Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
KittJot
Jing Wei
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
103W - 108L
1,429 Elo+
Party 2
Nike
Nike
KrisWavyy
Nike
Level 49
God Stats
3W - 0L
1,778 SR
Queue Stats
72W - 83L
1,411 Elo+
Party 2
Merlin
Merlin
extant-catnap4
Merlin
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 46L
1,232 Elo+
Solo
Team Averages
Level 67
1,556 SR
1,414 Elo+

VS

Team Averages
Level 36
1,562 SR
1,383 Elo+
Cthulhu
Cthulhu
Aristalk
Cthulhu
Level 66
God Stats
7W - 5L
1,690 SR
Queue Stats
161W - 193L
1,391 Elo+
Party 1
Izanami
Izanami
Dr_NathanPopper
Izanami
Level 33
God Stats
2W - 1L
1,741 SR
Queue Stats
10W - 13L
1,400 Elo+
Solo
Thanatos
Thanatos
HIVECarnival
Thanatos
Level 30
God Stats
6W - 6L
1,658 SR
Queue Stats
13W - 21L
1,406 Elo+
Solo
Cabrakan
Cabrakan
TurtlePiston
Cabrakan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,360 Elo+
Party 1
Ra
Ra
s7gomez
Ra
Level 42
God Stats
4W - 4L
1,222 SR
Queue Stats
33W - 37L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
6
2 / 0 / 3
4,439
888
1,743
3,367
2,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
 
Bellona
7
1 / 0 / 0
4,029
806
1,307
2,842
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
KittJot
Jing Wei
7
3 / 0 / 2
4,345
869
3,129
2,211
537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
6
0 / 0 / 3
3,494
699
1,306
3,073
800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
1 / 1 / 0
3,615
723
596
2,762
607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aristalk
Cthulhu
6
0 / 2 / 0
3,182
636
745
2,323
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

5
0 / 1 / 0
3,201
640
2,273
2,743
618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
HIVECarnival
Thanatos
4
0 / 1 / 0
2,984
597
1,019
2,312
717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
TurtlePiston
Cabrakan
4
0 / 3 / 0
2,994
599
690
3,684
2,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 1 / 0
3,890
778
1,697
2,013
544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
7
Kills
1
1
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
3
3.5
W
Bellona
 
Bellona
1
0
0
1
L
Cthulhu
Aristalk
Cthulhu
0
2
0
0
L
0
1
0
0
L
Thanatos
HIVECarnival
Thanatos
0
1
0
0
W
Jing Wei
KittJot
Jing Wei
3
0
2
4
W
Nike
0
0
3
1.5
L
Cabrakan
TurtlePiston
Cabrakan
0
3
0
0
W
1
1
0
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,081
Damage
6,424
14,255
Taken
13,075
6,107
Mitigated
5,363
6,673
Healing
2,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
1,743
308
0
1,470
3,367
2,464
0
896
2,471
8,223
2,068
W
Bellona
 
Bellona
1,307
216
0
1,434
2,842
1,699
0
745
2,097
0
18,216
L
Cthulhu
Aristalk
Cthulhu
745
0
0
0
2,323
1,265
0
0
2,323
12,169
0
L
2,273
1,783
0
870
2,743
618
0
324
2,419
0
17,120
L
Thanatos
HIVECarnival
Thanatos
1,019
384
0
1,235
2,312
717
0
95
2,217
0
10,275
W
Jing Wei
KittJot
Jing Wei
3,129
2,339
0
1,771
2,211
537
0
329
1,882
0
22,944
W
Nike
1,306
296
0
1,998
3,073
800
0
343
2,730
0
13,572
L
Cabrakan
TurtlePiston
Cabrakan
690
57
0
239
3,684
2,219
0
743
2,941
1,454
0
W
596
0
0
0
2,762
607
0
737
2,025
9,243
0
L
1,697
230
0
489
2,013
544
0
810
1,203
18,162
1,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,922
Gold Earned
16,251
156
Minions Killed
103
0
Camps Cleared
0
547,826
Distance Traveled
490,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
4,439
888
19
4
0
118,603
0
W
Bellona
4,029
806
37
7
0
90,857
0
L
Cthulhu
3,182
636
16
3
0
113,150
0
L
Izanami
3,201
640
29
6
0
116,552
0
L
Thanatos
2,984
597
17
3
0
66,642
0
W
Jing Wei
4,345
869
44
9
0
109,703
0
W
Nike
3,494
699
33
7
0
124,143
0
L
Cabrakan
2,994
599
4
1
0
99,593
0
W
Merlin
3,615
723
23
5
0
104,520
0
L
Ra
3,890
778
37
7
0
94,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role