Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
 
Cupid
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
BigStromboli
Raijin
Level 80
God Stats
2W - 1L
1,483 SR
Queue Stats
158W - 150L
1,470 Elo+
Party 3
Loki
Loki
RpR-Striker
Loki
Level 121
God Stats
14W - 10L
1,450 SR
Queue Stats
55W - 60L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
WilliamFiappin
Cthulhu
Level 142
God Stats
39W - 22L
1,657 SR
Queue Stats
869W - 847L
1,517 Elo+
Solo
Team Averages
Level 111
1,518 SR
1,496 Elo+

VS

Team Averages
Level 129
1,530 SR
1,518 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AstroPunkz
Baron Samedi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 288L
1,451 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Caimatsu
Tsukuyomi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,568 Elo+
Solo
Hera
Hera
Dragonboii21
Hera
Level 149
God Stats
178W - 156L
1,635 SR
Queue Stats
326W - 350L
1,544 Elo+
Party 1
Loki
Loki
IsaihTheHamster
Loki
Level 125
God Stats
10W - 13L
1,515 SR
Queue Stats
254W - 277L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
6 / 1 / 2
7,269
727
5,952
8,830
3,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cupid
 
Cupid
10
1 / 2 / 3
5,677
568
6,354
7,376
2,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
10
1 / 3 / 3
5,522
552
1,917
6,941
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 3
6,602
660
3,492
6,490
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 2 / 3
6,201
620
5,159
9,145
5,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
1 / 2 / 2
4,872
487
3,211
8,074
4,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
AstroPunkz
Baron Samedi
9
1 / 7 / 0
5,153
515
3,778
8,277
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Caimatsu
Tsukuyomi
10
2 / 3 / 2
5,407
541
4,347
6,701
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 1
5,538
554
4,249
3,562
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 3 / 1
5,702
570
4,487
7,272
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
17
Kills
8
8
Deaths
17
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
1
2
7
W
Cupid
 
Cupid
1
2
3
1.25
L
Aphrodite
 
Aphrodite
1
2
2
1
L
Baron Samedi
AstroPunkz
Baron Samedi
1
7
0
0.14
W
Raijin
1
3
3
0.83
L
Tsukuyomi
Caimatsu
Tsukuyomi
2
3
2
1
L
1
2
1
0.75
L
3
3
1
1.17
W
5
0
3
6.5
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,874
Damage
20,072
38,782
Taken
33,886
15,183
Mitigated
12,196
18,531
Healing
11,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,952
1,452
0
3,473
8,830
3,894
0
4,632
4,160
0
47,058
W
Cupid
 
Cupid
6,354
4,279
917
3,139
7,376
2,107
0
724
6,652
0
40,163
L
Aphrodite
 
Aphrodite
3,211
604
1,321
3,776
8,074
4,065
0
2,393
5,681
15,215
0
L
Baron Samedi
AstroPunkz
Baron Samedi
3,778
537
0
1,667
8,277
3,114
0
0
8,277
29,301
82
W
Raijin
1,917
593
0
1,329
6,941
2,008
0
2,319
4,418
27,814
1,220
L
Tsukuyomi
Caimatsu
Tsukuyomi
4,347
1,146
0
2,380
6,701
1,954
0
1,435
5,266
0
30,005
L
4,249
1,280
0
551
3,562
1,058
0
1,392
2,170
34,929
644
L
4,487
971
0
2,012
7,272
2,005
0
1,491
5,781
0
30,046
W
3,492
841
0
4,889
6,490
1,968
0
1,070
5,338
0
46,263
W
5,159
658
1,576
3,208
9,145
5,206
20
2,075
7,070
24,411
1,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,271
Gold Earned
26,672
351
Minions Killed
249
0
Camps Cleared
0
962,075
Distance Traveled
973,466
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,269
727
94
9
0
193,805
0
W
Cupid
5,677
568
68
7
0
161,890
0
L
Aphrodite
4,872
487
18
2
0
175,490
0
L
Baron Samedi
5,153
515
61
6
0
161,406
0
W
Raijin
5,522
552
55
6
0
165,625
0
L
Tsukuyomi
5,407
541
52
5
0
228,287
2
L
Hera
5,538
554
73
7
0
197,833
6
L
Loki
5,702
570
45
5
0
210,450
0
W
Loki
6,602
660
104
10
0
241,420
4
W
Cthulhu
6,201
620
30
3
0
199,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role