Player Matchup

Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Delanado
Persephone
Level 43
God Stats
3W - 3L
1,606 SR
Queue Stats
82W - 71L
1,579 Elo+
Party 1
Sobek
Sobek
HackAttack11
Sobek
Level 16
God Stats
5W - 5L
1,550 SR
Queue Stats
12W - 23L
1,380 Elo+
Party 1
Ullr
Ullr
TheBreadstick
Ullr
Level 155
God Stats
5W - 7L
1,460 SR
Queue Stats
176W - 181L
1,559 Elo+
Party 1
Fenrir
Fenrir
Xawne
Fenrir
Level 123
God Stats
8W - 8L
1,447 SR
Queue Stats
54W - 62L
1,535 Elo+
Party 1
Team Averages
Level 98
1,513 SR
1,510 Elo+

VS

Team Averages
Level 109
1,620 SR
1,568 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
MatthewEtzel
Apollo
Level 18
God Stats
4W - 2L
1,791 SR
Queue Stats
25W - 16L
1,654 Elo+
Party 3
Cernunnos
Cernunnos
TheEndedNate
Cernunnos
Level 128
God Stats
2W - 1L
1,497 SR
Queue Stats
94W - 81L
1,547 Elo+
Party 2
Sol
Sol
Verique
Sol
Level 141
God Stats
6W - 3L
1,609 SR
Queue Stats
243W - 191L
1,641 Elo+
Party 3
Ares
Ares
lIlMadnessIl
Ares
Level 116
God Stats
11W - 5L
1,704 SR
Queue Stats
247W - 240L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 0 / 1
4,878
488
2,670
8,791
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Delanado
Persephone
8
0 / 5 / 1
4,944
494
2,487
6,571
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 1
5,394
539
1,730
10,143
5,789
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 3 / 0
5,194
519
4,971
7,024
1,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fenrir
Xawne
Fenrir
8
0 / 3 / 1
4,851
485
5,939
10,012
7,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 0 / 1
7,425
743
7,268
11,060
5,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Apollo
11
0 / 1 / 6
6,390
639
1,951
6,476
2,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cernunnos
TheEndedNate
Cernunnos
12
3 / 0 / 1
6,507
651
6,277
4,535
1,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
12
8 / 0 / 0
7,764
776
11,276
5,670
1,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 1 / 4
6,254
625
4,019
7,045
5,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
14
15
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
1
0.5
W
Gilgamesh
 
Gilgamesh
2
0
1
2.5
L
Persephone
Delanado
Persephone
0
5
1
0.1
L
1
4
1
0.38
W
Apollo
0
1
6
3
L
1
3
0
0.33
W
Cernunnos
TheEndedNate
Cernunnos
3
0
1
3.5
W
Sol
8
0
0
8
L
Fenrir
Xawne
Fenrir
0
3
1
0.17
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,797
Damage
30,791
42,541
Taken
34,786
20,567
Mitigated
15,769
10,445
Healing
11,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,670
1,572
360
3,903
8,791
3,462
0
3,209
5,582
0
29,061
W
Gilgamesh
 
Gilgamesh
7,268
2,781
0
2,477
11,060
5,024
0
1,133
9,927
0
56,263
L
Persephone
Delanado
Persephone
2,487
263
0
572
6,571
1,874
0
4,479
2,065
23,327
0
L
1,730
165
0
2,327
10,143
5,789
0
5,528
4,615
6,273
0
W
Apollo
1,951
693
0
2,753
6,476
2,036
360
771
5,705
0
49,381
L
4,971
1,719
0
750
7,024
1,942
0
1,744
5,280
0
42,657
W
Cernunnos
TheEndedNate
Cernunnos
6,277
2,561
0
677
4,535
1,553
600
243
4,292
0
44,375
W
Sol
11,276
3,777
0
3,796
5,670
1,556
3,921
1,044
4,626
53,540
4,074
L
Fenrir
Xawne
Fenrir
5,939
1,463
0
2,533
10,012
7,500
0
0
10,012
6,812
20,206
W
4,019
416
0
1,903
7,045
5,600
471
2,205
4,840
19,748
1,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,261
Gold Earned
34,340
243
Minions Killed
393
0
Camps Cleared
0
1,061,403
Distance Traveled
1,011,832
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,878
488
59
6
0
249,682
0
W
Gilgamesh
7,425
743
90
9
0
199,134
0
L
Persephone
4,944
494
48
5
0
198,279
0
L
Sobek
5,394
539
8
1
0
202,035
1
W
Apollo
6,390
639
86
9
0
231,747
0
L
Ullr
5,194
519
82
8
0
201,848
2
W
Cernunnos
6,507
651
76
8
0
176,955
0
W
Sol
7,764
776
100
10
0
204,659
3
L
Fenrir
4,851
485
46
5
0
209,559
0
W
Ares
6,254
625
41
4
0
199,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role