Player Matchup

Kuzenbo
Kuzenbo
Silver I
DIRTYHOBO420
Kuzenbo
Silver I
Level 126
God Stats
12W - 13L
1,516 SR
Queue Stats
194W - 228L
1,050 MMR
Solo
Poseidon
Poseidon
Silver IV
GordonB33
Poseidon
Silver IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 46L
1,031 MMR
Party 2
Ratatoskr
Ratatoskr
Gold V
Sticktry
Ratatoskr
Gold V
Level 130
God Stats
0W - 3L
1,247 SR
Queue Stats
56W - 68L
1,281 MMR
Party 2
Neith
Neith
Silver III
Wellsie1
Neith
Silver III
Level 154
God Stats
1W - 8L
1,060 SR
Queue Stats
64W - 83L
1,147 MMR
Solo
Mercury
Mercury
Silver III
rbmarssal
Mercury
Silver III
Level 134
God Stats
5W - 4L
1,556 SR
Queue Stats
34W - 48L
1,087 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,376 SR
1,119 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,574 SR
1,144 MMR
Artio
Artio
Silver III
ArchxxNova
Artio
Silver III
Level 115
God Stats
16W - 10L
1,685 SR
Queue Stats
52W - 67L
1,053 MMR
Party 1
Mulan
Mulan
Silver I
MigeruSensei
Mulan
Silver I
Level 143
God Stats
7W - 7L
1,691 SR
Queue Stats
154W - 162L
1,167 MMR
Solo
Vulcan
Vulcan
Silver II
Paleuz
Vulcan
Silver II
Level 187
God Stats
2W - 2L
1,327 SR
Queue Stats
113W - 120L
1,129 MMR
Solo
Anhur
Anhur
Silver I
oXo GiBBY oXo
Anhur
Silver I
Level 104
God Stats
11W - 9L
1,449 SR
Queue Stats
132W - 149L
1,029 MMR
Solo
Arachne
Arachne
Silver II
zDiggster
Arachne
Silver II
Level 126
God Stats
25W - 18L
1,717 SR
Queue Stats
53W - 57L
1,341 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DIRTYHOBO420
Kuzenbo
12
0 / 4 / 3
7,550
444
7,648
18,229
17,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
GordonB33
Poseidon
12
1 / 6 / 0
7,416
436
4,195
9,001
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
Sticktry
Ratatoskr
14
1 / 7 / 0
8,632
508
7,650
17,560
11,873
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Wellsie1
Neith
13
1 / 4 / 2
7,646
450
10,674
12,200
4,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
rbmarssal
Mercury
13
1 / 1 / 2
7,551
444
6,293
9,840
4,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AthenaThorNemesisCthulhuShiva

VS

Bans
AwilixMaman BrigitteErlang ShenFreyaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
0 / 2 / 7
8,463
498
6,162
15,957
16,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 1 / 6
9,950
585
14,387
17,852
15,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Paleuz
Vulcan
16
4 / 0 / 6
10,048
591
10,105
7,703
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 1 / 7
8,102
477
9,710
8,188
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
zDiggster
Arachne
16
10 / 0 / 2
9,555
562
8,745
11,846
5,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
4
Kills
22
22
Deaths
4
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artio
0
2
7
1.75
L
Kuzenbo
DIRTYHOBO420
Kuzenbo
0
4
3
0.38
L
Poseidon
GordonB33
Poseidon
1
6
0
0.17
W
6
1
6
9
W
Vulcan
Paleuz
Vulcan
4
0
6
7
L
Ratatoskr
Sticktry
Ratatoskr
1
7
0
0.14
L
Neith
Wellsie1
Neith
1
4
2
0.5
W
2
1
7
5.5
L
Mercury
rbmarssal
Mercury
1
1
2
2
W
Arachne
zDiggster
Arachne
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,460
Damage
49,109
66,830
Taken
61,546
40,114
Mitigated
43,430
12,580
Healing
24,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
6,162
805
803
7,025
15,957
16,188
15
3,113
12,844
39,479
0
L
Kuzenbo
DIRTYHOBO420
Kuzenbo
7,648
2,227
0
4,545
18,229
17,553
0
3,752
14,477
25,763
3,169
L
Poseidon
GordonB33
Poseidon
4,195
517
0
801
9,001
2,439
0
4,804
4,197
43,529
0
W
14,387
1,871
0
7,196
17,852
15,959
112
1,178
16,674
10,064
62,713
W
Vulcan
Paleuz
Vulcan
10,105
385
0
1,037
7,703
3,011
1,646
2,181
5,522
81,805
822
L
Ratatoskr
Sticktry
Ratatoskr
7,650
1,880
0
2,734
17,560
11,873
0
4,477
13,083
0
75,920
L
Neith
Wellsie1
Neith
10,674
3,271
0
3,249
12,200
4,186
0
2,529
9,671
0
67,534
W
9,710
5,321
0
3,574
8,188
2,728
458
2,218
5,970
0
59,066
L
Mercury
rbmarssal
Mercury
6,293
1,404
0
1,251
9,840
4,063
0
2,835
7,005
0
56,764
W
Arachne
zDiggster
Arachne
8,745
6,636
0
4,972
11,846
5,544
352
2,839
9,007
0
65,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,795
Gold Earned
46,118
461
Minions Killed
486
0
Camps Cleared
0
1,732,191
Distance Traveled
1,715,542
29
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,463
498
48
3
0
333,482
0
L
Kuzenbo
7,550
444
30
2
0
331,069
11
L
Poseidon
7,416
436
90
5
0
318,912
6
W
Mulan
9,950
585
115
7
0
303,708
0
W
Vulcan
10,048
591
132
8
0
339,788
0
L
Ratatoskr
8,632
508
133
8
0
349,536
3
L
Neith
7,646
450
116
7
0
311,139
2
W
Anhur
8,102
477
102
6
0
306,241
0
L
Mercury
7,551
444
92
5
0
421,535
7
W
Arachne
9,555
562
89
5
0
432,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role