Player Matchup

Guan Yu
Guan Yu
BigBravaCado
Guan Yu
Level 61
God Stats
8W - 2L
1,672 SR
Queue Stats
31W - 33L
1,514 Elo+
Party 1
King Arthur
King Arthur
SarahWithAnH
King Arthur
Level 63
God Stats
3W - 0L
1,855 SR
Queue Stats
28W - 31L
1,513 Elo+
Party 1
Agni
Agni
thatEgg
Agni
Level 59
God Stats
3W - 2L
1,586 SR
Queue Stats
30W - 29L
1,525 Elo+
Party 1
Team Averages
Level 61
1,705 SR
1,518 Elo+

VS

Team Averages
Level 50
1,453 SR
1,408 Elo+
Neith
Neith
CHlCKEN--MAN
Neith
Level 32
God Stats
1W - 5L
1,336 SR
Queue Stats
41W - 38L
1,455 Elo+
Solo
Tyr
Tyr
JackizGodly
Tyr
Level 72
God Stats
0W - 2L
1,299 SR
Queue Stats
1W - 3L
1,270 Elo+
Solo
Anubis
Anubis
leiderposso98
Anubis
Level 45
God Stats
75W - 58L
1,724 SR
Queue Stats
402W - 408L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigBravaCado
Guan Yu
18
4 / 2 / 8
11,459
955
7,232
12,398
11,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
SarahWithAnH
King Arthur
17
4 / 5 / 6
11,037
920
10,111
14,156
14,236
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
thatEgg
Agni
18
4 / 3 / 3
11,094
925
7,303
8,535
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 6
10,139
845
9,550
9,679
3,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 4 / 3
10,003
834
10,031
13,440
14,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 4 / 7
10,221
852
7,155
9,657
4,246
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
12
Kills
10
10
Deaths
12
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BigBravaCado
Guan Yu
4
2
8
4
L
2
4
6
1.25
L
6
4
3
1.88
W
King Arthur
SarahWithAnH
King Arthur
4
5
6
1.4
L
2
4
7
1.38
W
Agni
thatEgg
Agni
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,646
Damage
26,736
35,089
Taken
32,776
28,132
Mitigated
22,964
7,651
Healing
5,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BigBravaCado
Guan Yu
7,232
1,211
1,286
4,244
12,398
11,091
1,214
1,883
10,502
180
21,376
L
9,550
2,781
305
1,892
9,679
3,997
286
1,367
7,659
0
45,808
L
10,031
817
0
1,563
13,440
14,721
0
3,330
8,895
0
16,655
W
King Arthur
SarahWithAnH
King Arthur
10,111
1,471
0
535
14,156
14,236
317
3,837
10,319
0
30,446
L
7,155
300
0
2,161
9,657
4,246
557
1,638
7,204
45,834
0
W
Agni
thatEgg
Agni
7,303
91
255
1,331
8,535
2,805
1,288
1,592
6,943
36,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,590
Gold Earned
30,363
145
Minions Killed
172
0
Camps Cleared
0
634,723
Distance Traveled
653,375
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,459
955
26
2
0
228,473
4
L
Neith
10,139
845
79
7
0
205,106
0
L
Tyr
10,003
834
21
2
0
238,987
2
W
King Arthur
11,037
920
29
2
0
195,063
0
L
Anubis
10,221
852
72
6
0
209,282
6
W
Agni
11,094
925
90
8
0
211,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role