Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AlbertoMM6315
Medusa
Level 109
God Stats
4W - 4L
1,529 SR
Queue Stats
300W - 290L
1,423 Elo+
Party 1
Athena
Athena
BrumakZ117
Athena
Level 159
God Stats
7W - 7L
1,442 SR
Queue Stats
130W - 114L
1,561 Elo+
Solo
Raijin
Raijin
Chaxe
Raijin
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
350W - 308L
1,505 Elo+
Solo
Nemesis
Nemesis
fox8a
Nemesis
Level 169
God Stats
1W - 1L
1,213 SR
Queue Stats
107W - 117L
1,462 Elo+
Party 1
Team Averages
Level 146
1,437 SR
1,490 Elo+

VS

Team Averages
Level 129
1,603 SR
1,497 Elo+
Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Assassinstorm50
Anubis
Level 109
God Stats
4W - 3L
1,918 SR
Queue Stats
123W - 128L
1,453 Elo+
Solo
Tiamat
Tiamat
CartaKev
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 79L
1,550 Elo+
Solo
Achilles
Achilles
lildruidess
Achilles
Level 147
God Stats
185W - 165L
1,567 SR
Queue Stats
478W - 446L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
thrumple
Sun Wukong
Level 122
God Stats
1W - 4L
1,530 SR
Queue Stats
207W - 208L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
0 / 0 / 1
8,251
635
4,209
9,079
7,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
3 / 1 / 2
7,436
572
7,481
7,020
1,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Athena
BrumakZ117
Athena
11
1 / 0 / 4
6,147
473
2,613
9,230
6,735
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
Chaxe
Raijin
14
5 / 0 / 4
8,801
677
6,506
6,840
2,135
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
fox8a
Nemesis
14
4 / 1 / 6
7,978
614
5,576
9,338
3,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 2 / 0
6,308
485
6,334
6,769
2,022
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

13
1 / 4 / 1
6,703
516
2,472
6,502
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
CartaKev
Tiamat
12
0 / 3 / 0
6,461
497
3,189
5,606
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
lildruidess
Achilles
11
0 / 4 / 1
6,284
483
5,557
14,099
10,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
thrumple
Sun Wukong
13
0 / 0 / 0
6,760
520
4,906
8,699
5,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
13
Kills
2
2
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
1
0.5
L
Hachiman
 
Hachiman
1
2
0
0.5
W
3
1
2
4
L
1
4
1
0.38
W
Athena
BrumakZ117
Athena
1
0
4
3
L
Tiamat
CartaKev
Tiamat
0
3
0
0
W
Raijin
Chaxe
Raijin
5
0
4
7
W
Nemesis
fox8a
Nemesis
4
1
6
7
L
Achilles
lildruidess
Achilles
0
4
1
0.13
L
Sun Wukong
thrumple
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,385
Damage
22,458
41,507
Taken
41,675
21,083
Mitigated
23,213
14,142
Healing
12,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,209
484
0
3,027
9,079
7,114
148
221
8,858
59,611
2,657
L
Hachiman
 
Hachiman
6,334
3,888
0
2,324
6,769
2,022
0
1,653
5,116
0
50,191
W
7,481
3,021
0
2,500
7,020
1,797
476
391
6,629
0
57,570
L
2,472
182
0
2,633
6,502
2,340
0
1,075
5,427
51,790
0
W
Athena
BrumakZ117
Athena
2,613
797
0
3,504
9,230
6,735
0
125
9,105
17,450
0
L
Tiamat
CartaKev
Tiamat
3,189
254
0
911
5,606
2,770
0
3,129
2,477
38,259
247
W
Raijin
Chaxe
Raijin
6,506
768
0
3,623
6,840
2,135
0
1,749
4,689
65,851
1,742
W
Nemesis
fox8a
Nemesis
5,576
1,895
0
1,488
9,338
3,302
132
2,796
6,344
0
57,158
L
Achilles
lildruidess
Achilles
5,557
1,139
0
4,208
14,099
10,930
0
2,873
11,226
0
26,687
L
Sun Wukong
thrumple
Sun Wukong
4,906
684
0
2,695
8,699
5,151
0
4,072
4,101
0
49,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,613
Gold Earned
32,516
476
Minions Killed
391
0
Camps Cleared
0
1,394,504
Distance Traveled
1,284,260
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,251
635
117
9
0
243,360
2
L
Hachiman
6,308
485
83
6
0
244,574
2
W
Medusa
7,436
572
102
8
0
256,962
0
L
Anubis
6,703
516
101
8
0
274,806
1
W
Athena
6,147
473
30
2
0
304,361
7
L
Tiamat
6,461
497
85
7
0
235,169
6
W
Raijin
8,801
677
137
11
0
268,971
0
W
Nemesis
7,978
614
90
7
0
320,850
2
L
Achilles
6,284
483
32
2
0
267,183
6
L
Sun Wukong
6,760
520
90
7
0
262,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role