Player Matchup

Thanatos
Thanatos
BilboTBaggens
Thanatos
Level 124
God Stats
21W - 13L
1,529 SR
Queue Stats
265W - 225L
1,527 Elo+
Party 1
Jing Wei
Jing Wei
Booplesn00t
Jing Wei
Level 119
God Stats
1W - 0L
1,076 SR
Queue Stats
100W - 90L
1,518 Elo+
Party 3
Amaterasu
Amaterasu
BoutHalfAHog
Amaterasu
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 90L
1,525 Elo+
Party 3
Scylla
Scylla
TangaIbuki
Scylla
Level 65
God Stats
116W - 100L
1,562 SR
Queue Stats
236W - 199L
1,533 Elo+
Party 1
Yemoja
Yemoja
chewiecolt
Yemoja
Level 114
God Stats
1W - 0L
1,259 SR
Queue Stats
103W - 96L
1,522 Elo+
Party 3
Team Averages
Level 104
1,385 SR
1,525 Elo+

VS

Team Averages
Level 148
1,530 SR
1,531 Elo+
Cerberus
Cerberus
Dovahkiin_956
Cerberus
Level 158
God Stats
6W - 4L
1,603 SR
Queue Stats
289W - 281L
1,607 Elo+
Solo
Ah Puch
Ah Puch
Lurion24
Ah Puch
Level 140
God Stats
19W - 8L
1,864 SR
Queue Stats
134W - 124L
1,535 Elo+
Party 2
Thor
Thor
Onfire557
Thor
Level 159
God Stats
0W - 1L
1,176 SR
Queue Stats
161W - 155L
1,530 Elo+
Party 2
Charybdis
Charybdis
woolymf
Charybdis
Level 134
God Stats
9W - 7L
1,628 SR
Queue Stats
80W - 81L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
zuret219
Kuzenbo
Level 148
God Stats
6W - 9L
1,377 SR
Queue Stats
242W - 234L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BilboTBaggens
Thanatos
14
7 / 2 / 3
7,782
556
8,463
13,020
5,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
Booplesn00t
Jing Wei
14
2 / 1 / 3
8,348
596
5,904
5,381
2,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
BoutHalfAHog
Amaterasu
14
3 / 2 / 1
7,961
569
7,327
17,856
9,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
TangaIbuki
Scylla
12
0 / 1 / 3
7,042
503
7,245
5,774
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
chewiecolt
Yemoja
12
1 / 0 / 5
7,239
517
5,531
10,524
7,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dovahkiin_956
Cerberus
11
0 / 2 / 3
5,970
426
6,379
13,401
8,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
Lurion24
Ah Puch
13
1 / 2 / 1
7,798
557
6,586
7,189
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
14
1 / 4 / 3
7,743
553
5,937
12,012
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
woolymf
Charybdis
11
1 / 4 / 0
6,359
454
3,250
8,384
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
zuret219
Kuzenbo
14
3 / 1 / 0
8,425
602
10,861
10,716
10,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
13
Kills
6
6
Deaths
13
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BilboTBaggens
Thanatos
7
2
3
4.25
W
Jing Wei
Booplesn00t
Jing Wei
2
1
3
3.5
W
Amaterasu
BoutHalfAHog
Amaterasu
3
2
1
1.75
L
Cerberus
Dovahkiin_956
Cerberus
0
2
3
0.75
L
Ah Puch
Lurion24
Ah Puch
1
2
1
0.75
L
Thor
1
4
3
0.63
W
Scylla
TangaIbuki
Scylla
0
1
3
1.5
W
Yemoja
chewiecolt
Yemoja
1
0
5
3.5
L
Charybdis
woolymf
Charybdis
1
4
0
0.25
L
Kuzenbo
zuret219
Kuzenbo
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,470
Damage
33,013
52,555
Taken
51,702
25,864
Mitigated
28,106
24,155
Healing
14,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BilboTBaggens
Thanatos
8,463
1,106
0
8,573
13,020
5,340
0
3,831
9,095
0
52,871
W
Jing Wei
Booplesn00t
Jing Wei
5,904
4,481
0
2,379
5,381
2,111
148
1,460
3,921
0
64,935
W
Amaterasu
BoutHalfAHog
Amaterasu
7,327
3,581
0
7,221
17,856
9,281
0
9,395
7,686
0
51,144
L
Cerberus
Dovahkiin_956
Cerberus
6,379
370
0
4,274
13,401
8,584
0
4,969
8,218
18,748
946
L
Ah Puch
Lurion24
Ah Puch
6,586
118
0
3,349
7,189
1,885
383
3,018
3,887
59,650
423
L
Thor
5,937
1,641
0
460
12,012
4,374
0
2,653
9,235
0
66,987
W
Scylla
TangaIbuki
Scylla
7,245
55
0
428
5,774
2,016
55
3,573
2,201
46,198
0
W
Yemoja
chewiecolt
Yemoja
5,531
1,112
3,128
2,426
10,524
7,116
26
4,008
6,516
28,668
2,953
L
Charybdis
woolymf
Charybdis
3,250
955
0
2,935
8,384
2,308
0
1,094
7,290
0
39,274
L
Kuzenbo
zuret219
Kuzenbo
10,861
3,395
0
3,610
10,716
10,955
0
0
10,716
50,294
1,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,372
Gold Earned
36,295
456
Minions Killed
433
0
Camps Cleared
0
1,430,069
Distance Traveled
1,376,086
5
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,782
556
67
5
0
332,919
0
W
Jing Wei
8,348
596
124
9
0
290,014
0
W
Amaterasu
7,961
569
109
8
0
259,731
2
L
Cerberus
5,970
426
46
3
0
286,943
8
L
Ah Puch
7,798
557
123
9
0
280,154
5
L
Thor
7,743
553
97
7
0
291,645
0
W
Scylla
7,042
503
118
8
0
286,974
0
W
Yemoja
7,239
517
38
3
0
260,431
3
L
Charybdis
6,359
454
72
5
0
220,331
5
L
Kuzenbo
8,425
602
95
7
0
297,013
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role