Player Matchup

Ne Zha
Ne Zha
DeStRoY9967
Ne Zha
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,449 Elo+
Party 1
Mulan
Mulan
IMBN1NZ
Mulan
Level 69
God Stats
40W - 34L
1,571 SR
Queue Stats
102W - 98L
1,468 Elo+
Party 1
Janus
Janus
SeemsRisky
Janus
Level 134
God Stats
2W - 6L
1,380 SR
Queue Stats
176W - 184L
1,520 Elo+
Party 2
Maui
Maui
YumaStreet
Maui
Level 89
God Stats
9W - 7L
1,500 SR
Queue Stats
74W - 57L
1,603 Elo+
Solo
Medusa
Medusa
lmbao
Medusa
Level 66
God Stats
19W - 16L
1,685 SR
Queue Stats
158W - 150L
1,544 Elo+
Party 2
Team Averages
Level 84
1,527 SR
1,517 Elo+

VS

Team Averages
Level 94
1,398 SR
1,458 Elo+
Amaterasu
Amaterasu
BigBungleton
Amaterasu
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 106L
1,444 Elo+
Party 3
Chronos
Chronos
GrimboMcBaggin
Chronos
Level 74
God Stats
1W - 1L
1,319 SR
Queue Stats
68W - 62L
1,418 Elo+
Party 3
Bellona
Bellona
JBONZ34
Bellona
Level 45
God Stats
1W - 1L
1,285 SR
Queue Stats
33W - 45L
1,418 Elo+
Party 3
Ah Puch
Ah Puch
KannonBall_13
Ah Puch
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,565 Elo+
Solo
Sobek
Sobek
Mazrag
Sobek
Level 129
God Stats
7W - 11L
1,389 SR
Queue Stats
118W - 106L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
3 / 2 / 1
5,715
520
4,576
8,119
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mulan
IMBN1NZ
Mulan
12
3 / 0 / 0
7,020
638
7,148
9,036
4,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
13
5 / 1 / 0
7,241
658
5,606
3,801
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 4
4,947
450
2,490
8,695
5,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
lmbao
Medusa
8
1 / 5 / 1
4,854
441
5,579
7,346
2,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigBungleton
Amaterasu
11
4 / 1 / 1
6,215
565
4,631
9,161
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

10
6 / 3 / 0
6,184
562
5,415
5,712
1,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
JBONZ34
Bellona
9
0 / 2 / 0
5,069
461
1,743
8,458
6,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
10
1 / 5 / 0
5,775
525
3,588
7,549
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sobek
Mazrag
Sobek
10
1 / 1 / 10
6,788
617
6,636
9,564
8,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
12
Kills
12
12
Deaths
12
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BigBungleton
Amaterasu
4
1
1
4.5
L
Ne Zha
3
2
1
1.75
W
6
3
0
2
L
Mulan
IMBN1NZ
Mulan
3
0
0
3
W
Bellona
JBONZ34
Bellona
0
2
0
0
W
Ah Puch
1
5
0
0.2
W
Sobek
Mazrag
Sobek
1
1
10
6
L
Janus
5
1
0
5
L
0
4
4
0.5
L
Medusa
lmbao
Medusa
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,399
Damage
22,013
36,997
Taken
40,444
16,233
Mitigated
22,710
8,815
Healing
12,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BigBungleton
Amaterasu
4,631
2,085
0
3,529
9,161
4,117
0
259
8,874
0
46,180
L
Ne Zha
4,576
1,758
0
2,889
8,119
2,571
0
2,379
5,632
0
26,268
W
5,415
2,960
0
910
5,712
1,852
926
843
4,869
25,774
6,890
L
Mulan
IMBN1NZ
Mulan
7,148
1,135
0
2,265
9,036
4,415
0
0
9,036
0
53,659
W
Bellona
JBONZ34
Bellona
1,743
669
0
2,532
8,458
6,696
0
0
8,458
0
19,793
W
Ah Puch
3,588
91
0
2,234
7,549
1,530
0
5,077
1,995
25,775
117
W
Sobek
Mazrag
Sobek
6,636
715
117
2,796
9,564
8,515
0
1,412
8,152
19,580
1,352
L
Janus
5,606
183
0
676
3,801
939
0
2,081
1,468
46,480
449
L
2,490
774
0
2,277
8,695
5,571
0
5,699
2,972
7,944
0
L
Medusa
lmbao
Medusa
5,579
2,368
0
708
7,346
2,737
0
4,271
3,075
0
21,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,777
Gold Earned
30,031
267
Minions Killed
244
0
Camps Cleared
0
1,127,031
Distance Traveled
1,011,004
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,215
565
75
7
0
249,967
0
L
Ne Zha
5,715
520
42
4
0
241,259
0
W
Chronos
6,184
562
57
5
0
186,248
0
L
Mulan
7,020
638
87
8
0
209,471
0
W
Bellona
5,069
461
40
4
0
182,108
0
W
Ah Puch
5,775
525
48
4
0
187,158
0
W
Sobek
6,788
617
24
2
0
205,523
3
L
Janus
7,241
658
106
10
0
244,061
0
L
Maui
4,947
450
6
1
0
218,810
0
L
Medusa
4,854
441
26
2
0
213,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role