
L
Xing Tian
7,818
869
10
1
0
95,789
0
L
Chiron
8,277
920
35
4
0
197,150
0
W
Baron Samedi
9,298
1,033
48
5
0
204,714
0
W
Rama
9,250
1,028
31
3
0
169,932
0
L
Loki
7,302
811
12
1
0
137,809
0
L
Nu Wa
7,476
831
26
3
0
158,336
0
W
Cthulhu
9,635
1,071
59
7
0
222,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role