Player Matchup

Zhong Kui
Zhong Kui
BildoSagginz
Zhong Kui
Level 129
God Stats
23W - 19L
1,480 SR
Queue Stats
515W - 513L
1,513 Elo+
Solo
Neith
Neith
Ernanepai34
Neith
Level 144
God Stats
4W - 6L
1,422 SR
Queue Stats
426W - 405L
1,469 Elo+
Solo
Merlin
Merlin
FDB559
Merlin
Level 64
God Stats
65W - 46L
1,519 SR
Queue Stats
231W - 230L
1,423 Elo+
Solo
Maui
Maui
FollowMe76
Maui
Level 98
God Stats
10W - 6L
1,492 SR
Queue Stats
230W - 205L
1,444 Elo+
Solo
Erlang Shen
Erlang Shen
Truegod33
Erlang Shen
Level 83
God Stats
1W - 2L
1,274 SR
Queue Stats
2W - 3L
1,169 Elo+
Solo
Team Averages
Level 104
1,438 SR
1,404 Elo+

VS

Team Averages
Level 96
1,474 SR
1,478 Elo+
Ravana
Ravana
 
Ravana
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
FakeyXO
Kuzenbo
Level 94
God Stats
1W - 6L
1,375 SR
Queue Stats
488W - 538L
1,488 Elo+
Solo
Surtr
Surtr
kira_1093
Surtr
Level 67
God Stats
8W - 16L
1,459 SR
Queue Stats
223W - 214L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
xBRYAN_PMx
Danzaburou
Level 70
God Stats
21W - 22L
1,539 SR
Queue Stats
308W - 290L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BildoSagginz
Zhong Kui
14
7 / 1 / 4
8,872
634
10,215
10,969
10,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
6 / 1 / 7
7,932
567
11,052
8,593
3,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Merlin
FDB559
Merlin
14
1 / 3 / 9
8,172
584
8,215
6,004
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
5 / 0 / 15
8,269
591
7,930
11,432
6,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
Truegod33
Erlang Shen
14
6 / 1 / 8
8,110
579
5,544
9,298
4,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
1 / 3 / 3
7,377
527
4,317
10,245
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
 
Ra
12
1 / 6 / 0
7,140
510
4,713
11,302
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
FakeyXO
Kuzenbo
10
1 / 7 / 2
6,407
458
5,938
16,624
14,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
kira_1093
Surtr
11
1 / 5 / 0
7,198
514
3,534
11,542
8,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
xBRYAN_PMx
Danzaburou
11
2 / 4 / 0
6,852
489
5,885
9,320
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
25
Kills
6
6
Deaths
25
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
3
3
0.83
L
Ra
 
Ra
1
6
0
0.17
W
Zhong Kui
BildoSagginz
Zhong Kui
7
1
4
9
W
6
1
7
9.5
W
Merlin
FDB559
Merlin
1
3
9
1.83
L
Kuzenbo
FakeyXO
Kuzenbo
1
7
2
0.29
W
5
0
15
12.5
W
Erlang Shen
Truegod33
Erlang Shen
6
1
8
10
L
Surtr
kira_1093
Surtr
1
5
0
0.2
L
Danzaburou
xBRYAN_PMx
Danzaburou
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,956
Damage
24,387
46,296
Taken
59,033
26,261
Mitigated
31,963
16,908
Healing
14,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,317
1,247
0
4,425
10,245
3,393
0
4,393
5,691
0
57,411
L
Ra
 
Ra
4,713
235
300
2,754
11,302
3,330
0
5,842
5,007
43,087
440
W
Zhong Kui
BildoSagginz
Zhong Kui
10,215
1,365
0
6,058
10,969
10,000
252
873
10,056
55,669
1,629
W
11,052
4,434
0
2,719
8,593
3,014
1,903
1,899
6,654
0
50,804
W
Merlin
FDB559
Merlin
8,215
90
0
714
6,004
2,339
432
1,625
4,237
50,938
679
L
Kuzenbo
FakeyXO
Kuzenbo
5,938
2,177
0
2,497
16,624
14,356
0
4,403
12,102
20,775
0
W
7,930
2,595
0
5,072
11,432
6,153
922
4,042
7,098
29,697
5,606
W
Erlang Shen
Truegod33
Erlang Shen
5,544
3,142
0
2,345
9,298
4,755
486
1,921
7,250
0
43,486
L
Surtr
kira_1093
Surtr
3,534
1,273
0
2,238
11,542
8,018
0
6,963
3,880
522
38,747
L
Danzaburou
xBRYAN_PMx
Danzaburou
5,885
2,409
0
2,677
9,320
2,866
318
2,837
6,429
0
36,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,355
Gold Earned
34,974
394
Minions Killed
377
0
Camps Cleared
0
1,369,093
Distance Traveled
1,291,433
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,377
527
123
9
0
277,329
0
L
Ra
7,140
510
94
7
0
263,104
0
W
Zhong Kui
8,872
634
109
8
0
247,411
0
W
Neith
7,932
567
64
5
0
255,260
0
W
Merlin
8,172
584
91
7
0
266,139
0
L
Kuzenbo
6,407
458
21
2
0
254,199
0
W
Maui
8,269
591
57
4
0
270,627
0
W
Erlang Shen
8,110
579
73
5
0
329,656
1
L
Surtr
7,198
514
79
6
0
221,735
0
L
Danzaburou
6,852
489
60
4
0
275,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role