Player Matchup

Yu Huang
Yu Huang
DeltaRayquaza
Yu Huang
Level 157
God Stats
17W - 0L
1,943 SR
Queue Stats
947W - 28L
2,221 Elo+
Party 1
Thor
Thor
DrHardKore
Thor
Level 148
God Stats
4W - 0L
1,956 SR
Queue Stats
521W - 44L
1,936 Elo+
Party 1
Izanami
Izanami
GoatyRonnie
Izanami
Level 59
God Stats
14W - 6L
1,548 SR
Queue Stats
135W - 138L
1,514 Elo+
Solo
Surtr
Surtr
MinisterMallow
Surtr
Level 127
God Stats
95W - 10L
1,970 SR
Queue Stats
1,104W - 98L
2,008 Elo+
Party 1
Athena
Athena
SirGauntlet
Athena
Level 155
God Stats
14W - 0L
2,023 SR
Queue Stats
667W - 24L
2,180 Elo+
Party 1
Team Averages
Level 129
1,888 SR
1,972 Elo+

VS

Team Averages
Level 135
1,514 SR
1,553 Elo+
Bakasura
Bakasura
 
Bakasura
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Alukard627
Cupid
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,708 Elo+
Solo
Eset
Eset
ET TANK4167
Eset
Level 125
God Stats
9W - 17L
1,396 SR
Queue Stats
256W - 268L
1,561 Elo+
Solo
Discordia
Discordia
ImmaBadB
Discordia
Level 138
God Stats
0W - 1L
1,389 SR
Queue Stats
0W - 2L
1,248 Elo+
Solo
Odin
Odin
elAbarrotero
Odin
Level 148
God Stats
7W - 3L
1,783 SR
Queue Stats
272W - 134L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DeltaRayquaza
Yu Huang
12
3 / 0 / 11
7,373
1,475
6,841
1,731
579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 3 / 8
6,562
1,312
2,677
5,123
2,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
GoatyRonnie
Izanami
11
2 / 1 / 10
6,485
1,297
5,982
3,912
1,165
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 2 / 8
7,315
1,463
7,529
5,345
3,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Athena
11
4 / 0 / 8
7,461
1,492
2,296
3,110
3,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

390

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
3 / 4 / 3
6,646
1,329
4,111
6,576
2,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
11
3 / 4 / 1
6,643
1,329
4,909
7,354
1,946
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 5
5,585
1,117
3,336
5,244
1,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
ImmaBadB
Discordia
10
0 / 3 / 3
5,392
1,078
3,025
3,324
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 2 / 3
5,561
1,112
1,655
4,993
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
16
Kills
6
6
Deaths
16
45
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
4
3
1.13
L
Cupid
3
4
1
0.88
W
Yu Huang
DeltaRayquaza
Yu Huang
3
0
11
8.5
W
3
3
8
2.33
L
0
3
5
0.83
W
Izanami
GoatyRonnie
Izanami
2
1
10
7
L
Discordia
ImmaBadB
Discordia
0
3
3
0.5
W
4
2
8
4
W
Athena
4
0
8
8
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,325
Damage
17,036
19,221
Taken
27,491
10,730
Mitigated
9,013
4,439
Healing
1,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,111
2,318
0
299
6,576
2,946
0
2,066
4,510
0
8,932
L
Cupid
4,909
2,450
50
637
7,354
1,946
0
3,087
4,267
0
22,328
W
Yu Huang
DeltaRayquaza
Yu Huang
6,841
714
0
250
1,731
579
0
690
1,041
20,134
0
W
2,677
23
0
350
5,123
2,524
0
2,100
2,520
0
9,288
L
3,336
178
241
316
5,244
1,130
0
3,400
1,844
5,113
177
W
Izanami
GoatyRonnie
Izanami
5,982
4,227
0
0
3,912
1,165
0
476
3,081
0
12,441
L
Discordia
ImmaBadB
Discordia
3,025
177
0
249
3,324
698
0
512
2,812
9,053
0
W
7,529
2,871
0
1,627
5,345
3,175
0
2,166
2,897
745
14,911
W
Athena
2,296
674
1,231
981
3,110
3,287
0
917
1,863
7,649
635
L
1,655
144
0
76
4,993
2,293
0
501
4,492
0
6,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,196
Gold Earned
29,827
99
Minions Killed
93
6
Camps Cleared
4
509,222
Distance Traveled
403,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,646
1,329
23
5
3
107,699
0
L
Cupid
6,643
1,329
48
10
0
88,813
0
W
Yu Huang
7,373
1,475
29
6
0
109,933
0
W
Thor
6,562
1,312
22
4
2
92,641
0
L
Eset
5,585
1,117
10
2
0
85,413
0
W
Izanami
6,485
1,297
18
4
2
91,177
0
L
Discordia
5,392
1,078
6
1
0
45,995
0
W
Surtr
7,315
1,463
17
3
0
104,377
0
W
Athena
7,461
1,492
13
3
2
111,094
0
L
Odin
5,561
1,112
6
1
1
75,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role