Player Matchup

Lancelot
Lancelot
Another111
Lancelot
Level 118
God Stats
2W - 5L
1,403 SR
Queue Stats
223W - 225L
1,533 Elo+
Solo
Persephone
Persephone
Ginger7Nuggets
Persephone
Level 154
God Stats
3W - 2L
1,467 SR
Queue Stats
123W - 127L
1,513 Elo+
Party 2
Xing Tian
Xing Tian
MOOKS218
Xing Tian
Level 120
God Stats
2W - 4L
1,530 SR
Queue Stats
102W - 108L
1,497 Elo+
Party 2
Odin
Odin
MommyMikasa
Odin
Level 173
God Stats
1W - 3L
1,450 SR
Queue Stats
99W - 99L
1,513 Elo+
Solo
Terra
Terra
youngbip
Terra
Level 138
God Stats
1W - 5L
1,336 SR
Queue Stats
238W - 232L
1,615 Elo+
Solo
Team Averages
Level 141
1,437 SR
1,534 Elo+

VS

Team Averages
Level 109
1,595 SR
1,515 Elo+
Scylla
Scylla
BigSackGOAT
Scylla
Level 119
God Stats
12W - 8L
1,610 SR
Queue Stats
480W - 481L
1,473 Elo+
Solo
Ix Chel
Ix Chel
GamerEveryday
Ix Chel
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,297 Elo+
Solo
Rama
Rama
Jakehan
Rama
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,645 Elo+
Party 1
Freya
Freya
JakehansFury
Freya
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,645 Elo+
Party 1
Fafnir
Fafnir
chimcharr
Fafnir
Level 127
God Stats
4W - 0L
1,864 SR
Queue Stats
151W - 145L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Another111
Lancelot
17
7 / 5 / 3
9,220
838
8,302
12,300
8,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Ginger7Nuggets
Persephone
14
0 / 4 / 6
8,186
744
12,666
7,660
2,933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xing Tian
MOOKS218
Xing Tian
16
2 / 4 / 9
8,903
809
4,493
15,935
16,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 0 / 0
5,784
526
0
0
0
Terra
youngbip
Terra
15
2 / 4 / 6
8,633
785
8,161
16,311
15,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 3 / 12
9,282
844
10,705
10,391
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
15
2 / 4 / 9
8,808
801
5,946
9,141
3,036
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Jakehan
Rama
16
5 / 2 / 11
9,698
882
13,287
8,643
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 2 / 4
9,697
882
7,872
7,251
2,970
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
chimcharr
Fafnir
17
3 / 2 / 13
9,607
873
10,436
11,990
16,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
11
Kills
17
17
Deaths
13
24
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Another111
Lancelot
7
5
3
1.7
W
Scylla
2
3
12
2.67
W
Ix Chel
2
4
9
1.63
L
Persephone
Ginger7Nuggets
Persephone
0
4
6
0.75
W
Rama
Jakehan
Rama
5
2
11
5.25
W
5
2
4
3.5
L
Xing Tian
MOOKS218
Xing Tian
2
4
9
1.63
L
0
0
0
0
W
Fafnir
chimcharr
Fafnir
3
2
13
4.75
L
Terra
youngbip
Terra
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,622
Damage
48,246
52,206
Taken
47,416
42,873
Mitigated
28,960
13,360
Healing
19,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Another111
Lancelot
8,302
1,075
464
1,766
12,300
8,219
0
6,140
5,845
0
22,195
W
Scylla
10,705
1,144
1,521
3,156
10,391
3,455
0
6,266
4,125
25,805
704
W
Ix Chel
5,946
791
5,058
2,046
9,141
3,036
0
5,927
3,214
18,355
570
L
Persephone
Ginger7Nuggets
Persephone
12,666
445
568
1,201
7,660
2,933
0
4,292
3,096
29,406
0
W
Rama
Jakehan
Rama
13,287
9,959
1,038
2,400
8,643
3,273
1,766
3,544
5,099
0
24,640
W
7,872
2,361
156
1,626
7,251
2,970
210
3,812
3,439
13,569
0
L
Xing Tian
MOOKS218
Xing Tian
4,493
317
0
1,106
15,935
16,197
0
9,690
5,693
11,836
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Fafnir
chimcharr
Fafnir
10,436
2,620
249
1,760
11,990
16,226
336
5,771
6,219
16,682
2,586
L
Terra
youngbip
Terra
8,161
615
3,336
4,919
16,311
15,524
0
11,164
4,422
13,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,726
Gold Earned
47,092
86
Minions Killed
141
0
Camps Cleared
0
846,494
Distance Traveled
985,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,220
838
18
2
0
224,209
0
W
Scylla
9,282
844
50
5
0
204,524
0
W
Ix Chel
8,808
801
20
2
0
192,933
0
L
Persephone
8,186
744
46
4
0
212,376
0
W
Rama
9,698
882
34
3
0
196,828
0
W
Freya
9,697
882
21
2
0
182,048
0
L
Xing Tian
8,903
809
15
1
0
218,221
0
L
Odin
5,784
526
0
0
0
0
0
W
Fafnir
9,607
873
16
1
0
208,907
0
L
Terra
8,633
785
7
1
0
191,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role