Player Matchup

Sylvanus
Sylvanus
InsecureSupport
Sylvanus
Level 159
God Stats
327W - 283L
1,614 SR
Queue Stats
327W - 284L
1,582 Elo+
Solo
Maman Brigitte
Maman Brigitte
Killer-Re-
Maman Brigitte
Level 146
God Stats
2W - 4L
1,202 SR
Queue Stats
386W - 443L
1,508 Elo+
Party 2
Sun Wukong
Sun Wukong
Mapleocolypse
Sun Wukong
Level 158
God Stats
7W - 6L
1,595 SR
Queue Stats
208W - 199L
1,561 Elo+
Solo
Ix Chel
Ix Chel
X_Gundogan_X
Ix Chel
Level 170
God Stats
55W - 47L
1,532 SR
Queue Stats
646W - 708L
1,497 Elo+
Party 2
Nut
Nut
smohre
Nut
Level 141
God Stats
2W - 7L
1,318 SR
Queue Stats
111W - 104L
1,538 Elo+
Solo
Team Averages
Level 155
1,452 SR
1,537 Elo+

VS

Team Averages
Level 145
1,551 SR
1,491 Elo+
Medusa
Medusa
Darkrabbit97
Medusa
Level 144
God Stats
4W - 10L
1,429 SR
Queue Stats
46W - 67L
1,478 Elo+
Party 1
Athena
Athena
Driplomat
Athena
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,317 Elo+
Solo
Nemesis
Nemesis
caliche171
Nemesis
Level 158
God Stats
0W - 1L
1,572 SR
Queue Stats
34W - 26L
1,585 Elo+
Solo
King Arthur
King Arthur
tukilino22
King Arthur
Level 140
God Stats
4W - 5L
1,752 SR
Queue Stats
335W - 312L
1,591 Elo+
Solo
Yu Huang
Yu Huang
xChikenPancakex
Yu Huang
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 62L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
4 / 1 / 11
9,570
504
18,758
18,294
19,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Maman Brigitte
Killer-Re-
Maman Brigitte
16
3 / 5 / 9
9,483
499
11,435
19,261
6,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Mapleocolypse
Sun Wukong
17
9 / 0 / 4
11,053
582
18,667
23,255
25,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
X_Gundogan_X
Ix Chel
18
6 / 2 / 4
11,221
591
12,993
11,814
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nut
smohre
Nut
18
2 / 1 / 4
10,588
557
12,247
11,849
4,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
1 / 2 / 0
9,950
524
8,385
11,339
3,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Driplomat
Athena
13
0 / 5 / 4
8,537
449
6,494
27,620
20,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
caliche171
Nemesis
15
1 / 4 / 1
8,451
445
10,102
18,684
8,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
tukilino22
King Arthur
12
0 / 10 / 1
8,078
425
13,419
30,351
25,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Yu Huang
17
7 / 3 / 2
10,341
544
14,308
11,529
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
24
Kills
9
9
Deaths
24
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
2
0
0.5
L
Athena
Driplomat
Athena
0
5
4
0.4
W
Sylvanus
4
1
11
9.5
W
Maman Brigitte
Killer-Re-
Maman Brigitte
3
5
9
1.5
W
Sun Wukong
Mapleocolypse
Sun Wukong
9
0
4
11
W
Ix Chel
X_Gundogan_X
Ix Chel
6
2
4
4
L
Nemesis
caliche171
Nemesis
1
4
1
0.38
W
Nut
smohre
Nut
2
1
4
4
L
King Arthur
tukilino22
King Arthur
0
10
1
0.05
L
Yu Huang
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,100
Damage
52,708
84,473
Taken
99,523
60,280
Mitigated
61,802
39,669
Healing
22,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,385
3,130
0
2,505
11,339
3,530
470
2,222
9,117
0
92,251
L
Athena
Driplomat
Athena
6,494
1,912
3,817
5,889
27,620
20,485
11
18,081
9,539
27,230
401
W
Sylvanus
18,758
6,815
3,865
9,602
18,294
19,608
588
5,158
13,136
44,400
4,372
W
Maman Brigitte
Killer-Re-
Maman Brigitte
11,435
461
0
5,806
19,261
6,527
0
6,013
13,248
74,166
0
W
Sun Wukong
Mapleocolypse
Sun Wukong
18,667
4,108
0
6,448
23,255
25,366
93
1,299
21,956
0
84,699
W
Ix Chel
X_Gundogan_X
Ix Chel
12,993
1,826
2,729
4,469
11,814
3,839
690
7,313
4,501
102,571
1,523
L
Nemesis
caliche171
Nemesis
10,102
4,498
0
3,451
18,684
8,741
0
5,834
12,850
0
82,963
W
Nut
smohre
Nut
12,247
8,164
0
6,750
11,849
4,940
598
1,252
10,597
0
107,210
L
King Arthur
tukilino22
King Arthur
13,419
1,456
0
5,163
30,351
25,684
0
7,872
22,479
0
51,350
L
Yu Huang
14,308
1,316
0
1,218
11,529
3,362
150
8,620
2,909
74,937
654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,915
Gold Earned
45,357
640
Minions Killed
557
0
Camps Cleared
0
1,821,923
Distance Traveled
1,825,318
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,950
524
169
9
0
380,125
7
L
Athena
8,537
449
45
2
0
366,837
4
W
Sylvanus
9,570
504
66
3
0
310,969
0
W
Maman Brigitte
9,483
499
94
5
0
398,808
0
W
Sun Wukong
11,053
582
129
7
0
374,687
0
W
Ix Chel
11,221
591
173
9
0
379,901
2
L
Nemesis
8,451
445
121
6
0
435,051
0
W
Nut
10,588
557
178
9
0
357,558
0
L
King Arthur
8,078
425
69
4
0
305,110
1
L
Yu Huang
10,341
544
153
8
0
338,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role