Player Matchup

Serqet
Serqet
Silver III
 
Serqet
Silver III
Level 295
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver III
BABAOhhh
Apollo
Silver III
Level 123
God Stats
12W - 5L
1,609 SR
Queue Stats
353W - 379L
892 MMR
Solo
Bellona
Bellona
Silver III
BillTheLesser
Bellona
Silver III
Level 99
God Stats
2W - 4L
1,283 SR
Queue Stats
44W - 67L
915 MMR
Solo
Bacchus
Bacchus
Silver IV
ChEeToCoRn69
Bacchus
Silver IV
Level 206
God Stats
35W - 23L
1,519 SR
Queue Stats
436W - 465L
920 MMR
Solo
Thoth
Thoth
Silver V
Quicazan1
Thoth
Silver V
Level 64
God Stats
11W - 24L
1,410 SR
Queue Stats
38W - 65L
897 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 157
1,464 SR
1,025 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,467 SR
912 MMR
Thanatos
Thanatos
Silver IV
Arsenalx4949
Thanatos
Silver IV
Level 88
God Stats
15W - 19L
1,415 SR
Queue Stats
281W - 315L
930 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
Celninja2
Gilgamesh
Silver V
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 108L
898 MMR
Solo
Ullr
Ullr
Silver IV
FlyLilCatFish
Ullr
Silver IV
Level 79
God Stats
1W - 2L
1,569 SR
Queue Stats
55W - 86L
884 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
GodShacka
Zhong Kui
Silver III
Level 148
God Stats
12W - 15L
1,504 SR
Queue Stats
211W - 236L
930 MMR
Solo
Osiris
Osiris
Bronze V
LowBehindTintz_
Osiris
Bronze V
Level 67
God Stats
2W - 5L
1,345 SR
Queue Stats
30W - 55L
919 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
9 / 0 / 4
8,948
597
8,322
7,914
3,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
BABAOhhh
Apollo
14
0 / 1 / 6
7,685
512
6,091
9,417
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
16
2 / 0 / 3
9,389
626
8,439
9,414
11,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bacchus
ChEeToCoRn69
Bacchus
13
1 / 1 / 5
8,054
537
5,615
10,804
9,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
Quicazan1
Thoth
15
4 / 2 / 2
8,735
582
5,080
6,846
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
ArachneJanusMedusa

VS

Bans
DanzaburouMulanPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arsenalx4949
Thanatos
13
2 / 2 / 0
6,997
466
5,366
10,832
4,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Celninja2
Gilgamesh
11
0 / 1 / 2
6,627
442
3,580
10,878
5,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

10
0 / 3 / 1
5,641
376
3,792
8,109
2,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
GodShacka
Zhong Kui
14
2 / 6 / 1
7,772
518
6,801
13,391
8,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
0 / 4 / 0
6,348
423
3,551
13,329
11,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
16
Kills
4
4
Deaths
16
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
9
0
4
11
L
Thanatos
Arsenalx4949
Thanatos
2
2
0
1
W
Apollo
BABAOhhh
Apollo
0
1
6
3
W
Bellona
2
0
3
3.5
L
Gilgamesh
Celninja2
Gilgamesh
0
1
2
1
W
Bacchus
ChEeToCoRn69
Bacchus
1
1
5
3.5
L
0
3
1
0.17
L
Zhong Kui
GodShacka
Zhong Kui
2
6
1
0.42
L
0
4
0
0
W
Thoth
Quicazan1
Thoth
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,547
Damage
23,090
44,395
Taken
56,539
29,453
Mitigated
32,450
16,417
Healing
21,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
8,322
2,264
0
510
7,914
3,796
0
640
7,274
0
55,922
L
Thanatos
Arsenalx4949
Thanatos
5,366
1,588
0
6,854
10,832
4,308
0
889
9,715
0
58,700
W
Apollo
BABAOhhh
Apollo
6,091
3,079
0
3,702
9,417
3,257
2,005
0
9,417
0
74,126
W
Bellona
8,439
2,611
0
3,556
9,414
11,081
0
0
9,414
0
63,974
L
Gilgamesh
Celninja2
Gilgamesh
3,580
336
1,733
3,672
10,878
5,789
0
2,740
8,124
0
27,737
W
Bacchus
ChEeToCoRn69
Bacchus
5,615
322
3,264
4,045
10,804
9,070
27
469
10,335
23,207
4,080
L
3,792
598
0
1,424
8,109
2,379
0
1,688
6,163
0
31,882
L
Zhong Kui
GodShacka
Zhong Kui
6,801
445
0
4,268
13,391
8,356
0
4,140
8,219
55,908
704
L
3,551
1,821
0
3,211
13,329
11,618
0
421
11,826
0
35,459
W
Thoth
Quicazan1
Thoth
5,080
101
0
1,340
6,846
2,249
91
5,428
1,418
49,485
825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,811
Gold Earned
33,385
474
Minions Killed
365
0
Camps Cleared
0
1,548,143
Distance Traveled
1,377,740
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,948
597
80
5
0
376,234
0
L
Thanatos
6,997
466
96
6
0
340,476
0
W
Apollo
7,685
512
115
8
0
266,228
0
W
Bellona
9,389
626
106
7
0
297,091
1
L
Gilgamesh
6,627
442
48
3
0
300,350
4
W
Bacchus
8,054
537
44
3
0
317,887
0
L
Ullr
5,641
376
54
4
0
235,706
2
L
Zhong Kui
7,772
518
101
7
0
267,438
0
L
Osiris
6,348
423
66
4
0
233,770
0
W
Thoth
8,735
582
129
9
0
290,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role