Player Matchup

Thor
Thor
AsteroidBanjo4
Thor
Level 68
God Stats
0W - 3L
1,308 SR
Queue Stats
34W - 40L
1,427 Elo+
Party 2
Nike
Nike
PapaSandro59
Nike
Level 107
God Stats
2W - 2L
1,284 SR
Queue Stats
60W - 65L
1,448 Elo+
Party 2
Neith
Neith
iZaziq
Neith
Level 45
God Stats
19W - 25L
1,472 SR
Queue Stats
54W - 79L
1,381 Elo+
Party 2
Agni
Agni
slappat
Agni
Level 130
God Stats
0W - 2L
1,366 SR
Queue Stats
27W - 36L
1,401 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
virgil4729571
Morgan Le Fay
Level 92
God Stats
6W - 7L
1,790 SR
Queue Stats
32W - 47L
1,410 Elo+
Party 2
Team Averages
Level 88
1,444 SR
1,413 Elo+

VS

Team Averages
Level 78
1,493 SR
1,495 Elo+
Hun Batz
Hun Batz
Corycogo
Hun Batz
Level 92
God Stats
1W - 2L
1,322 SR
Queue Stats
150W - 144L
1,534 Elo+
Solo
Danzaburou
Danzaburou
FoxxyFr0st
Danzaburou
Level 53
God Stats
6W - 2L
1,617 SR
Queue Stats
9W - 4L
1,457 Elo+
Party 1
Ymir
Ymir
IceDarkToast
Ymir
Level 16
God Stats
2W - 0L
1,691 SR
Queue Stats
9W - 4L
1,457 Elo+
Party 1
Sun Wukong
Sun Wukong
Visrohz
Sun Wukong
Level 104
God Stats
3W - 7L
1,179 SR
Queue Stats
126W - 110L
1,547 Elo+
Solo
Nu Wa
Nu Wa
jwhit67
Nu Wa
Level 124
God Stats
49W - 38L
1,659 SR
Queue Stats
195W - 198L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
7,334
431
3,571
14,527
5,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 4 / 0
8,019
472
6,336
14,512
11,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
iZaziq
Neith
13
0 / 2 / 1
7,525
443
7,616
7,202
2,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
slappat
Agni
14
1 / 3 / 0
8,254
486
7,775
10,923
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
virgil4729571
Morgan Le Fay
12
1 / 3 / 0
6,871
404
3,928
9,502
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Corycogo
Hun Batz
18
7 / 1 / 1
10,344
608
10,018
12,906
5,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
FoxxyFr0st
Danzaburou
15
4 / 0 / 2
9,068
533
5,917
7,445
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 1 / 5
8,729
513
4,516
8,393
7,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
Visrohz
Sun Wukong
17
4 / 0 / 6
10,990
646
13,490
15,228
9,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
jwhit67
Nu Wa
16
1 / 1 / 4
9,341
549
6,253
7,882
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
17
17
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Hun Batz
Corycogo
Hun Batz
7
1
1
7.5
W
Danzaburou
FoxxyFr0st
Danzaburou
4
0
2
5
W
1
1
5
3.5
L
1
4
0
0.25
W
Sun Wukong
Visrohz
Sun Wukong
4
0
6
7
L
Neith
iZaziq
Neith
0
2
1
0.25
W
Nu Wa
jwhit67
Nu Wa
1
1
4
3
L
Agni
slappat
Agni
1
3
0
0.33
L
Morgan Le Fay
virgil4729571
Morgan Le Fay
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,226
Damage
40,194
56,666
Taken
51,854
26,194
Mitigated
27,013
10,098
Healing
20,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,571
841
0
758
14,527
5,446
0
1,799
12,728
0
64,844
W
Hun Batz
Corycogo
Hun Batz
10,018
1,370
0
7,286
12,906
5,143
0
1,765
10,800
0
106,202
W
Danzaburou
FoxxyFr0st
Danzaburou
5,917
1,606
0
2,376
7,445
2,901
300
1,267
6,178
0
69,384
W
4,516
891
0
1,229
8,393
7,139
96
1,639
6,754
22,338
2,641
L
6,336
464
0
1,444
14,512
11,994
0
1,096
13,416
0
54,389
W
Sun Wukong
Visrohz
Sun Wukong
13,490
3,171
0
6,568
15,228
9,530
742
893
13,707
0
81,923
L
Neith
iZaziq
Neith
7,616
1,365
0
1,183
7,202
2,371
0
1,701
5,501
0
58,616
W
Nu Wa
jwhit67
Nu Wa
6,253
1,969
0
2,831
7,882
2,300
858
5,003
2,109
65,634
0
L
Agni
slappat
Agni
7,775
355
0
3,512
10,923
2,877
0
3,259
7,664
63,380
1,213
L
Morgan Le Fay
virgil4729571
Morgan Le Fay
3,928
370
63
3,138
9,502
3,506
0
2,805
6,697
35,152
978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,003
Gold Earned
48,472
529
Minions Killed
574
0
Camps Cleared
0
1,667,427
Distance Traveled
1,776,123
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,334
431
105
6
0
365,778
0
W
Hun Batz
10,344
608
165
10
0
422,967
4
W
Danzaburou
9,068
533
120
7
0
344,786
0
W
Ymir
8,729
513
48
3
0
324,512
0
L
Nike
8,019
472
114
7
0
356,894
0
W
Sun Wukong
10,990
646
136
8
0
360,828
0
L
Neith
7,525
443
131
8
0
309,220
0
W
Nu Wa
9,341
549
105
6
0
323,030
3
L
Agni
8,254
486
125
7
0
324,274
2
L
Morgan Le Fay
6,871
404
54
3
0
311,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role