Player Matchup

Bacchus
Bacchus
BigDaddyBeef35
Bacchus
Level 61
God Stats
24W - 14L
1,637 SR
Queue Stats
132W - 124L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
HairballSmith
Nu Wa
Level 77
God Stats
12W - 7L
1,766 SR
Queue Stats
142W - 143L
1,522 Elo+
Party 2
Hachiman
Hachiman
Larnery
Hachiman
Level 108
God Stats
6W - 1L
1,578 SR
Queue Stats
95W - 83L
1,566 Elo+
Party 2
Team Averages
Level 82
1,660 SR
1,533 Elo+

VS

Team Averages
Level 109
1,540 SR
1,541 Elo+
Tyr
Tyr
JiNxEdZ
Tyr
Level 108
God Stats
4W - 7L
1,626 SR
Queue Stats
175W - 166L
1,594 Elo+
Party 1
Hades
Hades
LUBE38
Hades
Level 115
God Stats
247W - 250L
1,466 SR
Queue Stats
247W - 250L
1,479 Elo+
Solo
Lancelot
Lancelot
RedJay23
Lancelot
Level 103
God Stats
2W - 2L
1,529 SR
Queue Stats
222W - 218L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 2
9,451
859
5,633
5,238
7,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 1 / 5
8,392
763
5,568
5,112
3,791
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Larnery
Hachiman
17
2 / 0 / 4
9,577
871
7,995
7,131
2,812
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
1 / 1 / 0
8,334
758
7,251
7,948
8,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
LUBE38
Hades
14
0 / 2 / 1
8,181
744
2,223
8,053
3,684
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
RedJay23
Lancelot
14
0 / 3 / 1
8,149
741
2,413
6,786
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
0
1
5
2.5
L
Tyr
1
1
0
1
L
Hades
LUBE38
Hades
0
2
1
0.25
W
Hachiman
Larnery
Hachiman
2
0
4
4
L
Lancelot
RedJay23
Lancelot
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,196
Damage
11,887
17,481
Taken
22,787
13,748
Mitigated
14,805
6,636
Healing
5,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,633
379
0
1,508
5,238
7,145
0
800
4,278
12,386
4,872
W
5,568
1,380
0
782
5,112
3,791
128
654
4,338
22,158
0
L
Tyr
7,251
245
0
1,633
7,948
8,621
0
3,577
4,364
0
16,065
L
Hades
LUBE38
Hades
2,223
41
352
2,260
8,053
3,684
0
3,214
4,794
38,004
0
W
Hachiman
Larnery
Hachiman
7,995
4,440
0
4,346
7,131
2,812
0
796
6,215
0
58,135
L
Lancelot
RedJay23
Lancelot
2,413
51
0
822
6,786
2,500
0
3,396
3,383
0
25,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,420
Gold Earned
24,664
171
Minions Killed
141
0
Camps Cleared
0
673,723
Distance Traveled
741,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,451
859
33
3
0
237,231
0
W
Nu Wa
8,392
763
51
5
0
215,945
0
L
Tyr
8,334
758
22
2
0
234,614
0
L
Hades
8,181
744
72
7
0
238,599
0
W
Hachiman
9,577
871
87
8
0
220,547
0
L
Lancelot
8,149
741
47
4
0
268,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role