Player Matchup

Horus
Horus
ChivaJam
Horus
Level 64
God Stats
3W - 0L
1,743 SR
Queue Stats
26W - 19L
1,523 Elo+
Party 3
Chernobog
Chernobog
Enzeq
Chernobog
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,565 Elo+
Party 2
Medusa
Medusa
TheMildBurrito
Medusa
Level 123
God Stats
2W - 0L
1,961 SR
Queue Stats
30W - 19L
1,596 Elo+
Party 2
Anubis
Anubis
brandinooo
Anubis
Level 101
God Stats
1W - 2L
1,272 SR
Queue Stats
32W - 31L
1,509 Elo+
Party 3
Maui
Maui
stealthyspider0
Maui
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,452 Elo+
Party 3
Team Averages
Level 100
1,595 SR
1,529 Elo+

VS

Team Averages
Level 126
1,381 SR
1,547 Elo+
Cerberus
Cerberus
BUBGUM FLARE
Cerberus
Level 108
God Stats
1W - 8L
1,023 SR
Queue Stats
199W - 251L
1,504 Elo+
Solo
Charybdis
Charybdis
FatalLordKing
Charybdis
Level 106
God Stats
3W - 2L
1,156 SR
Queue Stats
375W - 369L
1,509 Elo+
Solo
Nu Wa
Nu Wa
Franke93
Nu Wa
Level 146
God Stats
7W - 5L
1,740 SR
Queue Stats
248W - 199L
1,591 Elo+
Party 1
Bellona
Bellona
xFury15x
Bellona
Level 148
God Stats
3W - 3L
1,485 SR
Queue Stats
182W - 147L
1,549 Elo+
Party 1
Da Ji
Da Ji
xXDivineDrayXx
Da Ji
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ChivaJam
Horus
12
3 / 0 / 1
6,916
692
5,472
6,235
3,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Enzeq
Chernobog
9
3 / 0 / 0
5,544
554
7,863
6,221
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 1 / 0
6,656
666
3,579
6,126
1,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
brandinooo
Anubis
13
1 / 0 / 4
6,184
618
3,111
6,199
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 3
5,235
524
2,591
5,619
2,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BUBGUM FLARE
Cerberus
9
0 / 2 / 0
4,335
434
3,747
10,287
6,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Charybdis
FatalLordKing
Charybdis
9
0 / 2 / 0
4,974
497
3,147
7,245
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
Franke93
Nu Wa
12
0 / 2 / 1
5,770
577
4,286
3,411
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
xFury15x
Bellona
9
0 / 4 / 0
4,932
493
3,518
9,161
5,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 2 / 0
4,583
458
1,634
4,307
944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
11
Kills
1
1
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BUBGUM FLARE
Cerberus
0
2
0
0
W
Horus
ChivaJam
Horus
3
0
1
3.5
W
Chernobog
Enzeq
Chernobog
3
0
0
3
L
Charybdis
FatalLordKing
Charybdis
0
2
0
0
L
Nu Wa
Franke93
Nu Wa
0
2
1
0.25
W
4
1
0
4
W
Anubis
brandinooo
Anubis
1
0
4
3
W
0
0
3
1.5
L
Bellona
xFury15x
Bellona
0
4
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,616
Damage
16,332
30,400
Taken
34,411
12,600
Mitigated
15,263
13,590
Healing
10,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BUBGUM FLARE
Cerberus
3,747
216
0
3,371
10,287
6,201
0
2,109
8,178
16,963
0
W
Horus
ChivaJam
Horus
5,472
2,691
0
2,548
6,235
3,928
75
233
5,942
126
43,215
W
Chernobog
Enzeq
Chernobog
7,863
5,016
0
3,134
6,221
1,808
0
2,058
4,143
0
38,963
L
Charybdis
FatalLordKing
Charybdis
3,147
1,310
0
3,282
7,245
1,884
0
1,370
5,875
0
41,177
L
Nu Wa
Franke93
Nu Wa
4,286
916
0
604
3,411
757
0
158
3,253
41,832
48
W
3,579
1,116
0
1,832
6,126
1,848
672
2,493
3,396
0
52,271
W
Anubis
brandinooo
Anubis
3,111
194
0
4,796
6,199
2,452
0
695
5,400
59,425
0
W
2,591
298
0
1,280
5,619
2,564
0
2,025
3,534
11,586
1,908
L
Bellona
xFury15x
Bellona
3,518
1,631
0
1,507
9,161
5,477
0
1,533
7,222
0
26,840
L
1,634
555
0
2,000
4,307
944
0
392
3,915
0
15,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,535
Gold Earned
24,594
376
Minions Killed
295
0
Camps Cleared
0
972,435
Distance Traveled
882,637
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,335
434
37
4
0
192,945
1
W
Horus
6,916
692
88
9
0
186,831
0
W
Chernobog
5,544
554
71
7
0
175,237
0
L
Charybdis
4,974
497
72
7
0
181,079
0
L
Nu Wa
5,770
577
95
10
0
191,844
0
W
Medusa
6,656
666
98
10
0
203,949
3
W
Anubis
6,184
618
100
10
0
205,924
0
W
Maui
5,235
524
19
2
0
200,494
3
L
Bellona
4,932
493
61
6
0
192,155
1
L
Da Ji
4,583
458
30
3
0
124,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role