Player Matchup

Neith
Neith
JETSnGUNS
Neith
Level 159
God Stats
4W - 6L
1,752 SR
Queue Stats
39W - 38L
1,567 Elo+
Solo
Erlang Shen
Erlang Shen
awenner96
Erlang Shen
Level 148
God Stats
6W - 0L
1,744 SR
Queue Stats
105W - 97L
1,542 Elo+
Party 1
Hel
Hel
conRADderthanyou
Hel
Level 135
God Stats
5W - 5L
1,431 SR
Queue Stats
185W - 178L
1,552 Elo+
Party 1
Ratatoskr
Ratatoskr
xArrocha
Ratatoskr
Level 155
God Stats
3W - 6L
1,664 SR
Queue Stats
154W - 143L
1,558 Elo+
Party 2
Nu Wa
Nu Wa
xMuItiple
Nu Wa
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 86L
1,565 Elo+
Party 2
Team Averages
Level 148
1,618 SR
1,557 Elo+

VS

Team Averages
Level 130
1,588 SR
1,595 Elo+
Kuzenbo
Kuzenbo
Scat Eating
Kuzenbo
Level 144
God Stats
1W - 5L
1,280 SR
Queue Stats
291W - 406L
1,472 Elo+
Solo
Chiron
Chiron
ShadyEggs
Chiron
Level 152
God Stats
21W - 15L
1,795 SR
Queue Stats
335W - 324L
1,663 Elo+
Solo
Fenrir
Fenrir
TONKUH
Fenrir
Level 127
God Stats
14W - 11L
1,567 SR
Queue Stats
209W - 189L
1,557 Elo+
Party 3
Fafnir
Fafnir
XpeX121
Fafnir
Level 145
God Stats
4W - 1L
1,500 SR
Queue Stats
115W - 106L
1,586 Elo+
Solo
Zhong Kui
Zhong Kui
okgoalex
Zhong Kui
Level 81
God Stats
2W - 6L
1,799 SR
Queue Stats
5W - 10L
1,695 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JETSnGUNS
Neith
6
0 / 0 / 1
3,504
701
1,293
2,541
615
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Erlang Shen
awenner96
Erlang Shen
7
1 / 0 / 1
3,667
733
1,316
3,031
1,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

8
1 / 1 / 1
4,280
856
1,408
3,050
798
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ratatoskr
xArrocha
Ratatoskr
7
0 / 1 / 0
4,011
802
1,289
3,681
1,578
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nu Wa
xMuItiple
Nu Wa
5
0 / 2 / 1
3,514
703
3,206
4,142
1,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Scat Eating
Kuzenbo
5
0 / 0 / 2
3,879
776
2,209
4,908
2,253
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chiron
ShadyEggs
Chiron
6
2 / 1 / 0
3,799
760
2,610
3,580
865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
TONKUH
Fenrir
5
1 / 1 / 0
3,152
630
1,205
2,646
874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Fafnir
XpeX121
Fafnir
7
1 / 0 / 0
4,017
803
1,562
3,685
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
okgoalex
Zhong Kui
4
0 / 0 / 1
3,019
604
327
1,877
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
2
Kills
4
4
Deaths
2
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
JETSnGUNS
Neith
0
0
1
0.5
L
Kuzenbo
Scat Eating
Kuzenbo
0
0
2
1
L
Chiron
ShadyEggs
Chiron
2
1
0
2
L
Fenrir
TONKUH
Fenrir
1
1
0
1
L
Fafnir
XpeX121
Fafnir
1
0
0
1
W
Erlang Shen
awenner96
Erlang Shen
1
0
1
1.5
W
1
1
1
1.5
L
Zhong Kui
okgoalex
Zhong Kui
0
0
1
0.5
W
Ratatoskr
xArrocha
Ratatoskr
0
1
0
0
W
Nu Wa
xMuItiple
Nu Wa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,512
Damage
7,913
16,445
Taken
16,696
5,278
Mitigated
7,287
8,706
Healing
6,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
JETSnGUNS
Neith
1,293
480
0
1,281
2,541
615
0
787
1,754
0
17,987
L
Kuzenbo
Scat Eating
Kuzenbo
2,209
946
1,043
1,717
4,908
2,253
0
1,238
3,670
13,641
0
L
Chiron
ShadyEggs
Chiron
2,610
738
91
385
3,580
865
0
2,115
1,465
0
16,953
L
Fenrir
TONKUH
Fenrir
1,205
271
0
544
2,646
874
0
538
2,108
0
12,092
L
Fafnir
XpeX121
Fafnir
1,562
403
0
1,784
3,685
2,388
0
58
3,627
16,898
671
W
Erlang Shen
awenner96
Erlang Shen
1,316
605
0
1,534
3,031
1,025
0
135
2,896
0
15,988
W
1,408
139
661
2,041
3,050
798
0
327
2,723
25,057
1,293
L
Zhong Kui
okgoalex
Zhong Kui
327
40
0
478
1,877
907
0
640
1,237
5,722
0
W
Ratatoskr
xArrocha
Ratatoskr
1,289
442
0
1,131
3,681
1,578
0
1,540
2,141
0
21,937
W
Nu Wa
xMuItiple
Nu Wa
3,206
1,521
665
1,393
4,142
1,262
0
1,287
2,855
10,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,976
Gold Earned
17,866
189
Minions Killed
121
0
Camps Cleared
0
609,575
Distance Traveled
487,885
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,504
701
48
10
0
100,463
0
L
Kuzenbo
3,879
776
15
3
0
107,690
1
L
Chiron
3,799
760
34
7
0
120,157
1
L
Fenrir
3,152
630
21
4
0
87,057
0
L
Fafnir
4,017
803
39
8
0
104,760
0
W
Erlang Shen
3,667
733
40
8
0
152,166
2
W
Hel
4,280
856
49
10
0
140,000
0
L
Zhong Kui
3,019
604
12
2
0
68,221
0
W
Ratatoskr
4,011
802
46
9
0
106,066
1
W
Nu Wa
3,514
703
6
1
0
110,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role