Player Matchup

Baron Samedi
Baron Samedi
FactsRelaxed
Baron Samedi
Level 159
God Stats
1W - 0L
1,307 SR
Queue Stats
9W - 1L
1,850 Elo+
Solo
Awilix
Awilix
Hotgeorge255
Awilix
Level 108
God Stats
40W - 16L
1,789 SR
Queue Stats
136W - 132L
1,544 Elo+
Solo
Medusa
Medusa
Lord_8thHoekage
Medusa
Level 128
God Stats
4W - 2L
1,671 SR
Queue Stats
147W - 156L
1,410 Elo+
Party 1
Artio
Artio
ReadingRnbow
Artio
Level 146
God Stats
22W - 16L
1,698 SR
Queue Stats
115W - 107L
1,557 Elo+
Solo
Ratatoskr
Ratatoskr
ljescoto_
Ratatoskr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 137L
1,487 Elo+
Party 1
Team Averages
Level 122
1,593 SR
1,570 Elo+

VS

Team Averages
Level 103
1,777 SR
1,588 Elo+
Mercury
Mercury
ExpertAR
Mercury
Level 109
God Stats
4W - 5L
1,664 SR
Queue Stats
56W - 47L
1,624 Elo+
Party 2
Chaac
Chaac
KillaDew
Chaac
Level 149
God Stats
2W - 1L
1,759 SR
Queue Stats
6W - 6L
1,524 Elo+
Solo
Medusa
Medusa
Rektifyy
Medusa
Level 12
God Stats
1W - 2L
1,962 SR
Queue Stats
4W - 5L
1,741 Elo+
Party 2
Jormungandr
Jormungandr
Uhtrayu
Jormungandr
Level 146
God Stats
6W - 3L
1,786 SR
Queue Stats
91W - 78L
1,539 Elo+
Solo
Anubis
Anubis
Y99931
Anubis
Level 100
God Stats
12W - 8L
1,715 SR
Queue Stats
43W - 50L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FactsRelaxed
Baron Samedi
16
8 / 2 / 4
9,185
656
11,990
11,920
5,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
14
3 / 2 / 7
7,941
567
7,264
10,176
3,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 2 / 1
7,977
570
8,764
10,253
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
2 / 1 / 10
8,257
590
7,438
16,322
12,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ratatoskr
ljescoto_
Ratatoskr
14
1 / 3 / 1
8,580
613
2,755
9,662
3,281
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ExpertAR
Mercury
12
0 / 4 / 3
6,593
471
3,676
10,967
4,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
KillaDew
Chaac
11
1 / 3 / 2
6,631
474
9,855
12,246
9,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Medusa
Rektifyy
Medusa
11
0 / 6 / 3
6,236
445
6,369
12,698
3,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Uhtrayu
Jormungandr
14
4 / 2 / 1
8,815
630
10,062
12,180
9,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Y99931
Anubis
14
5 / 4 / 1
8,017
573
6,621
8,373
3,896
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
19
Kills
10
10
Deaths
19
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
ExpertAR
Mercury
0
4
3
0.38
W
Baron Samedi
FactsRelaxed
Baron Samedi
8
2
4
5
W
Awilix
3
2
7
3.25
L
Chaac
KillaDew
Chaac
1
3
2
0.67
W
5
2
1
2.75
W
2
1
10
7
L
Medusa
Rektifyy
Medusa
0
6
3
0.25
L
Jormungandr
Uhtrayu
Jormungandr
4
2
1
2.25
L
Anubis
Y99931
Anubis
5
4
1
1.38
W
Ratatoskr
ljescoto_
Ratatoskr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,211
Damage
36,583
58,333
Taken
56,464
28,189
Mitigated
30,464
25,394
Healing
17,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ExpertAR
Mercury
3,676
1,701
0
2,987
10,967
4,020
0
2,227
8,740
0
50,390
W
Baron Samedi
FactsRelaxed
Baron Samedi
11,990
3,519
979
5,964
11,920
5,507
0
3,995
7,925
65,155
7,457
W
Awilix
7,264
2,441
0
1,882
10,176
3,798
0
3,306
6,870
0
57,419
L
Chaac
KillaDew
Chaac
9,855
334
143
2,540
12,246
9,465
0
5,284
6,962
0
46,155
W
8,764
4,078
0
5,233
10,253
3,216
496
395
9,858
0
65,897
W
7,438
428
1,129
6,845
16,322
12,387
0
2,478
13,844
22,406
2,722
L
Medusa
Rektifyy
Medusa
6,369
2,102
0
3,354
12,698
3,590
396
3,107
9,591
0
38,335
L
Jormungandr
Uhtrayu
Jormungandr
10,062
2,168
0
5,422
12,180
9,493
0
2,465
9,715
70,190
1,747
L
Anubis
Y99931
Anubis
6,621
200
0
2,733
8,373
3,896
0
5,165
3,208
48,356
1,979
W
Ratatoskr
ljescoto_
Ratatoskr
2,755
456
0
3,362
9,662
3,281
0
6,189
3,473
0
57,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,940
Gold Earned
36,292
464
Minions Killed
442
0
Camps Cleared
0
1,515,440
Distance Traveled
1,441,733
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,593
471
82
6
0
332,412
2
W
Baron Samedi
9,185
656
114
8
0
272,975
0
W
Awilix
7,941
567
91
7
0
343,272
0
L
Chaac
6,631
474
86
6
0
314,033
0
W
Medusa
7,977
570
111
8
0
285,502
0
W
Artio
8,257
590
34
2
0
302,869
0
L
Medusa
6,236
445
57
4
0
278,832
3
L
Jormungandr
8,815
630
125
9
0
255,842
0
L
Anubis
8,017
573
92
7
0
260,614
2
W
Ratatoskr
8,580
613
114
8
0
310,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role