Player Matchup

Ra
Ra
AdreusPrime
Ra
Level 88
God Stats
5W - 3L
1,590 SR
Queue Stats
61W - 51L
1,468 Elo+
Party 1
Ares
Ares
RhythmP
Ares
Level 39
God Stats
6W - 5L
1,892 SR
Queue Stats
107W - 100L
1,423 Elo+
Party 1
King Arthur
King Arthur
SuperSaiyanMamba
King Arthur
Level 89
God Stats
13W - 22L
1,338 SR
Queue Stats
293W - 276L
1,438 Elo+
Party 1
Cupid
Cupid
naberry6
Cupid
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,222 Elo+
Party 2
Ne Zha
Ne Zha
padabuka
Ne Zha
Level 43
God Stats
1W - 0L
1,309 SR
Queue Stats
11W - 9L
1,291 Elo+
Party 2
Team Averages
Level 72
1,526 SR
1,368 Elo+

VS

Team Averages
Level 74
1,493 SR
1,390 Elo+
Merlin
Merlin
ILOVEADRlANA
Merlin
Level 49
God Stats
1W - 2L
1,613 SR
Queue Stats
71W - 78L
1,453 Elo+
Party 3
Guan Yu
Guan Yu
JrStinkypete467
Guan Yu
Level 32
God Stats
0W - 4L
1,546 SR
Queue Stats
1W - 8L
1,216 Elo+
Solo
Ishtar
Ishtar
Risen22
Ishtar
Level 149
God Stats
0W - 2L
1,309 SR
Queue Stats
74W - 79L
1,444 Elo+
Party 3
Bacchus
Bacchus
SHE_PRETTYKARMA
Bacchus
Level 13
God Stats
15W - 16L
1,500 SR
Queue Stats
40W - 61L
1,377 Elo+
Party 3
Osiris
Osiris
demonzking42
Osiris
Level 125
God Stats
8W - 12L
1,497 SR
Queue Stats
101W - 110L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,829
621
3,127
5,357
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
RhythmP
Ares
11
6 / 1 / 3
7,240
658
4,155
6,944
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
SuperSaiyanMamba
King Arthur
12
2 / 0 / 2
7,342
667
7,185
10,708
7,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Cupid
naberry6
Cupid
10
2 / 0 / 7
6,074
552
5,260
6,013
1,856
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
padabuka
Ne Zha
12
5 / 1 / 4
6,829
621
4,273
7,725
2,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 2 / 1
5,665
515
4,053
4,927
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 0
4,951
450
2,355
9,433
4,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
Risen22
Ishtar
8
0 / 5 / 2
4,893
445
3,027
6,160
1,573
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 4 / 0
5,287
481
1,395
7,951
5,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
10
1 / 3 / 0
5,486
499
4,978
9,553
8,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
17
Kills
2
3
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Merlin
0
2
1
0.25
L
0
4
0
0
W
Ares
RhythmP
Ares
6
1
3
7.5
L
Ishtar
Risen22
Ishtar
0
5
2
0.2
L
1
4
0
0.25
W
King Arthur
SuperSaiyanMamba
King Arthur
2
0
2
3
L
Osiris
1
3
0
0.33
W
Cupid
naberry6
Cupid
2
0
7
5.5
W
Ne Zha
padabuka
Ne Zha
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,000
Damage
15,808
36,747
Taken
38,024
18,217
Mitigated
20,821
11,521
Healing
6,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,127
361
324
2,306
5,357
1,799
0
2,610
2,747
53,010
257
L
Merlin
4,053
87
0
0
4,927
1,397
0
994
3,933
44,043
0
L
2,355
801
77
1,951
9,433
4,296
0
1,491
7,892
0
21,453
W
Ares
RhythmP
Ares
4,155
334
111
2,048
6,944
4,299
0
805
6,139
18,337
4,232
L
Ishtar
Risen22
Ishtar
3,027
1,754
0
1,177
6,160
1,573
0
1,580
4,580
0
27,159
L
1,395
37
0
940
7,951
5,482
0
1,549
6,402
9,444
0
W
King Arthur
SuperSaiyanMamba
King Arthur
7,185
1,488
0
2,125
10,708
7,509
0
1,255
9,453
0
49,418
L
Osiris
4,978
1,912
0
2,197
9,553
8,073
0
1,099
8,454
649
28,882
W
Cupid
naberry6
Cupid
5,260
3,944
265
3,391
6,013
1,856
438
1,084
4,929
0
36,409
W
Ne Zha
padabuka
Ne Zha
4,273
1,336
0
951
7,725
2,754
665
733
6,992
0
48,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,314
Gold Earned
26,282
345
Minions Killed
227
0
Camps Cleared
0
1,143,408
Distance Traveled
1,108,846
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,829
621
95
9
0
235,445
1
L
Merlin
5,665
515
77
7
0
227,155
0
L
Guan Yu
4,951
450
37
3
0
214,280
2
W
Ares
7,240
658
26
2
0
219,418
4
L
Ishtar
4,893
445
44
4
0
192,442
2
L
Bacchus
5,287
481
8
1
0
229,077
0
W
King Arthur
7,342
667
79
7
0
219,249
1
L
Osiris
5,486
499
61
6
0
245,892
0
W
Cupid
6,074
552
60
5
0
204,656
0
W
Ne Zha
6,829
621
85
8
0
264,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role