Player Matchup

Cthulhu
Cthulhu
ELDIRT8
Cthulhu
Level 29
God Stats
32W - 39L
1,454 SR
Queue Stats
38W - 51L
1,374 Elo+
Party 2
Anubis
Anubis
MatiChillo
Anubis
Level 57
God Stats
44W - 41L
1,464 SR
Queue Stats
58W - 74L
1,365 Elo+
Party 2
Izanami
Izanami
Siegfeuer
Izanami
Level 59
God Stats
19W - 15L
1,542 SR
Queue Stats
101W - 94L
1,457 Elo+
Party 1
Mulan
Mulan
SilverDoom29
Mulan
Level 56
God Stats
32W - 34L
1,443 SR
Queue Stats
60W - 80L
1,361 Elo+
Party 2
Fenrir
Fenrir
SirPercelott
Fenrir
Level 86
God Stats
15W - 3L
1,850 SR
Queue Stats
178W - 159L
1,460 Elo+
Party 1
Team Averages
Level 57
1,551 SR
1,403 Elo+

VS

Team Averages
Level 57
1,544 SR
1,398 Elo+
Apollo
Apollo
BattleBorn4739
Apollo
Level 44
God Stats
1W - 4L
1,486 SR
Queue Stats
22W - 33L
1,435 Elo+
Solo
Aphrodite
Aphrodite
PlantTw1nk
Aphrodite
Level 102
God Stats
9W - 6L
1,762 SR
Queue Stats
32W - 36L
1,427 Elo+
Solo
Atlas
Atlas
RunFromComp-_-
Atlas
Level 57
God Stats
1W - 4L
1,379 SR
Queue Stats
37W - 35L
1,468 Elo+
Solo
Tsukuyomi
Tsukuyomi
VRY-k31
Tsukuyomi
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 40L
1,361 Elo+
Solo
Kukulkan
Kukulkan
saiyen_pride65
Kukulkan
Level 34
God Stats
2W - 2L
1,593 SR
Queue Stats
6W - 13L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ELDIRT8
Cthulhu
10
1 / 2 / 5
5,534
503
2,142
9,599
6,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
MatiChillo
Anubis
12
2 / 0 / 5
6,640
604
2,789
6,471
2,053
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
Siegfeuer
Izanami
11
3 / 2 / 3
6,298
573
3,818
4,422
1,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 0 / 1
6,963
633
2,307
7,414
3,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
12
9 / 0 / 2
6,984
635
7,100
5,839
2,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 30 Physical Power and 45 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
4,891
445
3,679
8,125
2,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
PlantTw1nk
Aphrodite
9
0 / 2 / 0
5,192
472
3,750
4,714
3,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 0 / 0
3,639
331
0
675
218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
VRY-k31
Tsukuyomi
9
2 / 5 / 0
4,926
448
4,516
7,702
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
9
0 / 5 / 0
5,187
472
3,005
6,112
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
16
Kills
2
4
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Cthulhu
ELDIRT8
Cthulhu
1
2
5
1.75
W
Anubis
MatiChillo
Anubis
2
0
5
4.5
L
Aphrodite
PlantTw1nk
Aphrodite
0
2
0
0
L
0
0
0
0
W
Izanami
Siegfeuer
Izanami
3
2
3
2.25
W
1
0
1
1.5
W
Fenrir
9
0
2
10
L
Tsukuyomi
VRY-k31
Tsukuyomi
2
5
0
0.4
L
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,156
Damage
14,950
33,745
Taken
27,328
15,212
Mitigated
10,179
11,571
Healing
4,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,679
1,548
0
969
8,125
2,462
0
1,749
6,376
0
22,637
W
Cthulhu
ELDIRT8
Cthulhu
2,142
41
331
2,125
9,599
6,066
451
1,036
8,563
17,629
0
W
Anubis
MatiChillo
Anubis
2,789
0
0
3,015
6,471
2,053
0
1,900
4,571
37,323
0
L
Aphrodite
PlantTw1nk
Aphrodite
3,750
597
0
2,414
4,714
3,690
0
0
4,714
25,649
956
L
0
0
0
298
675
218
0
0
675
1,268
0
W
Izanami
Siegfeuer
Izanami
3,818
2,224
0
1,529
4,422
1,163
2,082
0
4,422
0
45,480
W
2,307
427
0
3,583
7,414
3,466
153
3,268
4,146
0
37,364
W
Fenrir
7,100
1,595
0
988
5,839
2,464
0
344
5,495
0
38,393
L
Tsukuyomi
VRY-k31
Tsukuyomi
4,516
781
0
346
7,702
2,312
9
1,282
6,420
0
24,498
L
Kukulkan
3,005
306
0
0
6,112
1,497
0
1,900
4,212
29,376
1,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,419
Gold Earned
23,835
308
Minions Killed
174
0
Camps Cleared
0
1,015,281
Distance Traveled
817,630
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,891
445
33
3
0
215,446
0
W
Cthulhu
5,534
503
33
3
0
210,338
0
W
Anubis
6,640
604
66
6
0
186,411
0
L
Aphrodite
5,192
472
40
4
0
176,263
0
L
Atlas
3,639
331
2
0
0
17,786
0
W
Izanami
6,298
573
79
7
0
181,217
2
W
Mulan
6,963
633
70
6
0
182,235
0
W
Fenrir
6,984
635
60
5
0
255,080
0
L
Tsukuyomi
4,926
448
39
4
0
214,080
0
L
Kukulkan
5,187
472
60
5
0
194,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role