Player Matchup

Awilix
Awilix
CampingCamel
Awilix
Level 178
God Stats
30W - 27L
1,560 SR
Queue Stats
199W - 170L
1,550 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Natester27an
Morgan Le Fay
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 70L
1,367 Elo+
Solo
Ymir
Ymir
TheHammer420
Ymir
Level 117
God Stats
24W - 23L
1,509 SR
Queue Stats
155W - 184L
1,510 Elo+
Solo
King Arthur
King Arthur
TheWo1verine92
King Arthur
Level 265
God Stats
11W - 9L
1,549 SR
Queue Stats
192W - 169L
1,529 Elo+
Party 1
Freya
Freya
saintblue2
Freya
Level 147
God Stats
54W - 44L
1,630 SR
Queue Stats
210W - 195L
1,514 Elo+
Solo
Team Averages
Level 167
1,550 SR
1,494 Elo+

VS

Team Averages
Level 138
1,475 SR
1,552 Elo+
Nemesis
Nemesis
LockandPeen
Nemesis
Level 144
God Stats
0W - 1L
1,486 SR
Queue Stats
10W - 9L
1,565 Elo+
Party 2
Chronos
Chronos
NumbyPumpprr
Chronos
Level 157
God Stats
0W - 1L
1,249 SR
Queue Stats
4W - 3L
1,623 Elo+
Party 2
Fenrir
Fenrir
OC3ANK1SS
Fenrir
Level 120
God Stats
1W - 1L
1,829 SR
Queue Stats
28W - 32L
1,495 Elo+
Solo
Sylvanus
Sylvanus
YemojaMain34
Sylvanus
Level 146
God Stats
0W - 1L
1,290 SR
Queue Stats
9W - 7L
1,582 Elo+
Party 2
Ullr
Ullr
moosechin
Ullr
Level 124
God Stats
41W - 37L
1,520 SR
Queue Stats
230W - 207L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
2 / 0 / 0
6,531
544
2,412
5,869
2,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Natester27an
Morgan Le Fay
13
0 / 0 / 1
7,264
605
4,252
5,215
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 2
6,611
551
4,679
10,349
6,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
TheWo1verine92
King Arthur
13
1 / 0 / 2
7,216
601
7,218
11,288
6,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
12
1 / 2 / 1
6,678
557
4,689
6,470
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LockandPeen
Nemesis
10
0 / 2 / 1
5,392
449
5,406
10,728
7,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
NumbyPumpprr
Chronos
11
3 / 0 / 1
6,216
518
7,472
6,163
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
OC3ANK1SS
Fenrir
1
0 / 0 / 0
3,757
313
0
0
0
Sylvanus
YemojaMain34
Sylvanus
10
1 / 2 / 3
6,254
521
5,254
8,409
4,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
12
0 / 1 / 1
6,692
558
4,154
7,822
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
5
Kills
4
4
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
2
0
0
2
L
Nemesis
LockandPeen
Nemesis
0
2
1
0.25
W
Morgan Le Fay
Natester27an
Morgan Le Fay
0
0
1
0.5
L
Chronos
NumbyPumpprr
Chronos
3
0
1
3.5
L
Fenrir
OC3ANK1SS
Fenrir
0
0
0
0
W
1
2
2
1
W
King Arthur
TheWo1verine92
King Arthur
1
0
2
2
L
Sylvanus
YemojaMain34
Sylvanus
1
2
3
1.25
L
Ullr
0
1
1
0.5
W
Freya
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,250
Damage
22,286
39,191
Taken
33,122
18,012
Mitigated
16,452
10,135
Healing
11,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
2,412
852
0
470
5,869
2,155
0
293
5,539
0
63,992
L
Nemesis
LockandPeen
Nemesis
5,406
2,169
0
4,001
10,728
7,596
0
1,453
9,275
0
27,852
W
Morgan Le Fay
Natester27an
Morgan Le Fay
4,252
0
0
816
5,215
1,788
0
0
5,176
61,629
1,068
L
Chronos
NumbyPumpprr
Chronos
7,472
2,345
0
1,628
6,163
2,025
0
3,356
2,807
43,870
0
L
Fenrir
OC3ANK1SS
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
4,679
744
0
2,560
10,349
6,137
0
6,561
3,788
19,809
220
W
King Arthur
TheWo1verine92
King Arthur
7,218
720
0
3,103
11,288
6,251
0
1,432
9,312
0
47,823
L
Sylvanus
YemojaMain34
Sylvanus
5,254
1,782
2,550
2,293
8,409
4,644
0
5,082
3,327
21,378
950
L
Ullr
4,154
894
0
1,227
7,822
2,187
0
3,661
4,161
0
52,980
W
Freya
4,689
1,243
0
3,186
6,470
1,681
816
4,121
2,349
46,995
1,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,300
Gold Earned
28,311
445
Minions Killed
272
0
Camps Cleared
0
1,217,777
Distance Traveled
882,976
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,531
544
115
10
0
292,980
0
L
Nemesis
5,392
449
48
4
0
224,422
0
W
Morgan Le Fay
7,264
605
121
10
0
254,059
0
L
Chronos
6,216
518
89
7
0
196,763
0
L
Fenrir
3,757
313
0
0
0
341
0
W
Ymir
6,611
551
35
3
0
239,466
5
W
King Arthur
7,216
601
75
6
0
216,111
2
L
Sylvanus
6,254
521
27
2
0
221,777
2
L
Ullr
6,692
558
108
9
0
239,673
0
W
Freya
6,678
557
99
8
0
215,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role