Player Matchup

Izanami
Izanami
AdaWongLive5
Izanami
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,386 Elo+
Party 1
Scylla
Scylla
Enjoy_Blaze
Scylla
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 30L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
MFGSour
Cthulhu
Level 44
God Stats
1W - 1L
1,503 SR
Queue Stats
46W - 50L
1,480 Elo+
Party 1
Serqet
Serqet
SSohh
Serqet
Level 45
God Stats
4W - 7L
1,514 SR
Queue Stats
67W - 89L
1,439 Elo+
Party 1
Horus
Horus
WyleCove
Horus
Level 129
God Stats
3W - 5L
1,449 SR
Queue Stats
51W - 72L
1,419 Elo+
Party 1
Team Averages
Level 62
1,493 SR
1,434 Elo+

VS

Team Averages
Level 138
1,500 SR
1,490 Elo+
Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Monopoly_Guy75
Cerberus
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 102L
1,494 Elo+
Solo
Olorun
Olorun
Time4Smash
Olorun
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 152L
1,383 Elo+
Solo
Ne Zha
Ne Zha
pokesmite1999
Ne Zha
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 113L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AdaWongLive5
Izanami
5
0 / 3 / 0
2,918
584
1,846
2,850
576
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Scylla
2
0 / 0 / 0
2,569
514
0
258
27
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
MFGSour
Cthulhu
5
0 / 2 / 0
3,042
608
1,498
4,122
1,228
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Serqet
SSohh
Serqet
5
0 / 2 / 0
2,948
590
665
3,336
1,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
WyleCove
Horus
4
0 / 4 / 0
2,910
582
1,698
5,104
3,020
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
4 / 0 / 4
4,275
855
2,966
2,287
420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
 
Loki
7
3 / 0 / 2
4,181
836
2,017
2,956
583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
6
1 / 0 / 7
4,328
866
1,510
4,521
1,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Olorun
Time4Smash
Olorun
7
1 / 0 / 0
4,341
868
435
663
137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
2 / 0 / 0
4,535
907
1,848
3,942
1,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
11
11
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
0
4
6
W
Loki
 
Loki
3
0
2
4
L
Izanami
AdaWongLive5
Izanami
0
3
0
0
L
Scylla
0
0
0
0
L
Cthulhu
MFGSour
Cthulhu
0
2
0
0
W
Cerberus
1
0
7
4.5
L
Serqet
SSohh
Serqet
0
2
0
0
W
Olorun
Time4Smash
Olorun
1
0
0
1
L
Horus
WyleCove
Horus
0
4
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,707
Damage
8,776
15,670
Taken
14,369
5,901
Mitigated
3,697
3,176
Healing
6,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
2,966
1,103
0
1,061
2,287
420
726
0
2,224
0
19,666
W
Loki
 
Loki
2,017
539
0
1,537
2,956
583
0
0
2,956
0
17,415
L
Izanami
AdaWongLive5
Izanami
1,846
1,377
0
263
2,850
576
0
562
2,288
0
12,909
L
Scylla
0
0
0
125
258
27
0
0
258
1,313
0
L
Cthulhu
MFGSour
Cthulhu
1,498
322
0
1,172
4,122
1,228
0
0
4,122
12,272
0
W
Cerberus
1,510
48
0
1,963
4,521
1,541
167
0
4,521
11,592
0
L
Serqet
SSohh
Serqet
665
110
0
510
3,336
1,050
0
451
2,885
0
11,398
W
Olorun
Time4Smash
Olorun
435
236
0
258
663
137
261
0
663
22,148
691
L
Horus
WyleCove
Horus
1,698
759
64
1,042
5,104
3,020
0
919
4,185
0
6,587
W
1,848
554
0
2,005
3,942
1,016
0
1,498
2,444
0
24,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,387
Gold Earned
21,660
77
Minions Killed
192
0
Camps Cleared
0
438,578
Distance Traveled
489,553
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,275
855
40
8
0
83,217
0
W
Loki
4,181
836
39
8
0
118,203
2
L
Izanami
2,918
584
25
5
0
96,189
0
L
Scylla
2,569
514
3
1
0
20,547
0
L
Cthulhu
3,042
608
16
3
0
94,833
0
W
Cerberus
4,328
866
24
5
0
101,299
0
L
Serqet
2,948
590
27
5
0
120,012
0
W
Olorun
4,341
868
38
8
0
78,536
0
L
Horus
2,910
582
6
1
0
106,997
0
W
Ne Zha
4,535
907
51
10
0
108,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role