Player Matchup

Ullr
Ullr
Bronze III
BetterThanJmash
Ullr
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,389 MMR
Party 1
Bake Kujira
Bake Kujira
Bronze III
Jmash22
Bake Kujira
Bronze III
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,389 MMR
Party 1
Tiamat
Tiamat
Bronze III
Montayvious
Tiamat
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,389 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 128
1,500 SR
1,389 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,538 SR
1,316 MMR
Scylla
Scylla
Silver III
DreamTempuss
Scylla
Silver III
Level 123
God Stats
14W - 16L
1,577 SR
Queue Stats
22W - 25L
1,384 MMR
Solo
Ne Zha
Ne Zha
Gold V
SUZA-99
Ne Zha
Gold V
Level 136
God Stats
11W - 12L
1,507 SR
Queue Stats
46W - 52L
1,315 MMR
Solo
Tyr
Tyr
Gold V
thaoneguyy
Tyr
Gold V
Level 117
God Stats
203W - 217L
1,531 SR
Queue Stats
499W - 568L
1,249 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
7,475
748
3,304
8,048
2,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bake Kujira
Jmash22
Bake Kujira
13
1 / 6 / 0
8,634
863
4,143
11,647
8,121
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
13
0 / 4 / 2
7,908
791
3,735
7,666
4,555
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KuzenboAchillesBacchusVulcanSurtr

VS

Bans
MedusaMulanNoxHorusAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 1 / 10
9,166
917
6,335
2,213
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
SUZA-99
Ne Zha
16
6 / 0 / 10
9,847
985
7,815
6,718
6,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
8 / 1 / 8
9,689
969
9,881
8,908
8,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
16
16
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Scylla
2
1
10
7
L
Bake Kujira
Jmash22
Bake Kujira
1
6
0
0.17
L
Tiamat
0
4
2
0.25
W
Ne Zha
SUZA-99
Ne Zha
6
0
10
11
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,182
Damage
24,031
27,361
Taken
17,839
15,366
Mitigated
14,963
2,172
Healing
5,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,304
736
0
203
8,048
2,690
0
1,279
6,374
0
16,173
W
Scylla
6,335
165
0
0
2,213
673
472
616
1,533
38,255
847
L
Bake Kujira
Jmash22
Bake Kujira
4,143
1,345
0
1,008
11,647
8,121
0
3,000
8,065
20,350
70
L
Tiamat
3,735
300
0
961
7,666
4,555
52
1,738
5,458
19,856
0
W
Ne Zha
SUZA-99
Ne Zha
7,815
1,052
0
3,112
6,718
6,029
369
3,288
3,225
0
29,649
W
9,881
1,691
0
2,794
8,908
8,261
350
3,509
5,239
0
19,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,017
Gold Earned
28,702
101
Minions Killed
130
0
Camps Cleared
0
527,242
Distance Traveled
646,238
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,475
748
34
3
0
146,908
0
W
Scylla
9,166
917
78
8
0
192,005
1
L
Bake Kujira
8,634
863
31
3
0
189,883
3
L
Tiamat
7,908
791
36
4
0
190,451
0
W
Ne Zha
9,847
985
33
3
0
228,388
0
W
Tyr
9,689
969
19
2
0
225,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role