Player Matchup

Xing Tian
Xing Tian
Gold V
 
Xing Tian
Gold V
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold IV
Boss Baby101910
Chiron
Gold IV
Level 133
God Stats
12W - 4L
1,677 SR
Queue Stats
127W - 134L
1,367 MMR
Party 2
Cliodhna
Cliodhna
Gold III
CorsairShill
Cliodhna
Gold III
Level 64
God Stats
1W - 4L
1,475 SR
Queue Stats
97W - 99L
1,514 MMR
Party 2
Thoth
Thoth
Silver V
xTrapLord Nickx
Thoth
Silver V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,399 MMR
Party 1
Sobek
Sobek
Silver II
xbigjpwifexx69x
Sobek
Silver II
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,442 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,531 SR
1,444 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,577 SR
1,428 MMR
King Arthur
King Arthur
Gold IV
DITRECE 117
King Arthur
Gold IV
Level 138
God Stats
19W - 18L
1,546 SR
Queue Stats
174W - 173L
1,430 MMR
Solo
Ares
Ares
Gold IV
IlluminatiOlimac
Ares
Gold IV
Level 149
God Stats
1W - 1L
1,552 SR
Queue Stats
69W - 73L
1,414 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
Kaburke
Ratatoskr
Silver I
Level 143
God Stats
8W - 5L
1,741 SR
Queue Stats
43W - 50L
1,431 MMR
Solo
Anhur
Anhur
Gold III
Kaknucklehead
Anhur
Gold III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 109L
1,423 MMR
Solo
Kukulkan
Kukulkan
Gold IV
rosenbuu_03
Kukulkan
Gold IV
Level 85
God Stats
45W - 40L
1,547 SR
Queue Stats
169W - 186L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
5 / 4 / 0
8,148
543
10,983
20,528
12,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 3 / 5
7,353
490
7,428
10,315
3,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cliodhna
CorsairShill
Cliodhna
8
1 / 3 / 2
5,716
381
3,281
7,275
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 4 / 1
7,222
481
5,579
6,125
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 3
7,056
470
3,060
13,425
10,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AwilixCharybdisThanatosCu Chulainn

VS

Bans
MedusaBacchusThorChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DITRECE 117
King Arthur
14
2 / 3 / 4
8,838
589
13,019
15,821
10,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 8
7,337
489
7,136
12,035
10,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
Kaburke
Ratatoskr
17
10 / 1 / 2
9,908
661
8,139
11,973
4,375
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

12
0 / 3 / 1
7,424
495
5,154
9,725
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
rosenbuu_03
Kukulkan
15
3 / 0 / 3
8,621
575
7,801
7,236
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
10
Kills
16
17
Deaths
10
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
5
4
0
1.25
L
0
3
5
0.83
L
Cliodhna
CorsairShill
Cliodhna
1
3
2
0.67
W
King Arthur
DITRECE 117
King Arthur
2
3
4
1.33
W
1
3
8
1.67
W
Ratatoskr
Kaburke
Ratatoskr
10
1
2
11
W
0
3
1
0.17
W
Kukulkan
rosenbuu_03
Kukulkan
3
0
3
4.5
L
2
4
1
0.63
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,331
Damage
41,249
57,668
Taken
56,790
30,165
Mitigated
31,232
17,230
Healing
18,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
10,983
1,012
0
6,111
20,528
12,318
0
1,922
18,606
42,807
1,066
L
7,428
2,995
434
3,069
10,315
3,072
0
859
9,456
0
64,833
L
Cliodhna
CorsairShill
Cliodhna
3,281
514
0
3,063
7,275
1,998
0
1,080
6,195
0
25,472
W
King Arthur
DITRECE 117
King Arthur
13,019
1,055
0
4,497
15,821
10,636
0
5,678
9,424
0
63,354
W
7,136
128
0
2,222
12,035
10,326
0
4,455
7,201
18,266
0
W
Ratatoskr
Kaburke
Ratatoskr
8,139
1,981
0
6,741
11,973
4,375
0
1,684
10,126
0
79,886
W
5,154
2,716
0
3,106
9,725
3,256
23
1,287
8,398
0
54,724
W
Kukulkan
rosenbuu_03
Kukulkan
7,801
464
0
1,720
7,236
2,639
0
3,983
2,744
68,178
871
L
5,579
457
0
605
6,125
2,009
0
2,434
3,691
54,969
0
L
3,060
75
0
3,948
13,425
10,768
0
8,533
4,892
14,449
618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,495
Gold Earned
42,128
349
Minions Killed
478
0
Camps Cleared
0
1,328,959
Distance Traveled
1,471,325
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,148
543
66
4
0
289,555
1
L
Chiron
7,353
490
103
7
0
273,935
4
L
Cliodhna
5,716
381
43
3
0
203,757
4
W
King Arthur
8,838
589
106
7
0
262,900
3
W
Ares
7,337
489
18
1
0
284,082
6
W
Ratatoskr
9,908
661
127
8
0
372,474
0
W
Anhur
7,424
495
100
7
0
257,088
0
W
Kukulkan
8,621
575
127
8
0
294,781
2
L
Thoth
7,222
481
108
7
0
264,512
0
L
Sobek
7,056
470
29
2
0
297,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role