Player Matchup

Thor
Thor
BigDabbyDale
Thor
Level 145
God Stats
21W - 23L
1,560 SR
Queue Stats
215W - 190L
1,535 Elo+
Solo
Yemoja
Yemoja
El_Pollo_Frito3
Yemoja
Level 134
God Stats
8W - 14L
1,334 SR
Queue Stats
106W - 106L
1,523 Elo+
Party 2
Nut
Nut
GGxAKILO
Nut
Level 106
God Stats
2W - 4L
1,480 SR
Queue Stats
54W - 60L
1,443 Elo+
Party 2
Ganesha
Ganesha
JADED_EXE
Ganesha
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 63L
1,494 Elo+
Party 2
Ra
Ra
PhantomZ_11
Ra
Level 135
God Stats
0W - 6L
1,043 SR
Queue Stats
166W - 180L
1,488 Elo+
Party 2
Team Averages
Level 123
1,383 SR
1,497 Elo+

VS

Team Averages
Level 134
1,625 SR
1,582 Elo+
Charon
Charon
Alazuris
Charon
Level 71
God Stats
8W - 1L
1,875 SR
Queue Stats
42W - 37L
1,574 Elo+
Party 3
Discordia
Discordia
DiveTheHilma
Discordia
Level 191
God Stats
36W - 17L
1,736 SR
Queue Stats
150W - 115L
1,571 Elo+
Party 1
Fenrir
Fenrir
Hurdle73
Fenrir
Level 145
God Stats
3W - 1L
1,581 SR
Queue Stats
150W - 127L
1,538 Elo+
Party 1
Cupid
Cupid
Joseph
Cupid
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 96L
1,656 Elo+
Party 3
Horus
Horus
sekarBoN
Horus
Level 144
God Stats
6W - 4L
1,434 SR
Queue Stats
158W - 118L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
9,216
922
8,134
10,355
4,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 2
8,027
803
4,744
9,887
5,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 5 / 1
7,921
792
5,567
9,046
3,053
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
JADED_EXE
Ganesha
13
0 / 8 / 3
8,605
861
3,390
16,570
17,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 1 / 1
8,703
870
7,779
3,726
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Alazuris
Charon
14
1 / 2 / 16
9,074
907
8,824
11,317
10,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
DiveTheHilma
Discordia
15
3 / 1 / 7
9,729
973
6,905
5,669
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
Hurdle73
Fenrir
15
4 / 0 / 6
10,087
1,009
5,034
11,056
10,179
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
Joseph
Cupid
17
10 / 1 / 7
11,220
1,122
13,755
9,569
4,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
sekarBoN
Horus
14
2 / 1 / 13
9,168
917
5,477
9,458
8,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
4
Kills
20
20
Deaths
5
9
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Charon
Alazuris
Charon
1
2
16
4.5
L
2
3
2
1
W
Discordia
DiveTheHilma
Discordia
3
1
7
6.5
L
0
3
2
0.33
L
0
5
1
0.1
W
Fenrir
Hurdle73
Fenrir
4
0
6
7
L
Ganesha
JADED_EXE
Ganesha
0
8
3
0.19
W
Cupid
Joseph
Cupid
10
1
7
13.5
L
2
1
1
2.5
W
Horus
sekarBoN
Horus
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,614
Damage
39,995
49,584
Taken
47,069
31,025
Mitigated
34,782
10,019
Healing
14,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Alazuris
Charon
8,824
1,374
0
994
11,317
10,396
242
4,017
6,914
14,840
1,158
L
8,134
1,449
0
1,452
10,355
4,651
0
1,843
8,313
0
32,337
W
Discordia
DiveTheHilma
Discordia
6,905
183
0
562
5,669
2,055
1,132
912
4,561
26,135
623
L
4,744
747
2,057
2,874
9,887
5,054
0
4,663
5,049
7,321
0
L
5,567
2,823
0
970
9,046
3,053
827
1,452
7,408
0
22,294
W
Fenrir
Hurdle73
Fenrir
5,034
1,753
0
3,774
11,056
10,179
858
3,198
7,273
1,836
15,521
L
Ganesha
JADED_EXE
Ganesha
3,390
373
0
776
16,570
17,145
0
4,815
11,486
10,124
0
W
Cupid
Joseph
Cupid
13,755
10,039
446
4,432
9,569
4,140
4,917
2,458
6,832
0
53,406
L
7,779
430
660
1,230
3,726
1,122
0
1,192
2,492
14,987
0
W
Horus
sekarBoN
Horus
5,477
1,916
880
3,028
9,458
8,012
637
4,024
4,886
0
11,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,472
Gold Earned
49,278
121
Minions Killed
216
0
Camps Cleared
0
881,088
Distance Traveled
1,062,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,074
907
12
1
0
201,005
0
L
Thor
9,216
922
62
6
0
190,691
0
W
Discordia
9,729
973
54
5
0
199,874
0
L
Yemoja
8,027
803
10
1
0
196,302
0
L
Nut
7,921
792
27
3
0
146,914
0
W
Fenrir
10,087
1,009
46
5
0
235,798
0
L
Ganesha
8,605
861
3
0
0
178,301
0
W
Cupid
11,220
1,122
97
10
0
207,439
0
L
Ra
8,703
870
19
2
0
168,880
0
W
Horus
9,168
917
7
1
0
218,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role