Player Matchup

Set
Set
 
Set
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
BossmanJr
Chang'e
Level 57
God Stats
46W - 50L
1,588 SR
Queue Stats
155W - 163L
1,496 Elo+
Solo
Neith
Neith
Lxgan maxxed
Neith
Level 52
God Stats
6W - 14L
1,406 SR
Queue Stats
254W - 275L
1,467 Elo+
Solo
Terra
Terra
WinezFN
Terra
Level 85
God Stats
0W - 3L
1,275 SR
Queue Stats
94W - 102L
1,478 Elo+
Party 2
King Arthur
King Arthur
diiegaum
King Arthur
Level 53
God Stats
1W - 1L
1,797 SR
Queue Stats
108W - 138L
1,471 Elo+
Party 2
Team Averages
Level 62
1,513 SR
1,482 Elo+

VS

Team Averages
Level 55
1,419 SR
1,446 Elo+
Jormungandr
Jormungandr
BlazingLink
Jormungandr
Level 46
God Stats
7W - 5L
1,553 SR
Queue Stats
45W - 57L
1,423 Elo+
Party 1
Nemesis
Nemesis
ElVenomSneko
Nemesis
Level 49
God Stats
1W - 2L
1,174 SR
Queue Stats
59W - 73L
1,450 Elo+
Party 1
Zeus
Zeus
Rafathevenec
Zeus
Level 66
God Stats
2W - 2L
1,464 SR
Queue Stats
168W - 172L
1,460 Elo+
Solo
Ganesha
Ganesha
ThinkChicken56
Ganesha
Level 52
God Stats
4W - 4L
1,583 SR
Queue Stats
51W - 69L
1,422 Elo+
Party 1
Medusa
Medusa
YaMama360
Medusa
Level 61
God Stats
8W - 5L
1,323 SR
Queue Stats
133W - 151L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
0 / 3 / 1
5,602
509
1,925
8,678
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Chang'e
BossmanJr
Chang'e
11
1 / 2 / 0
5,916
538
3,435
6,891
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 4 / 0
5,826
530
5,931
6,898
1,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
WinezFN
Terra
9
0 / 4 / 1
5,280
480
2,481
12,298
6,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
diiegaum
King Arthur
11
1 / 1 / 0
5,881
535
5,807
10,063
6,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlazingLink
Jormungandr
9
0 / 1 / 0
5,907
537
4,409
8,948
5,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
ElVenomSneko
Nemesis
13
7 / 0 / 2
7,327
666
6,218
7,026
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 1 / 3
7,013
638
3,735
3,072
769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 1 / 9
6,218
565
4,874
10,932
5,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
YaMama360
Medusa
11
6 / 1 / 3
6,492
590
8,899
6,811
1,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
14
14
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
3
1
0.17
W
Jormungandr
BlazingLink
Jormungandr
0
1
0
0
L
Chang'e
BossmanJr
Chang'e
1
2
0
0.5
W
Nemesis
ElVenomSneko
Nemesis
7
0
2
8
L
2
4
0
0.5
W
1
1
3
2.5
W
0
1
9
4.5
L
Terra
WinezFN
Terra
0
4
1
0.13
W
Medusa
YaMama360
Medusa
6
1
3
7.5
L
King Arthur
diiegaum
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,579
Damage
28,135
44,828
Taken
36,789
20,011
Mitigated
15,898
16,016
Healing
15,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
1,925
786
0
4,124
8,678
3,457
0
1,596
6,952
0
44,528
W
Jormungandr
BlazingLink
Jormungandr
4,409
1,867
0
3,823
8,948
5,032
0
0
8,948
35,034
0
L
Chang'e
BossmanJr
Chang'e
3,435
0
200
2,394
6,891
1,761
0
2,707
3,860
36,930
371
W
Nemesis
ElVenomSneko
Nemesis
6,218
2,345
0
4,420
7,026
3,028
1,041
792
6,165
809
47,312
L
5,931
2,265
0
1,516
6,898
1,828
0
1,037
5,861
0
34,285
W
3,735
167
0
1,102
3,072
769
492
2,038
824
40,805
808
W
4,874
851
247
4,932
10,932
5,128
632
1,446
9,486
17,926
917
L
Terra
WinezFN
Terra
2,481
693
603
3,844
12,298
6,113
0
3,214
9,084
12,959
0
W
Medusa
YaMama360
Medusa
8,899
3,642
0
1,249
6,811
1,941
758
1,205
5,574
0
47,075
L
King Arthur
diiegaum
King Arthur
5,807
797
0
3,335
10,063
6,852
0
4,090
5,973
0
35,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,505
Gold Earned
32,957
317
Minions Killed
336
0
Camps Cleared
0
1,110,864
Distance Traveled
994,572
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,602
509
101
9
0
251,842
0
W
Jormungandr
5,907
537
67
6
0
185,693
2
L
Chang'e
5,916
538
80
7
0
231,379
0
W
Nemesis
7,327
666
92
8
0
219,658
0
L
Neith
5,826
530
60
5
0
198,041
0
W
Zeus
7,013
638
95
9
0
217,953
0
W
Ganesha
6,218
565
11
1
0
184,800
0
L
Terra
5,280
480
18
2
0
211,798
0
W
Medusa
6,492
590
71
6
0
186,468
0
L
King Arthur
5,881
535
58
5
0
217,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role