Player Matchup

Nox
Nox
 
Nox
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Floccss
Achilles
Level 53
God Stats
6W - 9L
1,323 SR
Queue Stats
163W - 163L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
Markdroop
Aphrodite
Level 147
God Stats
2W - 0L
1,310 SR
Queue Stats
68W - 67L
1,483 Elo+
Party 3
Danzaburou
Danzaburou
MugmanSun
Danzaburou
Level 149
God Stats
2W - 0L
1,819 SR
Queue Stats
87W - 99L
1,442 Elo+
Party 3
Lancelot
Lancelot
starkwolf55
Lancelot
Level 117
God Stats
9W - 11L
1,568 SR
Queue Stats
253W - 247L
1,566 Elo+
Solo
Team Averages
Level 105
1,504 SR
1,491 Elo+

VS

Team Averages
Level 96
1,500 SR
1,454 Elo+
Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DrSergioMoro
Jormungandr
Level 95
God Stats
1W - 4L
1,282 SR
Queue Stats
203W - 202L
1,465 Elo+
Solo
Apollo
Apollo
Jamal4pu
Apollo
Level 25
God Stats
1W - 3L
1,403 SR
Queue Stats
18W - 23L
1,434 Elo+
Party 2
Yu Huang
Yu Huang
ajpmattos
Yu Huang
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 105L
1,429 Elo+
Solo
Thor
Thor
zMaridoDeAluguel
Thor
Level 104
God Stats
2W - 1L
1,817 SR
Queue Stats
78W - 77L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 2 / 1
7,689
513
1,829
7,093
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Floccss
Achilles
16
2 / 0 / 3
9,642
643
4,395
11,710
7,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Aphrodite
Markdroop
Aphrodite
13
0 / 3 / 10
8,223
548
5,232
14,545
9,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
MugmanSun
Danzaburou
16
10 / 1 / 2
10,090
673
15,641
10,800
4,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
starkwolf55
Lancelot
13
4 / 3 / 2
8,111
541
5,592
10,902
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 0 / 0
8,299
553
6,121
5,449
1,675
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
DrSergioMoro
Jormungandr
10
0 / 4 / 3
6,296
420
6,350
12,246
11,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Apollo
Jamal4pu
Apollo
10
1 / 7 / 1
6,279
419
3,667
8,922
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
ajpmattos
Yu Huang
11
1 / 4 / 4
6,936
462
7,741
8,131
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 2 / 1
8,087
539
6,910
12,404
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
17
Kills
9
9
Deaths
17
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
2
1
0.75
L
Neith
 
Neith
1
0
0
1
L
Jormungandr
DrSergioMoro
Jormungandr
0
4
3
0.38
W
Achilles
Floccss
Achilles
2
0
3
3.5
L
Apollo
Jamal4pu
Apollo
1
7
1
0.21
W
Aphrodite
Markdroop
Aphrodite
0
3
10
1.67
W
Danzaburou
MugmanSun
Danzaburou
10
1
2
11
L
Yu Huang
ajpmattos
Yu Huang
1
4
4
0.75
W
Lancelot
starkwolf55
Lancelot
4
3
2
1.67
L
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,689
Damage
30,789
55,050
Taken
47,152
26,691
Mitigated
22,477
24,954
Healing
11,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
1,829
153
0
625
7,093
1,927
651
2,429
4,262
42,744
895
L
Neith
 
Neith
6,121
1,744
0
2,141
5,449
1,675
140
432
4,627
0
62,718
L
Jormungandr
DrSergioMoro
Jormungandr
6,350
1,634
54
2,939
12,246
11,176
0
1,316
10,881
30,907
1,587
W
Achilles
Floccss
Achilles
4,395
222
0
6,299
11,710
7,339
0
1,122
10,548
0
68,313
L
Apollo
Jamal4pu
Apollo
3,667
2,127
0
1,301
8,922
2,658
0
1,136
7,786
0
29,347
W
Aphrodite
Markdroop
Aphrodite
5,232
1,301
2,478
7,240
14,545
9,021
44
5,447
8,654
27,310
0
W
Danzaburou
MugmanSun
Danzaburou
15,641
8,847
0
4,673
10,800
4,315
430
3,021
7,779
0
91,921
L
Yu Huang
ajpmattos
Yu Huang
7,741
274
0
1,770
8,131
2,686
0
2,594
5,537
33,906
0
W
Lancelot
starkwolf55
Lancelot
5,592
951
0
3,639
10,902
4,089
0
1,882
8,849
0
46,542
L
6,910
1,701
0
3,745
12,404
4,282
0
1,533
10,729
0
55,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,755
Gold Earned
35,897
465
Minions Killed
398
0
Camps Cleared
0
1,505,854
Distance Traveled
1,407,016
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,689
513
81
5
0
292,498
0
L
Neith
8,299
553
133
9
0
284,625
6
L
Jormungandr
6,296
420
58
4
0
275,997
5
W
Achilles
9,642
643
123
8
0
282,848
0
L
Apollo
6,279
419
61
4
0
277,125
0
W
Aphrodite
8,223
548
53
4
0
273,394
2
W
Danzaburou
10,090
673
131
9
0
294,322
2
L
Yu Huang
6,936
462
66
4
0
267,416
0
W
Lancelot
8,111
541
77
5
0
362,792
0
L
Thor
8,087
539
80
5
0
301,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role