Player Matchup

Zhong Kui
Zhong Kui
Falldwnn
Zhong Kui
Level 79
God Stats
42W - 25L
1,576 SR
Queue Stats
154W - 140L
1,420 Elo+
Party 1
Thanatos
Thanatos
KGB CAIN
Thanatos
Level 46
God Stats
2W - 6L
1,306 SR
Queue Stats
27W - 37L
1,340 Elo+
Solo
Neith
Neith
Thery123
Neith
Level 89
God Stats
82W - 60L
1,543 SR
Queue Stats
160W - 139L
1,488 Elo+
Solo
Hercules
Hercules
Theylove jay686
Hercules
Level 81
God Stats
3W - 1L
1,880 SR
Queue Stats
45W - 42L
1,476 Elo+
Party 1
Da Ji
Da Ji
yuriling
Da Ji
Level 98
God Stats
16W - 15L
1,592 SR
Queue Stats
343W - 348L
1,467 Elo+
Solo
Team Averages
Level 79
1,580 SR
1,438 Elo+

VS

Team Averages
Level 55
1,521 SR
1,385 Elo+
Nike
Nike
BettoFlores
Nike
Level 64
God Stats
18W - 14L
1,439 SR
Queue Stats
89W - 105L
1,311 Elo+
Party 3
Fenrir
Fenrir
Camila2589
Fenrir
Level 27
God Stats
11W - 8L
1,548 SR
Queue Stats
87W - 88L
1,343 Elo+
Party 3
Anubis
Anubis
DweItFalls
Anubis
Level 51
God Stats
12W - 3L
1,619 SR
Queue Stats
12W - 4L
1,580 Elo+
Solo
Yemoja
Yemoja
StoopidMonk3y
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 61L
1,335 Elo+
Party 2
Izanami
Izanami
taco81319
Izanami
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 110L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Falldwnn
Zhong Kui
16
6 / 2 / 5
9,716
486
14,821
15,430
10,389
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Thanatos
KGB CAIN
Thanatos
15
4 / 5 / 3
8,970
449
8,140
15,928
5,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Neith
Thery123
Neith
16
2 / 3 / 7
9,414
471
13,010
11,378
4,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
14
0 / 5 / 0
8,212
411
3,786
15,529
11,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Da Ji
yuriling
Da Ji
5
2 / 0 / 0
6,268
313
1,293
1,555
698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 8
10,129
506
9,814
10,422
9,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Fenrir
Camila2589
Fenrir
15
5 / 3 / 4
9,576
479
6,364
11,663
4,812
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
DweItFalls
Anubis
18
8 / 4 / 2
10,639
532
15,003
13,121
5,589
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 8
9,555
478
4,922
14,875
12,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
taco81319
Izanami
14
1 / 7 / 1
9,534
477
5,346
13,493
4,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
14
Kills
15
15
Deaths
16
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
W
Fenrir
Camila2589
Fenrir
5
3
4
2.33
W
Anubis
DweItFalls
Anubis
8
4
2
2.25
L
Zhong Kui
Falldwnn
Zhong Kui
6
2
5
4.25
L
Thanatos
KGB CAIN
Thanatos
4
5
3
1.1
W
0
2
8
2
L
Neith
Thery123
Neith
2
3
7
1.83
L
Hercules
0
5
0
0
W
Izanami
taco81319
Izanami
1
7
1
0.21
L
Da Ji
yuriling
Da Ji
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,050
Damage
41,449
59,820
Taken
63,574
31,767
Mitigated
36,211
18,410
Healing
20,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,814
690
0
1,229
10,422
9,276
446
431
9,991
0
55,658
W
Fenrir
Camila2589
Fenrir
6,364
1,415
0
1,791
11,663
4,812
0
2,002
9,661
0
56,760
W
Anubis
DweItFalls
Anubis
15,003
1,079
0
6,206
13,121
5,589
665
5,024
8,097
65,683
0
L
Zhong Kui
Falldwnn
Zhong Kui
14,821
1,408
0
6,876
15,430
10,389
0
7,476
7,954
56,497
2,438
L
Thanatos
KGB CAIN
Thanatos
8,140
2,150
0
7,748
15,928
5,346
0
6,210
9,718
0
58,027
W
4,922
850
5,559
4,811
14,875
12,498
450
3,640
11,206
22,516
322
L
Neith
Thery123
Neith
13,010
2,917
0
2,401
11,378
4,032
0
3,791
7,587
0
76,550
L
Hercules
3,786
627
0
1,049
15,529
11,302
0
2,065
13,464
0
47,434
W
Izanami
taco81319
Izanami
5,346
3,210
153
455
13,493
4,036
3,670
3,653
9,784
0
67,644
L
Da Ji
yuriling
Da Ji
1,293
182
0
336
1,555
698
0
164
1,391
0
6,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,580
Gold Earned
49,433
432
Minions Killed
415
0
Camps Cleared
0
1,525,779
Distance Traveled
1,753,110
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,129
506
107
5
0
322,633
0
W
Fenrir
9,576
479
77
4
0
417,229
0
W
Anubis
10,639
532
78
4
0
341,647
0
L
Zhong Kui
9,716
486
104
5
0
368,714
3
L
Thanatos
8,970
449
98
5
0
386,638
0
W
Yemoja
9,555
478
35
2
0
357,019
0
L
Neith
9,414
471
135
7
0
359,529
0
L
Hercules
8,212
411
86
4
0
339,056
0
W
Izanami
9,534
477
118
6
0
314,582
0
L
Da Ji
6,268
313
9
0
0
71,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role