Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Ghetto916
Artemis
Level 142
God Stats
65W - 57L
1,441 SR
Queue Stats
194W - 198L
1,394 Elo+
Solo
Nu Wa
Nu Wa
lexxxxxxxxxx
Nu Wa
Level 29
God Stats
86W - 58L
1,631 SR
Queue Stats
177W - 153L
1,487 Elo+
Party 1
Team Averages
Level 103
1,524 SR
1,460 Elo+

VS

Team Averages
Level 53
1,684 SR
1,590 Elo+
Hercules
Hercules
SIKKN
Hercules
Level 64
God Stats
29W - 17L
1,522 SR
Queue Stats
52W - 42L
1,400 Elo+
Solo
Camazotz
Camazotz
TooTurntTony
Camazotz
Level 26
God Stats
5W - 0L
1,820 SR
Queue Stats
75W - 9L
1,590 Elo+
Party 2
Chronos
Chronos
noobender69
Chronos
Level 68
God Stats
2W - 0L
1,709 SR
Queue Stats
57W - 7L
1,780 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 9 / 2
6,130
681
4,359
13,948
8,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Ghetto916
Artemis
11
1 / 5 / 1
6,524
725
5,832
8,249
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 6 / 1
6,920
769
4,158
7,405
2,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SIKKN
Hercules
12
2 / 2 / 11
7,962
885
5,037
7,707
3,128
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Camazotz
TooTurntTony
Camazotz
15
10 / 0 / 7
9,534
1,059
11,678
14,253
10,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
noobender69
Chronos
15
8 / 0 / 8
9,510
1,057
10,582
9,312
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
2
Kills
20
20
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
9
2
0.11
L
Artemis
Ghetto916
Artemis
1
5
1
0.3
W
Hercules
SIKKN
Hercules
2
2
11
3.75
W
Camazotz
TooTurntTony
Camazotz
10
0
7
13.5
L
1
6
1
0.25
W
Chronos
noobender69
Chronos
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,349
Damage
27,297
29,602
Taken
31,272
12,937
Mitigated
17,057
971
Healing
10,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,359
716
0
601
13,948
8,341
0
4,494
8,686
0
10,013
L
Artemis
Ghetto916
Artemis
5,832
1,870
0
370
8,249
2,503
0
2,142
5,715
0
14,274
W
Hercules
SIKKN
Hercules
5,037
2,012
0
1,524
7,707
3,128
848
913
6,794
0
14,874
W
Camazotz
TooTurntTony
Camazotz
11,678
3,192
0
6,590
14,253
10,537
265
2,201
12,052
0
30,562
L
4,158
1,696
0
0
7,405
2,093
0
3,053
3,926
17,113
0
W
Chronos
noobender69
Chronos
10,582
3,412
0
2,531
9,312
3,392
2,659
1,101
8,211
43,650
762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,574
Gold Earned
27,006
61
Minions Killed
139
0
Camps Cleared
0
393,913
Distance Traveled
505,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,130
681
12
1
0
144,800
0
L
Artemis
6,524
725
17
2
0
117,695
0
W
Hercules
7,962
885
27
3
0
156,191
0
W
Camazotz
9,534
1,059
27
3
0
185,619
0
L
Nu Wa
6,920
769
32
4
0
131,418
0
W
Chronos
9,510
1,057
85
9
0
163,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role