Player Matchup

Guan Yu
Guan Yu
BleuIsSoCool
Guan Yu
Level 47
God Stats
2W - 6L
1,273 SR
Queue Stats
75W - 93L
1,415 Elo+
Party 1
Freya
Freya
JimmytheDog21
Freya
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 194L
1,490 Elo+
Party 1
The Morrigan
The Morrigan
Landfishies
The Morrigan
Level 86
God Stats
24W - 27L
1,494 SR
Queue Stats
160W - 171L
1,466 Elo+
Party 1
Nemesis
Nemesis
StolenFun
Nemesis
Level 61
God Stats
5W - 5L
1,555 SR
Queue Stats
48W - 60L
1,489 Elo+
Party 1
Gilgamesh
Gilgamesh
swagboca
Gilgamesh
Level 83
God Stats
9W - 9L
1,575 SR
Queue Stats
128W - 142L
1,469 Elo+
Party 1
Team Averages
Level 80
1,479 SR
1,466 Elo+

VS

Team Averages
Level 84
1,546 SR
1,509 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charon
Charon
 
Charon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
Ambicidal
Bake Kujira
Level 16
God Stats
9W - 7L
1,612 SR
Queue Stats
20W - 16L
1,494 Elo+
Party 3
Izanami
Izanami
Crazcial
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,500 Elo+
Party 2
Charybdis
Charybdis
krimzanangel
Charybdis
Level 106
God Stats
25W - 18L
1,618 SR
Queue Stats
150W - 151L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BleuIsSoCool
Guan Yu
10
0 / 1 / 0
5,087
509
2,075
7,313
2,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 4 / 0
4,601
460
3,125
5,620
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Landfishies
The Morrigan
10
0 / 2 / 0
5,247
525
2,532
7,130
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
StolenFun
Nemesis
8
0 / 0 / 0
4,673
467
2,426
5,256
1,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Gilgamesh
swagboca
Gilgamesh
7
0 / 2 / 0
4,282
428
2,104
5,899
2,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 0 / 1
6,142
614
5,372
2,898
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charon
 
Charon
10
1 / 0 / 4
5,148
515
4,835
4,064
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bake Kujira
Ambicidal
Bake Kujira
11
0 / 0 / 1
6,191
619
4,157
5,947
4,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Crazcial
Izanami
12
4 / 0 / 1
6,172
617
2,151
5,721
2,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charybdis
krimzanangel
Charybdis
11
3 / 0 / 2
5,863
586
4,320
5,672
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
9
9
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
1
1.5
W
Charon
 
Charon
1
0
4
3
W
Bake Kujira
Ambicidal
Bake Kujira
0
0
1
0.5
L
Guan Yu
BleuIsSoCool
Guan Yu
0
1
0
0
W
Izanami
Crazcial
Izanami
4
0
1
4.5
L
0
4
0
0
L
The Morrigan
Landfishies
The Morrigan
0
2
0
0
L
Nemesis
StolenFun
Nemesis
0
0
0
0
W
Charybdis
krimzanangel
Charybdis
3
0
2
4
L
Gilgamesh
swagboca
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,262
Damage
20,835
31,218
Taken
24,302
10,098
Mitigated
10,610
7,409
Healing
8,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,372
2,763
0
764
2,898
753
0
1,431
1,193
38,985
0
W
Charon
 
Charon
4,835
346
0
500
4,064
1,909
0
991
2,763
20,772
0
W
Bake Kujira
Ambicidal
Bake Kujira
4,157
1,987
0
2,219
5,947
4,241
0
0
5,947
37,662
1,861
L
Guan Yu
BleuIsSoCool
Guan Yu
2,075
390
0
2,722
7,313
2,732
0
3,456
3,468
0
26,172
W
Izanami
Crazcial
Izanami
2,151
1,067
0
1,348
5,721
2,150
0
570
5,111
0
53,903
L
3,125
809
0
1,223
5,620
1,444
0
1,774
3,394
22,485
1,383
L
The Morrigan
Landfishies
The Morrigan
2,532
508
0
2,150
7,130
1,356
0
4,310
2,425
36,989
871
L
Nemesis
StolenFun
Nemesis
2,426
759
0
436
5,256
1,640
0
1,101
3,990
0
24,662
W
Charybdis
krimzanangel
Charybdis
4,320
1,946
0
3,671
5,672
1,557
153
1,877
3,486
0
32,836
L
Gilgamesh
swagboca
Gilgamesh
2,104
700
0
878
5,899
2,926
0
1,978
3,656
0
13,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,890
Gold Earned
29,516
258
Minions Killed
364
0
Camps Cleared
0
1,029,914
Distance Traveled
996,823
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,142
614
71
7
0
194,746
0
W
Charon
5,148
515
34
3
0
211,450
0
W
Bake Kujira
6,191
619
80
8
0
180,712
2
L
Guan Yu
5,087
509
51
5
0
199,999
0
W
Izanami
6,172
617
107
11
0
223,723
0
L
Freya
4,601
460
48
5
0
185,691
2
L
The Morrigan
5,247
525
89
9
0
191,767
1
L
Nemesis
4,673
467
48
5
0
250,449
1
W
Charybdis
5,863
586
72
7
0
186,192
4
L
Gilgamesh
4,282
428
22
2
0
202,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role