Player Matchup

Ne Zha
Ne Zha
AvidTaxEvader
Ne Zha
Level 143
God Stats
3W - 10L
1,224 SR
Queue Stats
130W - 135L
1,528 Elo+
Party 1
Janus
Janus
GoofyGaming111
Janus
Level 64
God Stats
5W - 4L
1,517 SR
Queue Stats
11W - 21L
1,345 Elo+
Party 2
Zhong Kui
Zhong Kui
P1nkSpr1nk
Zhong Kui
Level 102
God Stats
9W - 8L
1,460 SR
Queue Stats
69W - 61L
1,501 Elo+
Party 1
Susano
Susano
YTkarycb
Susano
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,322 Elo+
Party 2
Artio
Artio
shorterboy_jr
Artio
Level 108
God Stats
4W - 9L
1,381 SR
Queue Stats
348W - 334L
1,550 Elo+
Solo
Team Averages
Level 101
1,416 SR
1,449 Elo+

VS

Team Averages
Level 110
1,515 SR
1,496 Elo+
Awilix
Awilix
 
Awilix
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Atlas
Atlas
HNC-CodeRed
Atlas
Level 156
God Stats
5W - 9L
1,351 SR
Queue Stats
59W - 76L
1,464 Elo+
Party 4
Medusa
Medusa
Skillz2Sick37
Medusa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 49L
1,538 Elo+
Party 3
Freya
Freya
SleepyZ95
Freya
Level 39
God Stats
6W - 1L
1,500 SR
Queue Stats
127W - 134L
1,382 Elo+
Solo
Baron Samedi
Baron Samedi
yoPasta
Baron Samedi
Level 118
God Stats
3W - 2L
1,725 SR
Queue Stats
48W - 47L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,835
548
1,425
4,803
2,213
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
2 / 1 / 1
4,814
688
2,377
2,601
631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
P1nkSpr1nk
Zhong Kui
6
1 / 2 / 0
3,654
522
1,355
2,374
1,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
YTkarycb
Susano
5
1 / 2 / 1
3,633
519
1,190
3,021
667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 1 / 0
3,864
552
1,672
5,921
2,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
3 / 1 / 2
4,830
690
3,150
4,451
1,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 0
4,582
655
2,782
3,620
1,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
2 / 1 / 1
4,371
624
2,180
3,121
741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Freya
SleepyZ95
Freya
8
0 / 2 / 0
4,330
619
330
4,522
1,202
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
yoPasta
Baron Samedi
7
1 / 0 / 2
4,224
603
1,601
3,572
1,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
5
Kills
7
7
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
1
2
4
L
0
1
1
0.5
L
2
1
1
2.5
W
1
1
0
1
L
Zhong Kui
P1nkSpr1nk
Zhong Kui
1
2
0
0.5
W
2
1
1
2.5
W
Freya
SleepyZ95
Freya
0
2
0
0
L
Susano
YTkarycb
Susano
1
2
1
0.75
L
1
1
0
1
W
Baron Samedi
yoPasta
Baron Samedi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,019
Damage
10,043
18,720
Taken
19,286
7,440
Mitigated
5,513
4,693
Healing
7,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
3,150
1,725
0
2,910
4,451
1,157
0
1,352
2,991
0
23,766
L
1,425
269
0
1,336
4,803
2,213
0
629
4,120
0
9,779
L
2,377
280
0
887
2,601
631
0
244
2,357
23,847
1,318
W
2,782
1,821
0
723
3,620
1,027
0
1,362
1,948
18,988
3,241
L
Zhong Kui
P1nkSpr1nk
Zhong Kui
1,355
554
0
566
2,374
1,170
0
704
1,551
12,617
4,373
W
2,180
781
0
812
3,121
741
504
806
2,315
0
20,133
W
Freya
SleepyZ95
Freya
330
136
0
2,408
4,522
1,202
0
860
3,536
22,860
0
L
Susano
YTkarycb
Susano
1,190
480
0
582
3,021
667
0
152
2,840
0
7,255
L
1,672
289
0
1,322
5,921
2,759
0
2,718
3,203
13,158
0
W
Baron Samedi
yoPasta
Baron Samedi
1,601
208
0
1,033
3,572
1,386
301
362
3,210
16,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,800
Gold Earned
22,337
139
Minions Killed
210
0
Camps Cleared
0
655,665
Distance Traveled
663,674
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
4,830
690
50
7
0
175,058
0
L
Ne Zha
3,835
548
14
2
0
140,877
2
L
Janus
4,814
688
56
8
0
145,760
0
W
Atlas
4,582
655
41
6
0
132,010
0
L
Zhong Kui
3,654
522
34
5
0
128,838
0
W
Medusa
4,371
624
43
6
0
126,613
0
W
Freya
4,330
619
49
7
0
130,795
2
L
Susano
3,633
519
14
2
0
99,984
0
L
Artio
3,864
552
21
3
0
140,206
0
W
Baron Samedi
4,224
603
27
4
0
99,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role