Player Matchup

Anubis
Anubis
Silver IV
ELEGER
Anubis
Silver IV
Level 125
God Stats
0W - 3L
1,401 SR
Queue Stats
49W - 68L
1,160 MMR
Solo
Mulan
Mulan
Silver II
SirNoseToes
Mulan
Silver II
Level 48
God Stats
6W - 3L
1,638 SR
Queue Stats
26W - 34L
1,062 MMR
Party 1
Arachne
Arachne
Silver I
Uncle_McKnuckles
Arachne
Silver I
Level 149
God Stats
16W - 16L
1,452 SR
Queue Stats
142W - 163L
1,205 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,497 SR
1,142 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,659 SR
1,135 MMR
Agni
Agni
Silver IV
Elsa Fan 069
Agni
Silver IV
Level 125
God Stats
4W - 2L
1,654 SR
Queue Stats
20W - 20L
1,135 MMR
Party 2
Bellona
Bellona
Silver IV
OhhSubsky
Bellona
Silver IV
Level 158
God Stats
1W - 0L
1,498 SR
Queue Stats
24W - 22L
1,135 MMR
Party 2
King Arthur
King Arthur
Silver IV
yeans
King Arthur
Silver IV
Level 115
God Stats
4W - 5L
1,825 SR
Queue Stats
23W - 22L
1,135 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ELEGER
Anubis
15
1 / 5 / 2
9,702
746
6,164
12,104
5,085
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 5 / 3
10,115
778
9,598
17,023
10,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 30 Physical Power and 45 Magical Power. While under 75% Health, you gain 20 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 6 / 1
10,279
791
9,588
16,027
7,776
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
Ne ZhaBacchusNu WaKuzenboAchilles

VS

Bans
AmaterasuDiscordiaScyllaVulcanPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 9
11,065
851
13,356
6,957
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
OhhSubsky
Bellona
17
5 / 3 / 9
11,243
865
12,005
15,497
15,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
yeans
King Arthur
18
7 / 1 / 6
11,222
863
12,332
14,514
11,326
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+250
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per ability.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
16
16
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
ELEGER
Anubis
1
5
2
0.4
W
4
2
9
4.25
W
Bellona
OhhSubsky
Bellona
5
3
9
3.17
L
1
5
3
0.5
L
4
6
1
0.75
W
King Arthur
yeans
King Arthur
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,350
Damage
37,693
45,154
Taken
36,968
23,421
Mitigated
29,637
9,482
Healing
11,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ELEGER
Anubis
6,164
104
0
2,571
12,104
5,085
0
2,619
9,434
31,093
134
W
13,356
951
0
1,484
6,957
2,605
1,384
735
6,222
50,139
1,467
W
Bellona
OhhSubsky
Bellona
12,005
2,373
0
4,905
15,497
15,706
742
2,305
13,192
500
40,499
L
9,598
715
0
2,078
17,023
10,560
0
5,959
10,905
0
30,138
L
9,588
5,685
0
4,833
16,027
7,776
0
4,418
11,512
0
20,801
W
King Arthur
yeans
King Arthur
12,332
1,463
0
4,888
14,514
11,326
41
3,477
11,037
0
34,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,096
Gold Earned
33,530
117
Minions Killed
188
0
Camps Cleared
0
663,773
Distance Traveled
711,579
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,702
746
54
4
0
199,149
0
W
Agni
11,065
851
86
7
0
232,048
0
W
Bellona
11,243
865
57
4
0
240,292
0
L
Mulan
10,115
778
48
4
0
232,663
5
L
Arachne
10,279
791
15
1
0
231,961
0
W
King Arthur
11,222
863
45
3
0
239,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role