Player Matchup

Awilix
Awilix
 
Awilix
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Fdez
He Bo
Level 108
God Stats
3W - 6L
1,277 SR
Queue Stats
52W - 55L
1,477 Elo+
Solo
King Arthur
King Arthur
FistAPumps
King Arthur
Level 127
God Stats
2W - 3L
1,336 SR
Queue Stats
79W - 81L
1,485 Elo+
Solo
Jing Wei
Jing Wei
MrDiddlez1
Jing Wei
Level 106
God Stats
2W - 3L
1,232 SR
Queue Stats
181W - 179L
1,499 Elo+
Solo
Sobek
Sobek
RiNO BISKET
Sobek
Level 146
God Stats
1W - 4L
1,240 SR
Queue Stats
83W - 95L
1,524 Elo+
Solo
Team Averages
Level 126
1,317 SR
1,497 Elo+

VS

Team Averages
Level 157
1,469 SR
1,518 Elo+
Geb
Geb
Brisky4L
Geb
Level 156
God Stats
4W - 3L
1,490 SR
Queue Stats
231W - 206L
1,569 Elo+
Party 1
Fafnir
Fafnir
NuevoSierra
Fafnir
Level 152
God Stats
3W - 7L
1,442 SR
Queue Stats
284W - 276L
1,501 Elo+
Solo
Freya
Freya
OneTakeKeen
Freya
Level 84
God Stats
21W - 21L
1,472 SR
Queue Stats
203W - 173L
1,491 Elo+
Solo
Zeus
Zeus
TheBoziest
Zeus
Level 183
God Stats
1W - 3L
1,354 SR
Queue Stats
164W - 167L
1,483 Elo+
Party 1
Poseidon
Poseidon
bigpapa_K
Poseidon
Level 209
God Stats
119W - 98L
1,587 SR
Queue Stats
216W - 213L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
3 / 0 / 1
4,251
850
2,433
3,200
951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Fdez
He Bo
7
0 / 0 / 2
3,949
790
237
901
175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
FistAPumps
King Arthur
6
0 / 0 / 0
3,489
698
1,515
4,057
1,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
MrDiddlez1
Jing Wei
7
1 / 0 / 1
3,659
732
1,778
1,970
490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 0 / 2
3,766
753
1,397
3,458
1,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,865
773
1,604
3,025
1,292
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fafnir
5
0 / 0 / 0
3,378
676
560
2,230
991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 2 / 0
3,100
620
1,891
3,808
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

3
0 / 1 / 0
2,815
563
222
968
157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
bigpapa_K
Poseidon
8
0 / 1 / 0
3,712
742
1,089
2,784
549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
4
Kills
0
0
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
0
1
3.5
L
0
0
0
0
W
He Bo
Fdez
He Bo
0
0
2
1
W
King Arthur
FistAPumps
King Arthur
0
0
0
0
W
Jing Wei
MrDiddlez1
Jing Wei
1
0
1
1.5
L
Fafnir
0
0
0
0
L
0
2
0
0
W
0
0
2
1
L
0
1
0
0
L
Poseidon
bigpapa_K
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,360
Damage
5,366
13,586
Taken
12,815
5,119
Mitigated
3,783
4,508
Healing
6,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
2,433
1,063
0
539
3,200
951
0
1,089
2,061
0
21,926
L
1,604
235
0
1,420
3,025
1,292
0
0
3,025
15,761
2,242
W
He Bo
Fdez
He Bo
237
0
0
250
901
175
0
122
779
14,661
426
W
King Arthur
FistAPumps
King Arthur
1,515
179
0
1,000
4,057
1,659
0
1,265
2,507
0
15,807
W
Jing Wei
MrDiddlez1
Jing Wei
1,778
1,295
0
845
1,970
490
0
592
1,244
0
21,899
L
Fafnir
560
269
779
1,130
2,230
991
0
570
1,660
2,277
0
L
1,891
611
0
955
3,808
794
0
827
2,981
12,291
858
W
1,397
241
0
1,874
3,458
1,844
0
1,470
1,722
7,046
0
L
222
44
0
325
968
157
0
169
731
4,217
0
L
Poseidon
bigpapa_K
Poseidon
1,089
161
0
1,598
2,784
549
0
0
2,784
22,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,114
Gold Earned
16,870
173
Minions Killed
138
0
Camps Cleared
0
542,091
Distance Traveled
438,295
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
4,251
850
45
9
0
141,386
0
L
Geb
3,865
773
40
8
0
106,323
0
W
He Bo
3,949
790
38
8
0
102,484
2
W
King Arthur
3,489
698
33
7
0
94,026
0
W
Jing Wei
3,659
732
52
10
0
95,813
0
L
Fafnir
3,378
676
1
0
0
79,941
0
L
Freya
3,100
620
32
6
0
102,378
0
W
Sobek
3,766
753
5
1
0
108,382
0
L
Zeus
2,815
563
13
3
0
28,570
0
L
Poseidon
3,712
742
52
10
0
121,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role