Player Matchup

Geb
Geb
DRUMMERDUDE2323
Geb
Level 65
God Stats
5W - 8L
1,384 SR
Queue Stats
46W - 54L
1,421 Elo+
Party 1
Neith
Neith
bman89964
Neith
Level 81
God Stats
2W - 0L
1,731 SR
Queue Stats
39W - 36L
1,359 Elo+
Solo
Nu Wa
Nu Wa
spemdaz
Nu Wa
Level 107
God Stats
13W - 12L
1,516 SR
Queue Stats
135W - 131L
1,423 Elo+
Party 1
Team Averages
Level 84
1,544 SR
1,401 Elo+

VS

Team Averages
Level 89
1,498 SR
1,449 Elo+
Kuzenbo
Kuzenbo
MLG Unihorn
Kuzenbo
Level 76
God Stats
16W - 23L
1,508 SR
Queue Stats
89W - 106L
1,422 Elo+
Solo
Heimdallr
Heimdallr
SteviePizzaHut
Heimdallr
Level 100
God Stats
9W - 23L
1,427 SR
Queue Stats
153W - 142L
1,501 Elo+
Solo
Vulcan
Vulcan
lastbreath1234
Vulcan
Level 90
God Stats
18W - 14L
1,558 SR
Queue Stats
100W - 136L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 8
11,716
781
8,115
15,557
15,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Neith
bman89964
Neith
17
4 / 1 / 5
11,895
793
10,538
13,682
5,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
spemdaz
Nu Wa
18
5 / 2 / 3
11,955
797
13,762
13,477
5,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MLG Unihorn
Kuzenbo
17
4 / 5 / 1
11,798
787
7,896
20,100
30,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
SteviePizzaHut
Heimdallr
18
0 / 3 / 4
11,527
768
11,048
13,358
5,003
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 2 / 2
9,483
632
5,349
3,974
1,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
10
Kills
5
5
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
L
Kuzenbo
MLG Unihorn
Kuzenbo
4
5
1
0.9
L
Heimdallr
SteviePizzaHut
Heimdallr
0
3
4
0.67
W
Neith
bman89964
Neith
4
1
5
6.5
L
1
2
2
1
W
Nu Wa
spemdaz
Nu Wa
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,415
Damage
24,293
42,716
Taken
37,432
26,834
Mitigated
37,061
9,607
Healing
1,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,115
447
0
3,877
15,557
15,454
617
4,691
10,866
28,640
3,769
L
Kuzenbo
MLG Unihorn
Kuzenbo
7,896
1,473
285
849
20,100
30,854
13
10,296
9,785
23,132
870
L
Heimdallr
SteviePizzaHut
Heimdallr
11,048
1,149
0
565
13,358
5,003
0
7,432
5,926
0
63,965
W
Neith
bman89964
Neith
10,538
5,013
0
5,234
13,682
5,947
3,391
3,979
9,703
0
55,671
L
5,349
78
0
250
3,974
1,204
0
3,013
958
18,571
0
W
Nu Wa
spemdaz
Nu Wa
13,762
3,879
0
496
13,477
5,433
737
3,793
9,684
46,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,566
Gold Earned
32,808
183
Minions Killed
131
0
Camps Cleared
0
930,754
Distance Traveled
628,816
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,716
781
49
3
0
320,565
0
L
Kuzenbo
11,798
787
15
1
0
246,518
1
L
Heimdallr
11,527
768
96
6
0
264,558
3
W
Neith
11,895
793
81
5
0
296,543
4
L
Vulcan
9,483
632
20
1
0
117,740
0
W
Nu Wa
11,955
797
53
4
0
313,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role