Player Matchup

Ravana
Ravana
 
Ravana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
DogeGoesBork69
Anhur
Level 128
God Stats
20W - 26L
1,472 SR
Queue Stats
192W - 206L
1,477 Elo+
Party 1
Merlin
Merlin
Logiickiil
Merlin
Level 25
God Stats
4W - 3L
1,672 SR
Queue Stats
16W - 12L
1,443 Elo+
Party 3
Loki
Loki
VigilanteDePaz
Loki
Level 126
God Stats
9W - 12L
1,506 SR
Queue Stats
280W - 263L
1,505 Elo+
Solo
Bacchus
Bacchus
ladiesman711
Bacchus
Level 134
God Stats
3W - 5L
1,526 SR
Queue Stats
129W - 134L
1,521 Elo+
Party 1
Team Averages
Level 104
1,535 SR
1,489 Elo+

VS

Team Averages
Level 112
1,488 SR
1,502 Elo+
Mercury
Mercury
 
Mercury
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
HanSoLazy
He Bo
Level 117
God Stats
1W - 1L
1,340 SR
Queue Stats
149W - 147L
1,525 Elo+
Party 2
Anhur
Anhur
Sunami121
Anhur
Level 67
God Stats
13W - 12L
1,560 SR
Queue Stats
117W - 117L
1,487 Elo+
Party 2
Shiva
Shiva
airSausage
Shiva
Level 105
God Stats
14W - 15L
1,527 SR
Queue Stats
78W - 80L
1,493 Elo+
Party 2
Ullr
Ullr
oKx5o
Ullr
Level 127
God Stats
49W - 50L
1,515 SR
Queue Stats
373W - 390L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
6
0 / 1 / 0
3,108
622
1,491
2,906
1,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

1
0 / 0 / 0
2,493
499
0
0
0
Merlin
Logiickiil
Merlin
5
0 / 2 / 1
3,271
654
1,033
1,976
380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
2 / 1 / 1
3,866
773
2,136
3,507
785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
ladiesman711
Bacchus
6
2 / 0 / 1
3,513
703
2,581
3,638
1,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
1 / 0 / 1
3,750
750
890
2,499
753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

He Bo
HanSoLazy
He Bo
6
0 / 2 / 0
3,660
732
869
4,084
1,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Sunami121
Anhur
6
0 / 1 / 0
3,452
690
1,395
2,918
605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shiva
7
1 / 0 / 1
4,218
844
2,368
4,237
1,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
oKx5o
Ullr
7
2 / 1 / 0
3,876
775
859
2,153
590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
4
4
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
1
0
0
W
Mercury
 
Mercury
1
0
1
1.5
L
0
0
0
0
W
He Bo
HanSoLazy
He Bo
0
2
0
0
L
Merlin
Logiickiil
Merlin
0
2
1
0.25
W
Anhur
Sunami121
Anhur
0
1
0
0
L
2
1
1
2.5
W
Shiva
1
0
1
1.5
L
Bacchus
ladiesman711
Bacchus
2
0
1
2.5
W
Ullr
oKx5o
Ullr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,241
Damage
6,381
12,027
Taken
15,891
4,191
Mitigated
4,673
4,478
Healing
4,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,491
80
0
1,034
2,906
1,068
0
0
2,906
0
10,862
W
Mercury
 
Mercury
890
211
0
579
2,499
753
0
560
1,939
0
15,597
L
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
HanSoLazy
He Bo
869
210
0
1,432
4,084
1,205
139
1,363
2,511
9,950
0
L
Merlin
Logiickiil
Merlin
1,033
163
0
110
1,976
380
0
0
1,976
9,771
0
W
Anhur
Sunami121
Anhur
1,395
1,064
0
1,175
2,918
605
344
979
1,910
0
19,528
L
2,136
775
0
2,204
3,507
785
0
81
3,426
0
13,525
W
Shiva
2,368
338
0
872
4,237
1,520
0
0
3,972
0
20,717
L
Bacchus
ladiesman711
Bacchus
2,581
298
0
1,130
3,638
1,958
0
788
2,850
10,494
0
W
Ullr
oKx5o
Ullr
859
200
0
343
2,153
590
0
473
1,680
0
20,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,251
Gold Earned
18,956
78
Minions Killed
161
0
Camps Cleared
0
489,584
Distance Traveled
545,548
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,108
622
18
4
0
111,642
1
W
Mercury
3,750
750
32
6
0
141,617
2
L
Anhur
2,493
499
0
0
0
0
0
W
He Bo
3,660
732
13
3
0
95,040
2
L
Merlin
3,271
654
26
5
0
116,854
0
W
Anhur
3,452
690
36
7
0
101,685
0
L
Loki
3,866
773
26
5
0
140,616
0
W
Shiva
4,218
844
46
9
0
110,031
1
L
Bacchus
3,513
703
8
2
0
120,472
0
W
Ullr
3,876
775
34
7
0
97,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role