Player Matchup

Freya
Freya
KuroD4ni
Freya
Level 189
God Stats
0W - 1L
1,500 SR
Queue Stats
394W - 334L
1,589 Elo+
Party 3
Athena
Athena
Shadekiller13
Athena
Level 129
God Stats
0W - 3L
1,214 SR
Queue Stats
57W - 69L
1,555 Elo+
Party 3
Nut
Nut
SlackedStacks
Nut
Level 123
God Stats
2W - 2L
1,527 SR
Queue Stats
68W - 100L
1,515 Elo+
Party 3
Vamana
Vamana
benhamon
Vamana
Level 172
God Stats
9W - 12L
1,532 SR
Queue Stats
167W - 180L
1,546 Elo+
Party 3
Ravana
Ravana
bhunk
Ravana
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 63L
1,616 Elo+
Solo
Team Averages
Level 140
1,455 SR
1,564 Elo+

VS

Team Averages
Level 118
1,782 SR
1,660 Elo+
Kuzenbo
Kuzenbo
DarthHabibi
Kuzenbo
Level 159
God Stats
2W - 1L
1,863 SR
Queue Stats
25W - 26L
1,582 Elo+
Party 1
Loki
Loki
DenjisRightNut
Loki
Level 46
God Stats
4W - 1L
1,611 SR
Queue Stats
104W - 62L
1,707 Elo+
Party 2
Nox
Nox
Nanren
Nox
Level 103
God Stats
4W - 0L
1,841 SR
Queue Stats
121W - 68L
1,633 Elo+
Party 1
Lancelot
Lancelot
Nexxah
Lancelot
Level 123
God Stats
3W - 0L
1,718 SR
Queue Stats
102W - 49L
1,684 Elo+
Party 2
Chronos
Chronos
SteavyWeavy
Chronos
Level 159
God Stats
12W - 2L
1,879 SR
Queue Stats
291W - 185L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
KuroD4ni
Freya
14
2 / 3 / 0
8,822
551
8,396
12,274
4,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
0 / 5 / 2
7,175
448
4,999
17,411
16,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

13
1 / 3 / 1
7,759
485
9,077
11,330
3,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
benhamon
Vamana
13
1 / 4 / 1
7,498
469
5,761
13,611
4,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ravana
bhunk
Ravana
17
1 / 0 / 1
10,636
665
6,063
5,571
4,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DarthHabibi
Kuzenbo
12
2 / 1 / 5
7,942
496
6,409
11,268
11,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

14
1 / 2 / 3
8,094
506
3,168
9,556
4,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Nox
Nanren
Nox
15
3 / 0 / 3
8,548
534
6,429
7,703
3,093
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
Nexxah
Lancelot
15
5 / 2 / 5
8,454
528
12,494
13,396
6,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chronos
SteavyWeavy
Chronos
17
4 / 0 / 5
9,988
624
11,419
10,685
4,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
15
15
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DarthHabibi
Kuzenbo
2
1
5
4.5
W
1
2
3
1.25
L
Freya
KuroD4ni
Freya
2
3
0
0.67
W
Nox
Nanren
Nox
3
0
3
4.5
W
Lancelot
Nexxah
Lancelot
5
2
5
3.75
L
0
5
2
0.2
L
1
3
1
0.5
W
Chronos
SteavyWeavy
Chronos
4
0
5
6.5
L
Vamana
benhamon
Vamana
1
4
1
0.38
L
Ravana
bhunk
Ravana
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,296
Damage
39,919
60,197
Taken
52,608
33,376
Mitigated
29,498
19,236
Healing
15,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DarthHabibi
Kuzenbo
6,409
3,014
0
1,586
11,268
11,967
154
3,792
7,163
15,038
0
W
3,168
474
0
2,205
9,556
4,011
0
207
9,349
0
58,668
L
Freya
KuroD4ni
Freya
8,396
2,063
0
5,478
12,274
4,396
0
5,049
7,068
66,555
866
W
Nox
Nanren
Nox
6,429
581
0
2,448
7,703
3,093
0
353
7,350
71,168
1,157
W
Lancelot
Nexxah
Lancelot
12,494
2,956
0
4,796
13,396
6,095
0
3,048
10,160
0
75,286
L
4,999
1,661
0
2,632
17,411
16,064
0
8,197
9,004
20,428
0
L
9,077
4,292
0
2,295
11,330
3,542
0
4,835
6,479
0
68,881
W
Chronos
SteavyWeavy
Chronos
11,419
5,751
0
4,308
10,685
4,332
1,808
5,131
5,174
92,169
1,457
L
Vamana
benhamon
Vamana
5,761
2,761
0
6,599
13,611
4,763
0
3,636
9,873
0
54,477
L
Ravana
bhunk
Ravana
6,063
1,537
0
2,232
5,571
4,611
169
1,651
3,920
0
85,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,890
Gold Earned
43,026
568
Minions Killed
570
0
Camps Cleared
0
1,677,674
Distance Traveled
1,855,359
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,942
496
10
1
0
348,881
6
W
Loki
8,094
506
121
8
0
359,019
2
L
Freya
8,822
551
131
8
0
308,202
1
W
Nox
8,548
534
148
9
0
373,844
6
W
Lancelot
8,454
528
109
7
0
431,137
0
L
Athena
7,175
448
33
2
0
353,995
0
L
Nut
7,759
485
133
8
0
320,737
2
W
Chronos
9,988
624
182
11
0
342,478
3
L
Vamana
7,498
469
88
6
0
365,852
2
L
Ravana
10,636
665
183
11
0
328,888
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role