Player Matchup

Hercules
Hercules
BmB Skyy
Hercules
Level 42
God Stats
4W - 4L
1,235 SR
Queue Stats
103W - 98L
1,475 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CephusArthur
Tsukuyomi
Level 99
God Stats
4W - 5L
1,500 SR
Queue Stats
31W - 38L
1,092 Elo+
Party 4
Ymir
Ymir
GeeKyl
Ymir
Level 25
God Stats
3W - 2L
1,554 SR
Queue Stats
4W - 3L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
l715l
Danzaburou
Level 91
God Stats
7W - 7L
1,531 SR
Queue Stats
95W - 92L
1,453 Elo+
Party 1
Janus
Janus
wasmanski
Janus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,051 Elo+
Party 4
Team Averages
Level 53
1,464 SR
1,321 Elo+

VS

Team Averages
Level 72
1,610 SR
1,471 Elo+
Vamana
Vamana
AestheticXYZ
Vamana
Level 109
God Stats
3W - 4L
1,615 SR
Queue Stats
284W - 269L
1,560 Elo+
Party 2
Xbalanque
Xbalanque
Cynx-_-24
Xbalanque
Level 48
God Stats
6W - 2L
1,663 SR
Queue Stats
154W - 174L
1,356 Elo+
Party 3
Cu Chulainn
Cu Chulainn
JusTbLue_Ok
Cu Chulainn
Level 49
God Stats
1W - 1L
1,418 SR
Queue Stats
230W - 219L
1,522 Elo+
Party 2
Thanatos
Thanatos
Tanker9036
Thanatos
Level 86
God Stats
3W - 5L
1,558 SR
Queue Stats
131W - 110L
1,399 Elo+
Party 3
Vulcan
Vulcan
yzxaoH
Vulcan
Level 69
God Stats
3W - 1L
1,795 SR
Queue Stats
145W - 136L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BmB Skyy
Hercules
14
3 / 0 / 5
8,943
526
5,274
10,924
5,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
CephusArthur
Tsukuyomi
15
1 / 1 / 4
9,091
535
7,412
13,956
5,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
GeeKyl
Ymir
13
4 / 1 / 11
8,931
525
9,209
14,113
13,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
l715l
Danzaburou
17
10 / 3 / 4
11,449
673
16,433
9,696
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
wasmanski
Janus
14
1 / 3 / 3
9,003
530
5,773
7,325
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
1 / 4 / 4
7,485
440
7,080
15,754
12,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xbalanque
Cynx-_-24
Xbalanque
13
1 / 2 / 1
8,110
477
5,499
7,078
2,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
JusTbLue_Ok
Cu Chulainn
12
2 / 7 / 3
6,970
410
7,280
19,984
15,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Tanker9036
Thanatos
12
2 / 3 / 3
7,724
454
4,737
12,564
4,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vulcan
yzxaoH
Vulcan
14
2 / 3 / 1
8,015
471
7,208
8,690
3,090
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
19
Kills
8
8
Deaths
19
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vamana
1
4
4
0.75
W
Hercules
BmB Skyy
Hercules
3
0
5
5.5
W
Tsukuyomi
CephusArthur
Tsukuyomi
1
1
4
3
L
Xbalanque
Cynx-_-24
Xbalanque
1
2
1
0.75
W
Ymir
GeeKyl
Ymir
4
1
11
9.5
L
Cu Chulainn
JusTbLue_Ok
Cu Chulainn
2
7
3
0.5
L
Thanatos
Tanker9036
Thanatos
2
3
3
1.17
W
Danzaburou
l715l
Danzaburou
10
3
4
4
W
Janus
wasmanski
Janus
1
3
3
0.83
L
Vulcan
yzxaoH
Vulcan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,101
Damage
31,804
56,014
Taken
64,070
30,093
Mitigated
38,353
18,552
Healing
11,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
7,080
4,246
0
1,357
15,754
12,858
0
3,881
11,823
0
44,824
W
Hercules
BmB Skyy
Hercules
5,274
1,561
0
3,521
10,924
5,707
141
888
10,036
0
46,168
W
Tsukuyomi
CephusArthur
Tsukuyomi
7,412
1,397
0
6,983
13,956
5,417
0
910
13,046
0
82,974
L
Xbalanque
Cynx-_-24
Xbalanque
5,499
3,700
0
1,626
7,078
2,442
0
882
6,196
0
51,278
W
Ymir
GeeKyl
Ymir
9,209
1,685
0
2,902
14,113
13,058
261
2,431
11,682
16,950
948
L
Cu Chulainn
JusTbLue_Ok
Cu Chulainn
7,280
1,192
0
770
19,984
15,367
0
5,504
14,438
1,364
36,850
L
Thanatos
Tanker9036
Thanatos
4,737
1,349
0
6,447
12,564
4,596
0
1,691
10,793
0
50,304
W
Danzaburou
l715l
Danzaburou
16,433
10,468
0
4,896
9,696
3,643
4,721
1,583
8,113
0
90,441
W
Janus
wasmanski
Janus
5,773
606
0
250
7,325
2,268
1,256
2,756
4,569
55,872
0
L
Vulcan
yzxaoH
Vulcan
7,208
575
0
1,740
8,690
3,090
0
3,616
4,868
50,713
92

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,417
Gold Earned
38,304
507
Minions Killed
362
0
Camps Cleared
0
1,635,912
Distance Traveled
1,499,397
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,485
440
71
4
0
345,494
2
W
Hercules
8,943
526
93
5
0
353,134
0
W
Tsukuyomi
9,091
535
127
7
0
347,111
0
L
Xbalanque
8,110
477
99
6
0
251,309
0
W
Ymir
8,931
525
12
1
0
331,482
0
L
Cu Chulainn
6,970
410
44
3
0
325,365
2
L
Thanatos
7,724
454
71
4
0
275,097
0
W
Danzaburou
11,449
673
148
9
0
311,551
0
W
Janus
9,003
530
127
7
0
292,634
0
L
Vulcan
8,015
471
77
5
0
302,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role