Player Matchup

Chaac
Chaac
OrbitalVswerve
Chaac
Level 128
God Stats
7W - 7L
1,683 SR
Queue Stats
84W - 54L
1,618 Elo+
Party 3
Aphrodite
Aphrodite
Ozened
Aphrodite
Level 108
God Stats
7W - 3L
1,744 SR
Queue Stats
55W - 47L
1,576 Elo+
Party 1
Danzaburou
Danzaburou
The_IceBear_
Danzaburou
Level 87
God Stats
8W - 2L
1,680 SR
Queue Stats
25W - 19L
1,559 Elo+
Party 1
Bacchus
Bacchus
arianaquarius
Bacchus
Level 58
God Stats
13W - 11L
1,666 SR
Queue Stats
76W - 49L
1,636 Elo+
Party 3
Cliodhna
Cliodhna
Јakob
Cliodhna
Level 163
God Stats
1W - 1L
1,740 SR
Queue Stats
22W - 16L
1,611 Elo+
Party 1
Team Averages
Level 109
1,703 SR
1,600 Elo+

VS

Team Averages
Level 79
1,662 SR
1,537 Elo+
Anubis
Anubis
BBLDrizzy18
Anubis
Level 28
God Stats
3W - 1L
1,837 SR
Queue Stats
43W - 41L
1,558 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BlackSquad23
Morgan Le Fay
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 84L
1,496 Elo+
Solo
Chernobog
Chernobog
MercRebell
Chernobog
Level 124
God Stats
2W - 0L
1,711 SR
Queue Stats
65W - 69L
1,550 Elo+
Party 2
Surtr
Surtr
TheFancyApple18
Surtr
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,503 Elo+
Party 2
Ne Zha
Ne Zha
axes12345
Ne Zha
Level 65
God Stats
10W - 3L
1,760 SR
Queue Stats
89W - 71L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 2
9,448
591
13,548
15,829
12,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Aphrodite
Ozened
Aphrodite
12
3 / 3 / 2
7,314
457
2,866
9,700
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Danzaburou
The_IceBear_
Danzaburou
10
0 / 5 / 3
6,308
394
1,894
8,813
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
11
1 / 3 / 7
7,472
467
5,185
12,871
11,627
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Јakob
Cliodhna
15
8 / 5 / 5
8,820
551
13,939
15,489
4,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 4 / 2
8,758
547
9,532
11,354
5,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
BlackSquad23
Morgan Le Fay
16
4 / 3 / 4
9,380
586
10,937
7,576
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
MercRebell
Chernobog
16
5 / 2 / 6
9,896
619
8,529
9,100
3,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 2 / 5
9,473
592
6,058
13,021
8,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ne Zha
axes12345
Ne Zha
14
2 / 5 / 6
8,328
521
7,566
14,012
5,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
41
16
Kills
18
19
Deaths
16
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
4
2
1.25
W
Morgan Le Fay
BlackSquad23
Morgan Le Fay
4
3
4
2
W
Chernobog
MercRebell
Chernobog
5
2
6
4
L
4
3
2
1.67
L
Aphrodite
Ozened
Aphrodite
3
3
2
1.33
W
3
2
5
2.75
L
Danzaburou
The_IceBear_
Danzaburou
0
5
3
0.3
L
Bacchus
1
3
7
1.5
W
Ne Zha
axes12345
Ne Zha
2
5
6
1
L
Cliodhna
Јakob
Cliodhna
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,432
Damage
42,622
62,702
Taken
55,063
33,523
Mitigated
25,208
20,360
Healing
13,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,532
559
0
3,604
11,354
5,868
0
2,670
8,684
77,348
0
W
Morgan Le Fay
BlackSquad23
Morgan Le Fay
10,937
1,012
0
1,479
7,576
2,643
216
1,806
5,770
67,461
0
W
Chernobog
MercRebell
Chernobog
8,529
5,636
0
3,260
9,100
3,339
928
2,090
7,010
0
71,686
L
13,548
2,673
0
7,178
15,829
12,535
0
3,012
12,817
0
79,436
L
Aphrodite
Ozened
Aphrodite
2,866
675
492
4,098
9,700
2,694
0
5,186
4,514
40,510
731
W
6,058
3,340
0
1,663
13,021
8,093
0
46
12,975
675
55,937
L
Danzaburou
The_IceBear_
Danzaburou
1,894
457
0
1,442
8,813
2,001
0
5,435
3,378
0
29,831
L
Bacchus
5,185
759
0
2,324
12,871
11,627
0
4,154
8,717
22,771
0
W
Ne Zha
axes12345
Ne Zha
7,566
2,444
0
3,590
14,012
5,265
507
1,403
12,609
0
59,201
L
Cliodhna
Јakob
Cliodhna
13,939
2,392
0
4,826
15,489
4,666
0
3,974
11,515
0
66,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,362
Gold Earned
45,835
426
Minions Killed
553
0
Camps Cleared
0
1,553,740
Distance Traveled
1,571,343
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,758
547
118
7
0
303,860
1
W
Morgan Le Fay
9,380
586
111
7
0
306,865
4
W
Chernobog
9,896
619
120
8
0
318,752
5
L
Chaac
9,448
591
150
9
0
298,901
2
L
Aphrodite
7,314
457
81
5
0
269,096
3
W
Surtr
9,473
592
122
8
0
302,928
3
L
Danzaburou
6,308
394
57
4
0
294,812
2
L
Bacchus
7,472
467
31
2
0
328,040
5
W
Ne Zha
8,328
521
82
5
0
338,938
0
L
Cliodhna
8,820
551
107
7
0
362,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role