Player Matchup

Agni
Agni
 
Agni
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
 
Nut
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Chasing_ghostsaa
Kuzenbo
Level 150
God Stats
9W - 5L
1,524 SR
Queue Stats
62W - 65L
1,489 Elo+
Party 2
Hachiman
Hachiman
automatisch
Hachiman
Level 85
God Stats
37W - 13L
1,665 SR
Queue Stats
232W - 235L
1,445 Elo+
Party 1
Surtr
Surtr
sanfordjohnathan
Surtr
Level 157
God Stats
5W - 6L
1,562 SR
Queue Stats
69W - 70L
1,461 Elo+
Party 2
Team Averages
Level 130
1,550 SR
1,479 Elo+

VS

Team Averages
Level 115
1,584 SR
1,497 Elo+
Nut
Nut
 
Nut
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Azuramaster12
Chaac
Level 104
God Stats
5W - 3L
1,664 SR
Queue Stats
68W - 30L
1,601 Elo+
Solo
Sobek
Sobek
Cryssa
Sobek
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 104L
1,473 Elo+
Solo
Nemesis
Nemesis
MOU5E
Nemesis
Level 152
God Stats
6W - 4L
1,754 SR
Queue Stats
228W - 227L
1,467 Elo+
Solo
Merlin
Merlin
five100
Merlin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
4 / 1 / 1
5,629
1,126
4,300
2,093
546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nut
 
Nut
11
0 / 0 / 2
5,447
1,089
2,503
2,596
772
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 0 / 4
5,525
1,105
3,037
4,001
3,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Hachiman
automatisch
Hachiman
10
2 / 0 / 4
5,414
1,083
3,393
4,108
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

9
1 / 1 / 4
5,023
1,005
2,433
4,292
1,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
0 / 1 / 0
4,916
983
2,488
3,618
994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 2 / 1
5,233
1,047
4,177
6,278
4,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
Cryssa
Sobek
8
0 / 2 / 0
4,600
920
921
3,165
1,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
MOU5E
Nemesis
9
1 / 2 / 1
4,964
993
1,986
3,796
1,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
five100
Merlin
10
0 / 3 / 1
5,149
1,030
1,405
3,205
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
2
2
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
1
1
4.5
W
Nut
 
Nut
0
0
2
1
L
Nut
 
Nut
0
1
0
0
L
1
2
1
0.75
W
3
0
4
5
L
Sobek
Cryssa
Sobek
0
2
0
0
L
Nemesis
MOU5E
Nemesis
1
2
1
0.75
W
Hachiman
automatisch
Hachiman
2
0
4
4
L
Merlin
five100
Merlin
0
3
1
0.17
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,666
Damage
10,977
17,090
Taken
20,062
7,755
Mitigated
9,308
3,303
Healing
3,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,300
291
0
0
2,093
546
320
439
1,621
9,013
605
W
Nut
 
Nut
2,503
1,422
0
814
2,596
772
138
305
2,222
0
19,324
L
Nut
 
Nut
2,488
1,410
0
581
3,618
994
0
1,435
1,896
0
13,140
L
4,177
518
0
2,366
6,278
4,298
0
1,583
4,451
0
12,774
W
3,037
910
240
999
4,001
3,599
10
456
3,482
4,889
0
L
Sobek
Cryssa
Sobek
921
0
0
212
3,165
1,936
0
869
2,134
2,217
0
L
Nemesis
MOU5E
Nemesis
1,986
632
0
212
3,796
1,188
0
1,478
2,045
0
5,788
W
Hachiman
automatisch
Hachiman
3,393
2,018
0
447
4,108
1,220
158
573
3,434
0
10,749
L
Merlin
five100
Merlin
1,405
132
0
242
3,205
892
0
694
2,349
13,082
0
W
2,433
423
0
803
4,292
1,618
0
553
3,637
100
5,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,038
Gold Earned
24,862
85
Minions Killed
102
0
Camps Cleared
0
527,578
Distance Traveled
476,770
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,629
1,126
22
4
0
111,087
0
W
Nut
5,447
1,089
40
8
0
104,645
0
L
Nut
4,916
983
31
6
0
102,728
2
L
Chaac
5,233
1,047
19
4
0
112,457
0
W
Kuzenbo
5,525
1,105
2
0
0
120,162
0
L
Sobek
4,600
920
4
1
0
62,089
0
L
Nemesis
4,964
993
11
2
0
105,845
0
W
Hachiman
5,414
1,083
13
3
0
98,019
0
L
Merlin
5,149
1,030
37
7
0
93,651
0
W
Surtr
5,023
1,005
8
2
0
93,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role