Player Matchup

Ares
Ares
AdmiralEvans
Ares
Level 109
God Stats
19W - 9L
1,700 SR
Queue Stats
131W - 108L
1,524 Elo+
Party 3
Anhur
Anhur
Elkinsenpai37
Anhur
Level 63
God Stats
4W - 4L
1,459 SR
Queue Stats
123W - 121L
1,571 Elo+
Solo
Hades
Hades
Nightmar3God
Hades
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 111L
1,541 Elo+
Party 3
Nike
Nike
NileMonster35
Nike
Level 118
God Stats
5W - 2L
1,693 SR
Queue Stats
130W - 105L
1,540 Elo+
Party 3
Fenrir
Fenrir
TAXJAXVE16
Fenrir
Level 147
God Stats
11W - 8L
1,676 SR
Queue Stats
86W - 78L
1,479 Elo+
Solo
Team Averages
Level 113
1,606 SR
1,531 Elo+

VS

Team Averages
Level 137
1,663 SR
1,531 Elo+
Hercules
Hercules
Destructot-
Hercules
Level 122
God Stats
6W - 4L
1,880 SR
Queue Stats
125W - 100L
1,535 Elo+
Party 1
Fafnir
Fafnir
NoseRunning
Fafnir
Level 118
God Stats
5W - 1L
1,910 SR
Queue Stats
58W - 56L
1,534 Elo+
Party 2
Chang'e
Chang'e
OUTLAW_QC92
Chang'e
Level 136
God Stats
4W - 8L
1,527 SR
Queue Stats
224W - 226L
1,432 Elo+
Party 1
Thor
Thor
mikejoneslol
Thor
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 87L
1,559 Elo+
Party 2
Chiron
Chiron
squidlyy
Chiron
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 89L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,687
514
2,195
7,656
4,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 1 / 1
7,233
556
3,668
6,944
2,636
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 0 / 2
8,062
620
6,573
8,846
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

14
3 / 1 / 6
8,286
637
9,339
9,706
9,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
TAXJAXVE16
Fenrir
15
8 / 1 / 5
8,512
655
5,756
8,008
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Destructot-
Hercules
10
1 / 3 / 0
6,196
477
5,233
10,973
6,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
10
0 / 2 / 1
6,197
477
2,243
7,195
6,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
OUTLAW_QC92
Chang'e
11
2 / 6 / 0
6,517
501
6,564
11,628
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 3 / 1
6,690
515
3,724
9,027
3,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chiron
squidlyy
Chiron
12
0 / 1 / 1
6,669
513
4,724
5,447
1,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
15
Kills
4
4
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Hercules
Destructot-
Hercules
1
3
0
0.33
W
0
1
1
0.5
W
4
0
2
5
W
3
1
6
6
L
Fafnir
0
2
1
0.25
L
Chang'e
OUTLAW_QC92
Chang'e
2
6
0
0.33
W
Fenrir
TAXJAXVE16
Fenrir
8
1
5
10.5
L
1
3
1
0.5
L
Chiron
squidlyy
Chiron
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,531
Damage
22,488
41,160
Taken
44,270
22,815
Mitigated
20,851
15,335
Healing
10,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,195
41
92
2,192
7,656
4,514
258
1,736
5,920
10,753
0
L
Hercules
Destructot-
Hercules
5,233
1,323
0
2,884
10,973
6,929
0
198
10,775
0
31,628
W
3,668
2,032
0
3,212
6,944
2,636
665
961
5,983
0
64,211
W
6,573
799
279
5,457
8,846
2,758
260
4,470
4,376
55,958
1,143
W
9,339
772
0
3,643
9,706
9,484
58
420
8,781
0
53,280
L
Fafnir
2,243
904
0
1,695
7,195
6,151
0
1,358
5,837
15,527
1,669
L
Chang'e
OUTLAW_QC92
Chang'e
6,564
449
176
3,112
11,628
3,078
0
5,304
6,324
38,225
961
W
Fenrir
TAXJAXVE16
Fenrir
5,756
680
0
460
8,008
3,423
140
784
7,147
0
61,815
L
3,724
642
0
904
9,027
3,312
0
1,160
7,867
0
59,617
L
Chiron
squidlyy
Chiron
4,724
1,401
391
1,345
5,447
1,381
0
574
4,873
0
52,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,780
Gold Earned
32,269
447
Minions Killed
352
0
Camps Cleared
0
1,309,712
Distance Traveled
1,226,678
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,687
514
15
1
0
265,608
4
L
Hercules
6,196
477
61
5
0
255,719
0
W
Anhur
7,233
556
122
9
0
229,473
0
W
Hades
8,062
620
128
10
0
250,212
2
W
Nike
8,286
637
85
7
0
251,274
0
L
Fafnir
6,197
477
32
2
0
277,332
5
L
Chang'e
6,517
501
59
5
0
220,342
0
W
Fenrir
8,512
655
97
7
0
313,145
0
L
Thor
6,690
515
93
7
0
244,422
3
L
Chiron
6,669
513
107
8
0
228,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role