Player Matchup

Xing Tian
Xing Tian
TheBobby98
Xing Tian
Level 109
God Stats
4W - 5L
1,511 SR
Queue Stats
22W - 24L
1,517 Elo+
Solo
Hades
Hades
enragedteapot
Hades
Level 37
God Stats
1W - 1L
1,272 SR
Queue Stats
137W - 162L
1,405 Elo+
Party 1
Hou Yi
Hou Yi
oNADEo
Hou Yi
Level 113
God Stats
8W - 2L
1,625 SR
Queue Stats
137W - 128L
1,426 Elo+
Party 1
Team Averages
Level 86
1,469 SR
1,449 Elo+

VS

Team Averages
Level 129
1,519 SR
1,452 Elo+
Tyr
Tyr
Be Like Waterr
Tyr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 55L
1,444 Elo+
Solo
Rama
Rama
J2SGA
Rama
Level 147
God Stats
0W - 2L
1,474 SR
Queue Stats
8W - 8L
1,453 Elo+
Party 2
Cthulhu
Cthulhu
XCorruptEntityX
Cthulhu
Level 117
God Stats
5W - 4L
1,582 SR
Queue Stats
9W - 9L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
TheBobby98
Xing Tian
16
4 / 1 / 10
10,542
879
7,447
11,288
10,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
2 / 3 / 12
9,559
797
9,361
9,950
5,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hou Yi
oNADEo
Hou Yi
16
8 / 2 / 4
10,597
883
14,077
6,280
2,890
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
9,308
776
2,853
14,479
15,774
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
J2SGA
Rama
12
1 / 5 / 1
8,393
699
6,384
8,982
3,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 5 / 3
9,665
805
9,348
13,545
14,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
14
Kills
5
6
Deaths
14
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Rama
J2SGA
Rama
1
5
1
0.3
W
Xing Tian
TheBobby98
Xing Tian
4
1
10
9
L
2
5
3
0.7
W
2
3
12
2.67
W
Hou Yi
oNADEo
Hou Yi
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,885
Damage
18,585
27,518
Taken
37,006
18,217
Mitigated
33,319
4,540
Healing
4,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,853
186
0
1,632
14,479
15,774
0
5,459
8,550
0
11,655
L
Rama
J2SGA
Rama
6,384
4,375
0
922
8,982
3,378
0
5,280
3,481
0
20,904
W
Xing Tian
TheBobby98
Xing Tian
7,447
908
0
1,110
11,288
10,104
265
2,743
8,114
26,668
2,766
L
9,348
954
471
1,066
13,545
14,167
0
4,508
8,591
29,284
979
W
9,361
712
251
2,152
9,950
5,223
380
3,180
6,535
21,911
0
W
Hou Yi
oNADEo
Hou Yi
14,077
7,301
0
1,027
6,280
2,890
873
2,228
3,840
0
39,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,698
Gold Earned
27,366
142
Minions Killed
85
0
Camps Cleared
0
637,024
Distance Traveled
572,295
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,308
776
16
1
0
230,843
3
L
Rama
8,393
699
29
2
0
143,059
0
W
Xing Tian
10,542
879
44
4
0
244,349
0
L
Cthulhu
9,665
805
40
3
0
198,393
0
W
Hades
9,559
797
37
3
0
201,028
0
W
Hou Yi
10,597
883
61
5
0
191,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role