Player Matchup

Arachne
Arachne
 
Arachne
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Luminixe
Hera
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,419 Elo+
Party 2
Charon
Charon
SHOONY55
Charon
Level 104
God Stats
17W - 6L
1,748 SR
Queue Stats
320W - 322L
1,418 Elo+
Solo
Cernunnos
Cernunnos
SatinySphinx376
Cernunnos
Level 35
God Stats
2W - 5L
1,369 SR
Queue Stats
4W - 5L
1,338 Elo+
Party 2
Nut
Nut
juniorantra1989
Nut
Level 129
God Stats
14W - 11L
1,521 SR
Queue Stats
22W - 17L
1,486 Elo+
Solo
Team Averages
Level 81
1,528 SR
1,432 Elo+

VS

Team Averages
Level 70
1,441 SR
1,369 Elo+
Artemis
Artemis
AkamaruEba
Artemis
Level 80
God Stats
80W - 81L
1,521 SR
Queue Stats
338W - 350L
1,462 Elo+
Solo
Erlang Shen
Erlang Shen
BossSantos700
Erlang Shen
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,243 Elo+
Party 1
Ra
Ra
Holden-Hiscok999
Ra
Level 69
God Stats
14W - 13L
1,424 SR
Queue Stats
43W - 54L
1,376 Elo+
Party 1
Kuzenbo
Kuzenbo
RevisedLogic
Kuzenbo
Level 48
God Stats
27W - 31L
1,205 SR
Queue Stats
135W - 161L
1,371 Elo+
Solo
Kukulkan
Kukulkan
pillowman2492
Kukulkan
Level 108
God Stats
83W - 72L
1,552 SR
Queue Stats
325W - 364L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
5 / 2 / 1
9,636
1,071
7,173
7,869
3,095
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
15
3 / 2 / 1
10,046
1,116
16,276
8,900
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
SHOONY55
Charon
13
0 / 0 / 0
6,369
708
0
0
0
Cernunnos
SatinySphinx376
Cernunnos
15
0 / 1 / 5
9,354
1,039
7,797
8,454
2,724
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 2 / 4
9,176
1,020
5,505
8,533
2,819
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

242

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AkamaruEba
Artemis
15
1 / 4 / 4
9,062
1,007
5,547
8,691
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
BossSantos700
Erlang Shen
15
0 / 2 / 7
8,909
990
4,437
11,247
6,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 2 / 4
9,113
1,013
7,526
7,440
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
RevisedLogic
Kuzenbo
15
3 / 0 / 3
9,685
1,076
7,672
9,476
14,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
pillowman2492
Kukulkan
15
3 / 0 / 3
9,920
1,102
5,506
3,073
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
8
Kills
7
7
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
2
1
2.75
W
Artemis
AkamaruEba
Artemis
1
4
4
0.75
W
Erlang Shen
BossSantos700
Erlang Shen
0
2
7
1.75
W
0
2
4
1
L
Hera
3
2
1
1.75
W
Kuzenbo
RevisedLogic
Kuzenbo
3
0
3
4.5
L
Charon
SHOONY55
Charon
0
0
0
0
L
Cernunnos
SatinySphinx376
Cernunnos
0
1
5
2.5
L
0
2
4
1
W
Kukulkan
pillowman2492
Kukulkan
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,751
Damage
30,688
33,756
Taken
39,927
11,683
Mitigated
28,389
3,292
Healing
9,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,173
5,505
0
707
7,869
3,095
0
4,372
2,979
0
10,803
W
Artemis
AkamaruEba
Artemis
5,547
1,825
0
1,257
8,691
2,815
0
4,348
4,343
0
18,713
W
Erlang Shen
BossSantos700
Erlang Shen
4,437
1,977
121
1,126
11,247
6,711
0
4,251
6,996
0
10,174
W
7,526
70
2,810
3,337
7,440
2,813
0
4,702
2,738
34,715
1,229
L
Hera
16,276
2,042
0
570
8,900
3,045
0
4,495
4,015
55,581
0
W
Kuzenbo
RevisedLogic
Kuzenbo
7,672
2,469
0
836
9,476
14,856
0
2,416
7,060
16,847
0
L
Charon
SHOONY55
Charon
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
SatinySphinx376
Cernunnos
7,797
3,568
0
1,198
8,454
2,724
0
5,096
2,625
0
27,073
L
5,505
3,151
0
817
8,533
2,819
0
4,597
3,462
0
20,216
W
Kukulkan
pillowman2492
Kukulkan
5,506
478
0
0
3,073
1,194
0
559
2,514
32,316
173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,581
Gold Earned
46,689
176
Minions Killed
238
5
Camps Cleared
3
697,404
Distance Traveled
929,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,636
1,071
9
1
0
175,480
0
W
Artemis
9,062
1,007
41
5
0
157,407
0
W
Erlang Shen
8,909
990
8
1
2
179,737
0
W
Ra
9,113
1,013
92
10
0
192,524
0
L
Hera
10,046
1,116
88
10
3
187,655
0
W
Kuzenbo
9,685
1,076
19
2
0
199,147
0
L
Charon
6,369
708
0
0
0
0
0
L
Cernunnos
9,354
1,039
52
6
1
159,121
0
L
Nut
9,176
1,020
27
3
1
175,148
0
W
Kukulkan
9,920
1,102
78
9
1
200,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role