Player Matchup

Erlang Shen
Erlang Shen
HUNTUDOWN145
Erlang Shen
Level 68
God Stats
6W - 7L
1,467 SR
Queue Stats
295W - 274L
1,530 Elo+
Party 1
Bacchus
Bacchus
Itsnickdafoo
Bacchus
Level 59
God Stats
97W - 83L
1,559 SR
Queue Stats
130W - 126L
1,505 Elo+
Solo
Merlin
Merlin
M0GU3L18
Merlin
Level 105
God Stats
0W - 2L
1,419 SR
Queue Stats
23W - 17L
1,514 Elo+
Solo
Chiron
Chiron
UnholyBacon7
Chiron
Level 98
God Stats
1W - 2L
1,410 SR
Queue Stats
94W - 77L
1,525 Elo+
Party 1
Bellona
Bellona
theTOOTHslooth09
Bellona
Level 142
God Stats
3W - 2L
1,572 SR
Queue Stats
121W - 105L
1,535 Elo+
Solo
Team Averages
Level 94
1,486 SR
1,522 Elo+

VS

Team Averages
Level 77
1,530 SR
1,461 Elo+
Hercules
Hercules
 
Hercules
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Don Neto2528
King Arthur
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,398 Elo+
Party 2
Freya
Freya
SleepyZ95
Freya
Level 39
God Stats
6W - 1L
1,578 SR
Queue Stats
127W - 134L
1,406 Elo+
Solo
Medusa
Medusa
Spliffay
Medusa
Level 127
God Stats
3W - 3L
1,507 SR
Queue Stats
48W - 49L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
x krumz I
Cthulhu
Level 74
God Stats
22W - 15L
1,566 SR
Queue Stats
46W - 47L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HUNTUDOWN145
Erlang Shen
11
0 / 5 / 0
5,931
494
5,684
12,163
6,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Itsnickdafoo
Bacchus
11
1 / 1 / 5
6,839
570
4,920
10,103
8,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
M0GU3L18
Merlin
12
3 / 6 / 0
7,176
598
4,884
6,237
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chiron
11
3 / 1 / 0
6,445
537
9,143
8,941
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
2 / 3 / 0
6,752
563
4,195
14,161
12,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
7 / 0 / 3
7,123
594
7,647
7,157
4,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Don Neto2528
King Arthur
12
2 / 2 / 3
6,817
568
6,799
10,051
9,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Freya
SleepyZ95
Freya
12
4 / 4 / 5
6,607
551
5,326
10,620
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Medusa
Spliffay
Medusa
11
1 / 1 / 4
6,044
504
6,035
8,559
2,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
x krumz I
Cthulhu
10
1 / 2 / 5
6,389
532
3,925
10,101
5,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
9
Kills
15
16
Deaths
9
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
0
3
8.5
W
King Arthur
Don Neto2528
King Arthur
2
2
3
1.75
L
Erlang Shen
HUNTUDOWN145
Erlang Shen
0
5
0
0
L
Bacchus
Itsnickdafoo
Bacchus
1
1
5
3.5
L
Merlin
M0GU3L18
Merlin
3
6
0
0.5
W
Freya
SleepyZ95
Freya
4
4
5
1.63
W
Medusa
Spliffay
Medusa
1
1
4
3
L
Chiron
3
1
0
3
L
2
3
0
0.67
W
Cthulhu
x krumz I
Cthulhu
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,826
Damage
29,732
51,605
Taken
46,488
32,490
Mitigated
25,993
17,955
Healing
11,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,647
3,833
0
2,746
7,157
4,776
0
720
6,437
0
32,947
W
King Arthur
Don Neto2528
King Arthur
6,799
859
0
260
10,051
9,592
0
0
10,051
289
35,606
L
Erlang Shen
HUNTUDOWN145
Erlang Shen
5,684
3,146
0
4,367
12,163
6,445
32
1,122
10,907
0
47,024
L
Bacchus
Itsnickdafoo
Bacchus
4,920
696
0
4,056
10,103
8,763
0
2,484
7,518
18,746
1,286
L
Merlin
M0GU3L18
Merlin
4,884
204
0
420
6,237
1,667
315
2,552
3,387
38,636
1,726
W
Freya
SleepyZ95
Freya
5,326
1,579
0
3,426
10,620
3,496
0
3,842
6,778
31,880
0
W
Medusa
Spliffay
Medusa
6,035
1,425
0
1,520
8,559
2,534
0
1,919
6,640
0
40,080
L
Chiron
9,143
3,961
353
3,586
8,941
2,889
35
2,297
6,556
0
46,739
L
4,195
1,709
0
5,173
14,161
12,726
114
356
13,805
0
40,778
W
Cthulhu
x krumz I
Cthulhu
3,925
120
1,861
2,109
10,101
5,595
0
3,034
7,067
19,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,143
Gold Earned
32,980
329
Minions Killed
274
0
Camps Cleared
0
1,200,403
Distance Traveled
1,347,728
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,123
594
56
5
0
293,093
0
W
King Arthur
6,817
568
58
5
0
251,532
4
L
Erlang Shen
5,931
494
82
7
0
280,985
0
L
Bacchus
6,839
570
30
3
0
270,649
2
L
Merlin
7,176
598
74
6
0
225,610
0
W
Freya
6,607
551
60
5
0
265,042
3
W
Medusa
6,044
504
72
6
0
274,309
0
L
Chiron
6,445
537
69
6
0
234,225
1
L
Bellona
6,752
563
74
6
0
188,934
0
W
Cthulhu
6,389
532
28
2
0
263,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role