Player Matchup

Chaac
Chaac
Platinum III
GioGioZer
Chaac
Platinum III
Level 146
God Stats
6W - 2L
1,815 SR
Queue Stats
250W - 239L
1,727 MMR
Party 1
Nut
Nut
Silver II
GunsHatter
Nut
Silver II
Level 55
God Stats
1W - 1L
1,784 SR
Queue Stats
4W - 4L
1,504 MMR
Party 2
Da Ji
Da Ji
Diamond V
LVDJB
Da Ji
Diamond V
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 37L
1,944 MMR
Party 1
Poseidon
Poseidon
Gold I
aFrogPrince
Poseidon
Gold I
Level 145
God Stats
4W - 4L
1,552 SR
Queue Stats
183W - 184L
1,783 MMR
Solo
Sobek
Sobek
Bronze III
blockeR1337
Sobek
Bronze III
Level 53
God Stats
2W - 3L
1,589 SR
Queue Stats
3W - 4L
1,469 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 96
1,648 SR
1,685 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,630 SR
1,645 MMR
Kukulkan
Kukulkan
Platinum IV
 
Kukulkan
Platinum IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold III
 
Cliodhna
Gold III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond III
Fifciakk
Medusa
Diamond III
Level 159
God Stats
11W - 5L
1,593 SR
Queue Stats
202W - 161L
1,896 MMR
Solo
Freya
Freya
Platinum V
Jake_OR95
Freya
Platinum V
Level 159
God Stats
7W - 5L
2,008 SR
Queue Stats
170W - 166L
1,616 MMR
Solo
Cerberus
Cerberus
Platinum III
ParlamentCarat
Cerberus
Platinum III
Level 86
God Stats
10W - 3L
1,548 SR
Queue Stats
92W - 67L
1,711 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GioGioZer
Chaac
8
2 / 1 / 2
4,720
674
2,416
6,405
2,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

6
1 / 5 / 0
3,943
563
3,003
6,407
1,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Da Ji
LVDJB
Da Ji
8
4 / 1 / 2
4,858
694
4,273
4,176
1,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
aFrogPrince
Poseidon
9
0 / 2 / 1
4,834
691
1,414
3,112
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

4
0 / 3 / 1
3,481
497
1,671
4,943
2,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
HeimdallrErlang ShenThothThor

VS

Bans
AthenaBacchusCu ChulainnGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
2 / 1 / 2
4,879
697
1,529
1,778
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cliodhna
 
Cliodhna
8
0 / 4 / 0
4,179
597
3,812
6,857
1,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
Fifciakk
Medusa
10
4 / 1 / 4
5,206
744
5,244
3,488
1,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Freya
Jake_OR95
Freya
8
3 / 1 / 2
4,760
680
2,160
3,821
1,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
8
3 / 0 / 7
5,429
776
3,413
7,362
4,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
12
12
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
2
3
W
Cliodhna
 
Cliodhna
0
4
0
0
W
Medusa
Fifciakk
Medusa
4
1
4
6
L
Chaac
GioGioZer
Chaac
2
1
2
3
L
1
5
0
0.2
W
Freya
Jake_OR95
Freya
3
1
2
4
L
Da Ji
LVDJB
Da Ji
4
1
2
5
W
Cerberus
3
0
7
6.5
L
Poseidon
aFrogPrince
Poseidon
0
2
1
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,777
Damage
16,158
25,043
Taken
23,306
8,965
Mitigated
8,690
8,691
Healing
7,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,529
430
0
88
1,778
499
0
623
1,155
27,591
0
W
Cliodhna
 
Cliodhna
3,812
487
0
1,792
6,857
1,708
0
22
6,835
0
25,104
W
Medusa
Fifciakk
Medusa
5,244
1,911
0
591
3,488
1,078
0
1,017
2,471
0
42,975
L
Chaac
GioGioZer
Chaac
2,416
283
0
2,556
6,405
2,976
0
1,265
5,140
1,163
23,758
L
3,003
2,241
0
2,058
6,407
1,215
0
1,734
4,673
0
17,722
W
Freya
Jake_OR95
Freya
2,160
792
0
2,174
3,821
1,020
0
827
2,994
19,475
6,340
L
Da Ji
LVDJB
Da Ji
4,273
1,075
0
2,200
4,176
1,113
0
908
3,268
0
22,892
W
Cerberus
3,413
581
0
2,650
7,362
4,385
0
699
6,663
13,425
1,406
L
Poseidon
aFrogPrince
Poseidon
1,414
356
0
510
3,112
780
0
1,466
1,646
33,895
0
L
1,671
447
0
1,367
4,943
2,881
0
1,282
3,661
5,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,836
Gold Earned
24,453
199
Minions Killed
254
0
Camps Cleared
0
731,845
Distance Traveled
740,422
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,879
697
65
9
0
145,828
1
W
Cliodhna
4,179
597
52
7
0
154,607
0
W
Medusa
5,206
744
66
9
0
135,547
0
L
Chaac
4,720
674
47
7
0
142,869
0
L
Nut
3,943
563
39
6
0
129,834
1
W
Freya
4,760
680
46
7
0
158,043
0
L
Da Ji
4,858
694
43
6
0
173,900
0
W
Cerberus
5,429
776
25
4
0
146,397
4
L
Poseidon
4,834
691
67
10
0
154,740
1
L
Sobek
3,481
497
3
0
0
130,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role