Player Matchup

Medusa
Medusa
 
Medusa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
ChaoszFilmsz
Persephone
Level 85
God Stats
16W - 23L
1,399 SR
Queue Stats
414W - 378L
1,556 Elo+
Solo
Loki
Loki
DinoRoja
Loki
Level 39
God Stats
1W - 2L
1,488 SR
Queue Stats
4W - 8L
1,384 Elo+
Solo
Horus
Horus
Lance13306
Horus
Level 84
God Stats
8W - 8L
1,563 SR
Queue Stats
197W - 177L
1,513 Elo+
Party 3
Cthulhu
Cthulhu
LunchBurglar
Cthulhu
Level 109
God Stats
0W - 2L
1,571 SR
Queue Stats
210W - 191L
1,499 Elo+
Party 3
Team Averages
Level 73
1,504 SR
1,491 Elo+

VS

Team Averages
Level 102
1,435 SR
1,464 Elo+
Artio
Artio
OMWTFUB1969
Artio
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 132L
1,380 Elo+
Party 2
Ne Zha
Ne Zha
REIdoTK
Ne Zha
Level 102
God Stats
5W - 3L
1,196 SR
Queue Stats
162W - 159L
1,553 Elo+
Party 1
Anubis
Anubis
The_ReaI_Jay
Anubis
Level 81
God Stats
22W - 21L
1,580 SR
Queue Stats
142W - 162L
1,458 Elo+
Party 2
Cernunnos
Cernunnos
UnbendingWig7
Cernunnos
Level 80
God Stats
4W - 1L
1,436 SR
Queue Stats
117W - 110L
1,524 Elo+
Party 1
Ravana
Ravana
fluffy_Samurai_
Ravana
Level 140
God Stats
9W - 8L
1,465 SR
Queue Stats
220W - 259L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 1 / 1
4,613
461
3,254
5,856
1,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
ChaoszFilmsz
Persephone
10
2 / 3 / 1
5,924
592
4,867
5,536
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Loki
8
1 / 7 / 1
5,008
501
1,448
8,057
1,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
9
1 / 0 / 0
5,329
533
3,168
5,949
3,537
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
LunchBurglar
Cthulhu
9
0 / 3 / 0
5,386
539
4,251
8,349
5,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
4,475
448
1,879
8,105
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
REIdoTK
Ne Zha
12
7 / 0 / 4
6,788
679
7,655
8,319
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
11
6 / 2 / 3
6,960
696
5,933
5,167
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
UnbendingWig7
Cernunnos
10
0 / 1 / 1
5,509
551
3,588
4,020
944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 0 / 3
6,401
640
4,494
5,118
2,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
14
14
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
1
0.5
L
Persephone
ChaoszFilmsz
Persephone
2
3
1
0.83
L
Loki
1
7
1
0.21
L
Horus
1
0
0
1
L
Cthulhu
LunchBurglar
Cthulhu
0
3
0
0
W
0
1
2
1
W
Ne Zha
REIdoTK
Ne Zha
7
0
4
9
W
Anubis
6
2
3
3.75
W
Cernunnos
UnbendingWig7
Cernunnos
0
1
1
0.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,988
Damage
23,549
33,747
Taken
30,729
12,354
Mitigated
12,799
8,554
Healing
12,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,254
1,239
0
992
5,856
1,472
0
750
5,106
0
34,637
L
Persephone
ChaoszFilmsz
Persephone
4,867
50
0
1,266
5,536
866
0
1,920
3,380
28,748
1,113
L
Loki
1,448
465
0
1,797
8,057
1,273
0
3,515
4,276
0
24,274
L
Horus
3,168
1,153
680
3,139
5,949
3,537
0
970
4,979
0
13,747
L
Cthulhu
LunchBurglar
Cthulhu
4,251
1,266
0
680
8,349
5,206
0
0
8,349
33,658
52
W
1,879
238
160
1,989
8,105
4,658
0
1,541
6,492
13,749
1,311
W
Ne Zha
REIdoTK
Ne Zha
7,655
2,319
0
4,887
8,319
2,416
0
1,664
6,475
0
40,391
W
Anubis
5,933
194
0
1,877
5,167
1,937
420
2,232
2,703
42,211
0
W
Cernunnos
UnbendingWig7
Cernunnos
3,588
1,538
0
934
4,020
944
0
0
4,020
0
37,356
W
4,494
1,643
0
2,239
5,118
2,844
0
2,671
2,068
0
45,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,260
Gold Earned
30,133
262
Minions Killed
346
0
Camps Cleared
0
1,002,798
Distance Traveled
991,447
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,613
461
57
6
0
217,088
0
L
Persephone
5,924
592
55
6
0
193,832
0
L
Loki
5,008
501
48
5
0
199,785
1
L
Horus
5,329
533
31
3
0
219,749
2
L
Cthulhu
5,386
539
71
7
0
172,344
0
W
Artio
4,475
448
19
2
0
203,048
2
W
Ne Zha
6,788
679
67
7
0
245,808
0
W
Anubis
6,960
696
83
8
0
180,718
3
W
Cernunnos
5,509
551
86
9
0
177,120
0
W
Ravana
6,401
640
91
9
0
184,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role