Player Matchup

Ishtar
Ishtar
Silver III
Fracryzio
Ishtar
Silver III
Level 158
God Stats
8W - 15L
1,351 SR
Queue Stats
172W - 178L
1,048 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
KusH902
Morgan Le Fay
Silver III
Level 123
God Stats
20W - 30L
1,494 SR
Queue Stats
79W - 95L
1,089 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Nugsbunny97
Baron Samedi
Silver III
Level 60
God Stats
13W - 18L
1,367 SR
Queue Stats
49W - 68L
950 MMR
Solo
Jormungandr
Jormungandr
Silver II
junglefeva
Jormungandr
Silver II
Level 158
God Stats
66W - 55L
1,500 SR
Queue Stats
514W - 524L
1,059 MMR
Solo
Da Ji
Da Ji
Silver IV
mcdonald_curley
Da Ji
Silver IV
Level 123
God Stats
1W - 0L
1,266 SR
Queue Stats
65W - 95L
1,044 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,395 SR
1,038 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,404 SR
1,065 MMR
Izanami
Izanami
Silver II
CurseDragon5049
Izanami
Silver II
Level 108
God Stats
72W - 52L
1,576 SR
Queue Stats
380W - 406L
1,103 MMR
Solo
Vulcan
Vulcan
Silver III
Deuces34
Vulcan
Silver III
Level 102
God Stats
1W - 1L
1,274 SR
Queue Stats
400W - 425L
1,015 MMR
Solo
Kuzenbo
Kuzenbo
Bronze I
Sheepz20
Kuzenbo
Bronze I
Level 83
God Stats
0W - 1L
1,400 SR
Queue Stats
10W - 24L
1,083 MMR
Solo
Mulan
Mulan
Silver II
img0j0
Mulan
Silver II
Level 92
God Stats
4W - 4L
1,651 SR
Queue Stats
140W - 148L
1,094 MMR
Solo
Erlang Shen
Erlang Shen
Silver V
slacker288
Erlang Shen
Silver V
Level 159
God Stats
0W - 3L
1,119 SR
Queue Stats
54W - 80L
1,034 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Fracryzio
Ishtar
15
2 / 2 / 1
8,975
528
9,279
9,706
3,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
KusH902
Morgan Le Fay
16
5 / 1 / 2
9,842
579
10,032
10,030
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Nugsbunny97
Baron Samedi
13
1 / 1 / 4
8,481
499
4,558
10,793
9,218
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Jormungandr
junglefeva
Jormungandr
17
6 / 0 / 6
10,940
644
17,135
15,500
14,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

17
4 / 1 / 4
9,436
555
6,487
15,423
5,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bans
BacchusCthulhuSkadiMedusaChaac

VS

Bans
BellonaJanusThorHeraNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 0
9,359
551
6,247
12,461
4,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Deuces34
Vulcan
12
0 / 7 / 0
7,657
450
5,426
9,177
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Sheepz20
Kuzenbo
11
0 / 0 / 3
7,643
450
7,151
14,428
13,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mulan
img0j0
Mulan
13
0 / 8 / 1
8,065
474
8,871
22,206
11,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Erlang Shen
slacker288
Erlang Shen
17
3 / 0 / 0
9,589
564
5,310
10,294
5,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
18
Kills
5
5
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Vulcan
Deuces34
Vulcan
0
7
0
0
W
Ishtar
Fracryzio
Ishtar
2
2
1
1.25
W
Morgan Le Fay
KusH902
Morgan Le Fay
5
1
2
6
W
Baron Samedi
Nugsbunny97
Baron Samedi
1
1
4
3
L
Kuzenbo
Sheepz20
Kuzenbo
0
0
3
1.5
L
Mulan
img0j0
Mulan
0
8
1
0.06
W
Jormungandr
junglefeva
Jormungandr
6
0
6
9
W
4
1
4
6
L
Erlang Shen
slacker288
Erlang Shen
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,491
Damage
33,005
61,452
Taken
68,566
37,050
Mitigated
38,013
26,815
Healing
20,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,247
4,992
0
3,658
12,461
4,064
1,350
2,718
9,743
0
91,145
L
Vulcan
Deuces34
Vulcan
5,426
338
0
1,415
9,177
2,882
0
6,145
3,032
46,785
418
W
Ishtar
Fracryzio
Ishtar
9,279
5,963
0
3,261
9,706
3,335
400
1,670
8,036
0
80,956
W
Morgan Le Fay
KusH902
Morgan Le Fay
10,032
480
0
2,499
10,030
3,829
336
4,321
5,709
78,816
3,116
W
Baron Samedi
Nugsbunny97
Baron Samedi
4,558
486
217
3,719
10,793
9,218
69
3,412
7,381
24,131
0
L
Kuzenbo
Sheepz20
Kuzenbo
7,151
2,995
0
3,637
14,428
13,734
0
6,251
8,177
19,009
0
L
Mulan
img0j0
Mulan
8,871
911
0
6,823
22,206
11,815
460
15,235
6,971
0
57,709
W
Jormungandr
junglefeva
Jormungandr
17,135
3,939
0
7,999
15,500
14,713
0
3,347
12,153
93,831
946
W
6,487
2,012
0
9,120
15,423
5,955
0
3,091
12,332
0
82,704
L
Erlang Shen
slacker288
Erlang Shen
5,310
2,551
0
5,362
10,294
5,518
0
1,261
9,033
0
90,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,674
Gold Earned
42,313
565
Minions Killed
503
0
Camps Cleared
0
1,655,600
Distance Traveled
1,670,408
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,359
551
149
9
0
303,070
2
L
Vulcan
7,657
450
87
5
0
281,622
0
W
Ishtar
8,975
528
144
8
0
324,357
0
W
Morgan Le Fay
9,842
579
118
7
0
319,613
3
W
Baron Samedi
8,481
499
35
2
0
321,235
4
L
Kuzenbo
7,643
450
21
1
0
376,617
0
L
Mulan
8,065
474
98
6
0
327,826
0
W
Jormungandr
10,940
644
140
8
0
334,228
4
W
Da Ji
9,436
555
128
8
0
356,167
1
L
Erlang Shen
9,589
564
148
9
0
381,273
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role