Player Matchup

Pele
Pele
FatalLordKing
Pele
Level 106
God Stats
4W - 6L
1,562 SR
Queue Stats
347W - 324L
1,520 Elo+
Party 2
Odin
Odin
Infinimon
Odin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,453 Elo+
Solo
Sylvanus
Sylvanus
TheDeadlyHornet
Sylvanus
Level 129
God Stats
15W - 13L
1,571 SR
Queue Stats
370W - 372L
1,529 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
VitalFlame30
Ah Muzen Cab
Level 77
God Stats
39W - 30L
1,654 SR
Queue Stats
270W - 297L
1,475 Elo+
Party 1
Kukulkan
Kukulkan
b3nsho
Kukulkan
Level 153
God Stats
1W - 4L
1,432 SR
Queue Stats
71W - 76L
1,516 Elo+
Party 2
Team Averages
Level 118
1,544 SR
1,499 Elo+

VS

Team Averages
Level 118
1,538 SR
1,512 Elo+
Ix Chel
Ix Chel
AaronOfTheLEAF
Ix Chel
Level 105
God Stats
5W - 1L
1,499 SR
Queue Stats
34W - 29L
1,472 Elo+
Solo
Set
Set
JadCLuz
Set
Level 106
God Stats
4W - 3L
1,600 SR
Queue Stats
91W - 96L
1,478 Elo+
Solo
Rama
Rama
Marinedion1
Rama
Level 144
God Stats
9W - 9L
1,437 SR
Queue Stats
237W - 228L
1,506 Elo+
Party 3
Surtr
Surtr
StaticYeen
Surtr
Level 122
God Stats
5W - 4L
1,622 SR
Queue Stats
52W - 62L
1,510 Elo+
Party 3
Ares
Ares
spacegk
Ares
Level 113
God Stats
6W - 9L
1,533 SR
Queue Stats
58W - 60L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
4,863
486
1,593
6,765
2,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
8
0 / 3 / 0
4,491
449
942
4,750
3,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
9
0 / 2 / 0
5,206
521
3,801
9,546
7,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
VitalFlame30
Ah Muzen Cab
9
1 / 1 / 0
5,108
511
3,529
5,282
2,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
b3nsho
Kukulkan
11
1 / 0 / 0
5,784
578
2,830
3,593
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
5,923
592
2,098
3,909
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Set
10
1 / 2 / 2
5,207
521
3,187
8,362
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 0 / 3
5,131
513
4,737
5,337
1,345
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
12
3 / 0 / 2
7,055
706
4,521
5,464
2,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ares
spacegk
Ares
9
2 / 0 / 1
5,504
550
3,838
8,042
5,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
8
8
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
0
2
2
0.5
L
Odin
0
3
0
0
W
Set
1
2
2
1
W
1
0
3
2.5
W
Surtr
3
0
2
4
L
Sylvanus
0
2
0
0
L
Ah Muzen Cab
VitalFlame30
Ah Muzen Cab
1
1
0
1
L
Kukulkan
b3nsho
Kukulkan
1
0
0
1
W
Ares
spacegk
Ares
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,695
Damage
18,381
29,936
Taken
31,114
15,513
Mitigated
14,418
7,231
Healing
10,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,098
96
294
1,339
3,909
1,202
0
1,676
2,233
33,762
1,241
L
1,593
103
0
854
6,765
2,224
0
1,077
5,572
0
33,934
L
Odin
942
0
0
1,040
4,750
3,144
0
379
4,154
0
17,145
W
Set
3,187
1,476
0
1,591
8,362
3,795
0
650
7,712
0
39,572
W
4,737
3,588
0
1,853
5,337
1,345
0
1,539
3,798
0
33,903
W
Surtr
4,521
1,625
0
2,648
5,464
2,916
12
199
5,066
1,564
43,202
L
Sylvanus
3,801
875
522
2,407
9,546
7,110
0
2,114
7,346
20,360
3,421
L
Ah Muzen Cab
VitalFlame30
Ah Muzen Cab
3,529
1,550
0
1,106
5,282
2,025
0
971
4,311
0
33,512
L
Kukulkan
b3nsho
Kukulkan
2,830
481
0
1,302
3,593
1,010
0
1,517
1,910
40,233
0
W
Ares
spacegk
Ares
3,838
333
0
3,145
8,042
5,160
0
2,181
5,861
11,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,452
Gold Earned
28,820
267
Minions Killed
309
0
Camps Cleared
0
974,758
Distance Traveled
1,022,584
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,923
592
81
8
0
191,282
0
L
Pele
4,863
486
57
6
0
237,801
0
L
Odin
4,491
449
42
4
0
151,600
0
W
Set
5,207
521
64
6
0
241,108
2
W
Rama
5,131
513
65
7
0
185,111
1
W
Surtr
7,055
706
80
8
0
179,407
3
L
Sylvanus
5,206
521
28
3
0
174,432
0
L
Ah Muzen Cab
5,108
511
66
7
0
188,430
0
L
Kukulkan
5,784
578
74
7
0
222,495
2
W
Ares
5,504
550
19
2
0
225,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role