Player Matchup

King Arthur
King Arthur
INonzeroI
King Arthur
Level 53
God Stats
3W - 2L
1,436 SR
Queue Stats
4W - 6L
1,363 Elo+
Solo
Yemoja
Yemoja
Sneaks970
Yemoja
Level 32
God Stats
16W - 14L
1,178 SR
Queue Stats
84W - 110L
1,414 Elo+
Solo
Danzaburou
Danzaburou
g_o_o_p_0_0_0_0
Danzaburou
Level 105
God Stats
66W - 46L
1,590 SR
Queue Stats
351W - 337L
1,433 Elo+
Solo
Bastet
Bastet
jclynn12
Bastet
Level 55
God Stats
16W - 13L
1,622 SR
Queue Stats
89W - 94L
1,431 Elo+
Solo
Jing Wei
Jing Wei
skaggon
Jing Wei
Level 43
God Stats
1W - 3L
1,151 SR
Queue Stats
51W - 55L
1,459 Elo+
Solo
Team Averages
Level 58
1,395 SR
1,420 Elo+

VS

Team Averages
Level 87
1,560 SR
1,447 Elo+
Anhur
Anhur
AikrieTTV
Anhur
Level 155
God Stats
11W - 17L
1,411 SR
Queue Stats
179W - 155L
1,496 Elo+
Party 1
Athena
Athena
AyoFems_TTV
Athena
Level 33
God Stats
4W - 3L
1,518 SR
Queue Stats
59W - 68L
1,378 Elo+
Party 1
Janus
Janus
CallupBooty16
Janus
Level 75
God Stats
6W - 3L
1,553 SR
Queue Stats
80W - 93L
1,482 Elo+
Party 1
Thanatos
Thanatos
ComradeXs
Thanatos
Level 66
God Stats
7W - 2L
1,714 SR
Queue Stats
141W - 135L
1,493 Elo+
Solo
Chaac
Chaac
Rebel61
Chaac
Level 104
God Stats
2W - 2L
1,602 SR
Queue Stats
44W - 48L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
INonzeroI
King Arthur
17
0 / 0 / 0
10,507
553
12,772
11,196
12,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Yemoja
Sneaks970
Yemoja
15
2 / 2 / 5
9,828
517
3,111
12,717
11,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
g_o_o_p_0_0_0_0
Danzaburou
17
3 / 4 / 3
10,889
573
13,113
15,045
6,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
jclynn12
Bastet
15
3 / 4 / 3
8,867
467
9,589
15,146
4,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
skaggon
Jing Wei
16
6 / 8 / 1
10,038
528
11,861
19,236
5,970
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AikrieTTV
Anhur
18
6 / 4 / 3
10,736
565
16,517
16,743
6,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Athena
14
1 / 4 / 8
9,169
483
5,527
16,271
14,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
2 / 3 / 3
9,448
497
6,285
10,191
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
ComradeXs
Thanatos
19
9 / 3 / 2
10,917
575
15,503
17,530
8,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chaac
Rebel61
Chaac
17
0 / 0 / 1
10,488
552
6,842
21,109
24,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
14
Kills
18
18
Deaths
14
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
AikrieTTV
Anhur
6
4
3
1.88
W
Athena
1
4
8
1.25
W
2
3
3
1.17
W
Thanatos
ComradeXs
Thanatos
9
3
2
3.33
L
King Arthur
INonzeroI
King Arthur
0
0
0
0
W
Chaac
Rebel61
Chaac
0
0
1
0.5
L
Yemoja
Sneaks970
Yemoja
2
2
5
2.25
L
Danzaburou
g_o_o_p_0_0_0_0
Danzaburou
3
4
3
1.13
L
Bastet
jclynn12
Bastet
3
4
3
1.13
L
Jing Wei
skaggon
Jing Wei
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,446
Damage
50,674
73,340
Taken
81,844
40,667
Mitigated
57,624
21,145
Healing
35,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AikrieTTV
Anhur
16,517
10,279
0
7,348
16,743
6,051
1,516
881
15,862
0
87,295
W
Athena
5,527
1,040
132
3,635
16,271
14,918
0
1,230
15,041
21,654
0
W
6,285
128
0
1,970
10,191
4,065
297
402
9,789
72,643
1,349
W
Thanatos
ComradeXs
Thanatos
15,503
4,795
0
13,696
17,530
8,155
0
598
16,932
0
114,396
L
King Arthur
INonzeroI
King Arthur
12,772
606
0
2,086
11,196
12,914
0
261
10,935
0
91,868
W
Chaac
Rebel61
Chaac
6,842
393
0
8,265
21,109
24,435
0
0
21,109
0
84,674
L
Yemoja
Sneaks970
Yemoja
3,111
785
2,773
2,520
12,717
11,007
827
2,041
10,636
20,178
0
L
Danzaburou
g_o_o_p_0_0_0_0
Danzaburou
13,113
5,348
0
3,779
15,045
6,146
777
6,611
8,052
0
90,364
L
Bastet
jclynn12
Bastet
9,589
2,267
0
5,338
15,146
4,630
0
1,218
13,888
0
53,988
L
Jing Wei
skaggon
Jing Wei
11,861
9,312
0
4,649
19,236
5,970
0
982
18,254
0
72,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,129
Gold Earned
50,758
537
Minions Killed
624
0
Camps Cleared
0
1,869,069
Distance Traveled
1,854,156
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,736
565
138
7
0
349,567
0
W
Athena
9,169
483
34
2
0
366,628
2
W
Janus
9,448
497
140
7
0
364,338
3
W
Thanatos
10,917
575
136
7
0
415,192
0
L
King Arthur
10,507
553
165
9
0
361,748
4
W
Chaac
10,488
552
176
9
0
358,431
0
L
Yemoja
9,828
517
26
1
0
368,680
0
L
Danzaburou
10,889
573
151
8
0
353,464
4
L
Bastet
8,867
467
70
4
0
425,807
0
L
Jing Wei
10,038
528
125
7
0
359,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role