Player Matchup

Kuzenbo
Kuzenbo
Gold I
BleedPurp
Kuzenbo
Gold I
Level 126
God Stats
18W - 11L
1,740 SR
Queue Stats
164W - 137L
1,535 MMR
Party 1
Artemis
Artemis
Gold IV
SOLOXLSPOTFY
Artemis
Gold IV
Level 109
God Stats
21W - 16L
1,524 SR
Queue Stats
172W - 154L
1,409 MMR
Party 1
Ix Chel
Ix Chel
Platinum III
gb40
Ix Chel
Platinum III
Level 48
God Stats
40W - 32L
1,642 SR
Queue Stats
74W - 62L
1,690 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 94
1,635 SR
1,545 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,461 SR
1,514 MMR
Fenrir
Fenrir
Gold I
AimAssistDoWork
Fenrir
Gold I
Level 122
God Stats
4W - 4L
1,383 SR
Queue Stats
244W - 269L
1,552 MMR
Solo
Zeus
Zeus
Bronze III
FatherCoppa
Zeus
Bronze III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Bronze III
Steezyyyyy
Cabrakan
Bronze III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,491 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BleedPurp
Kuzenbo
16
4 / 2 / 10
10,361
863
6,651
9,216
10,388
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Artemis
SOLOXLSPOTFY
Artemis
17
4 / 2 / 10
10,535
878
9,603
8,448
3,065
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ix Chel
gb40
Ix Chel
18
6 / 1 / 8
11,056
921
8,677
5,479
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
Ne ZhaCthulhuAtlasMulanAchilles

VS

Bans
AgniBacchusMedusaCerberusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
9,277
773
4,894
11,731
4,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
3 / 5 / 2
9,602
800
6,365
8,032
2,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Steezyyyyy
Cabrakan
14
0 / 4 / 5
8,431
703
4,526
8,976
9,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
14
Kills
5
5
Deaths
14
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Kuzenbo
BleedPurp
Kuzenbo
4
2
10
4.5
L
3
5
2
0.8
W
Artemis
SOLOXLSPOTFY
Artemis
4
2
10
4.5
L
Cabrakan
Steezyyyyy
Cabrakan
0
4
5
0.63
W
Ix Chel
gb40
Ix Chel
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,931
Damage
15,785
23,143
Taken
28,739
15,756
Mitigated
16,916
8,804
Healing
2,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,894
746
0
1,151
11,731
4,557
0
6,462
5,041
0
29,683
W
Kuzenbo
BleedPurp
Kuzenbo
6,651
1,834
0
1,853
9,216
10,388
608
3,184
5,892
17,853
1,174
L
6,365
337
0
747
8,032
2,421
198
3,393
4,365
31,308
0
W
Artemis
SOLOXLSPOTFY
Artemis
9,603
2,599
0
798
8,448
3,065
2,033
3,734
4,477
0
45,829
L
Cabrakan
Steezyyyyy
Cabrakan
4,526
235
0
190
8,976
9,938
0
4,655
4,121
14,550
951
W
Ix Chel
gb40
Ix Chel
8,677
1,007
3,132
3,021
5,479
2,303
731
3,553
1,699
38,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,952
Gold Earned
27,310
149
Minions Killed
141
0
Camps Cleared
0
720,220
Distance Traveled
617,255
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,277
773
45
4
0
216,796
0
W
Kuzenbo
10,361
863
15
1
0
252,709
4
L
Zeus
9,602
800
66
6
0
189,584
0
W
Artemis
10,535
878
57
5
0
207,798
0
L
Cabrakan
8,431
703
30
3
0
210,875
2
W
Ix Chel
11,056
921
77
6
0
259,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role